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Author Topic: Lapse 2 [TSG]: Chapter 1: Bar fights never end well.  (Read 13485 times)

mastahcheese

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Re: Lapse 2 [TSG]: Chapter 1: Bar fights never end well.
« Reply #285 on: December 21, 2014, 05:25:58 pm »

"So... You want me to guard the caskets?"
The man gives a sideways glance at the wall.
"I wish for the necromancer to be stopped, and brought to justice. We can not have someone defiling the remains of our ancestors.
I can not directly offer any sort of reward, but the entirerity of the town would be greatful for this.
What do you say?"
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Worldmaster27

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Re: Lapse 2 [TSG]: Chapter 1: Bar fights never end well.
« Reply #286 on: December 21, 2014, 05:40:18 pm »

"I will accept, if you can provide some arms and perhaps armor for me. I can't beat a necromancer with just my fists, now."

Wait, do we have weapons/armor?
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Aseaheru

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Re: Lapse 2 [TSG]: Chapter 1: Bar fights never end well.
« Reply #287 on: December 21, 2014, 05:45:33 pm »

No, we dont.

"For armor, just a heavy coat would do. Being able to use a lantern might also help..."
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AoshimaMichio

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Re: Lapse 2 [TSG]: Chapter 1: Bar fights never end well.
« Reply #288 on: December 22, 2014, 01:58:44 am »

"I believe some holy water would be very useful."
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Prophet

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Re: Lapse 2 [TSG]: Chapter 1: Bar fights never end well.
« Reply #289 on: December 22, 2014, 02:03:50 am »

Consider helping the necromancer instead.
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.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

Aseaheru

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Re: Lapse 2 [TSG]: Chapter 1: Bar fights never end well.
« Reply #290 on: December 22, 2014, 06:51:19 am »

Necros are anything but endrich, and if we are still planning to be the secret eldrech man...
-1 to helping necros
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mastahcheese

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Re: Lapse 2 [TSG]: Chapter 1: Bar fights never end well.
« Reply #291 on: December 22, 2014, 10:15:54 am »

"I will accept, if you can provide some arms and perhaps armor for me. I can't beat a necromancer with just my fists, now. For armor, just a heavy coat would do. Being able to use a lantern might also help... And I believe some holy water would be very useful."
The man smiles at this, and the two of you head back upstairs.
He pours the holy water into a flask and gives it to you, and fetches you a lantern.
"We don't keep any weapons or armor in the church, so I can not provide those to you, but I am very grateful to have someone willing to help show up."
He informs you that the necromancer lives in a tower to the south, half a day away.
He also gives you a walking stick.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

AoshimaMichio

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Re: Lapse 2 [TSG]: Chapter 1: Bar fights never end well.
« Reply #292 on: December 22, 2014, 11:17:20 am »

Great. Go slay necromancer with a stick and water...
Find Mastah dog and sprinkle some holy water on it.
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Aseaheru

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Re: Lapse 2 [TSG]: Chapter 1: Bar fights never end well.
« Reply #293 on: December 22, 2014, 01:53:03 pm »

+1, then head out of town a bit.
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Prophet

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Re: Lapse 2 [TSG]: Chapter 1: Bar fights never end well.
« Reply #294 on: December 22, 2014, 02:12:52 pm »

+1 Yes we can just take his power by killing him instead of learning from him.
Logged
.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

mastahcheese

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Re: Lapse 2 [TSG]: Chapter 1: Bar fights never end well.
« Reply #295 on: December 22, 2014, 02:41:26 pm »

You leave the church and sprinkle some holy water on Mastah dog.
He shakes his fur.
You start heading out of town. You go through the gate, and the view expands into open hills with a few trees.
Actually, it's a fairly nice day.
Mastah dog chases his tail.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Worldmaster27

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Re: Lapse 2 [TSG]: Chapter 1: Bar fights never end well.
« Reply #296 on: December 22, 2014, 02:46:03 pm »

Be surprised that Mastah dog isn't the necromancer. Go to the top of a hill and examine our surroundings. Find out if we can see the tower.
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Prophet

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Re: Lapse 2 [TSG]: Chapter 1: Bar fights never end well.
« Reply #297 on: December 22, 2014, 03:58:56 pm »

Be surprised that Mastah dog isn't the necromancer. Go to the top of a hill and examine our surroundings. Find out if we can see the tower.
+1
Logged
.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.
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