Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 34 35 [36] 37 38 ... 49

Author Topic: Roll To Redshirt  (Read 83441 times)

Doomblade187

  • Bay Watcher
  • Requires music to get through the working day.
    • View Profile
Re: Roll To Redshirt
« Reply #525 on: February 12, 2013, 05:48:53 pm »

Destroy the blue veteran force.
Logged
In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Onyxjew944

  • Bay Watcher
  • Fear no man, and trust no wizard.
    • View Profile
Re: Roll To Redshirt
« Reply #526 on: February 12, 2013, 07:10:24 pm »

Call in air support.
Logged
Greater Collection
Quote from: Steel Resolve
I shall be ready! My head is full of disturbing but useful information. And all it cost me was my peace of mind and sanity. A bargain!
Quote
They told me to aim higher, so we dug deeper.

Benjamaru

  • Bay Watcher
    • View Profile
Re: Roll To Redshirt
« Reply #527 on: February 12, 2013, 07:32:32 pm »

How I imagine my last action going: *grunt* This damned sword. *grunt* Hey Green! *grunt* I was grunting even more with your mom last night! *grunt* God damn this blade!"

Pull the rest of my sword out as I continue to insult Green 4
Logged

Fireiy

  • Bay Watcher
    • View Profile
Re: Roll To Redshirt
« Reply #528 on: February 13, 2013, 02:13:17 am »

Get disguise kit, butterfly knife, electro sapper and a silenced revolver. Oh and a dashing red suit.
Logged

kingfisher1112

  • Bay Watcher
    • View Profile
Re: Roll To Redshirt
« Reply #529 on: February 13, 2013, 02:23:57 am »

AIRSTRIKE BLUES
Logged
Quote
I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13

Donuts

  • Bay Watcher
  • Legendary Madman
    • View Profile
Re: Roll To Redshirt
« Reply #530 on: February 13, 2013, 03:52:39 am »

Leave it to continue releasing gas. Find gasmask.
Logged
"Oh shit, they've got a slogan! It means they're serious!"

misko27

  • Bay Watcher
  • Lawful Neutral; Prophet of Pestilence
    • View Profile
Re: Roll To Redshirt
« Reply #531 on: February 14, 2013, 10:09:16 am »

BLOW IT ALL UP.  Fight the fire by blowing up the green positions, which sucks the air out the field, starvng it. IT WILL WORK.
Logged
The Age of Man is over. It is the Fire's turn now

Emral282

  • Bay Watcher
    • View Profile
Re: Roll To Redshirt
« Reply #532 on: February 14, 2013, 11:57:33 am »

Shoot the blues
Logged

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Roll To Redshirt
« Reply #533 on: February 14, 2013, 06:16:58 pm »

BLOW IT ALL UP.
You are just asking for a 6, aren't you?
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: Roll To Redshirt
« Reply #534 on: February 23, 2013, 08:50:09 pm »

This is weird, it's like no RP threads have updated all week
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Gentlefish

  • Bay Watcher
  • [PREFSTRING: balloon-like qualities]
    • View Profile
Re: Roll To Redshirt
« Reply #535 on: February 23, 2013, 09:31:57 pm »

And I know TopHat's been around.

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: Roll To Redshirt
« Reply #536 on: February 24, 2013, 02:05:26 am »

And I know TopHat's been around.
I mean, none of the half-dozen or so I follow or am involved with updated this week.
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

TopHat

  • Bay Watcher
    • View Profile
Re: Roll To Redshirt
« Reply #537 on: February 24, 2013, 05:55:39 am »

Sorry, I keep on meaning to update this, and keep on having more important stuff to do.
Update later today. I promise.
Logged
I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

TopHat

  • Bay Watcher
    • View Profile
Re: Roll To Redshirt
« Reply #538 on: February 24, 2013, 04:57:57 pm »

TopHat cancels write update - interrupted by good book! x2
TopHat cancels write update - interrupted by dwarf fortress!
TopHat cancels write update - eating lunch!
TopHat cancels write update - on break!
TopHat cancels break - writing update!
TopHat has begun a not-so-mysterious construction!
This is a Roll To Redshirt turn VII. It menaces with spikes of redshirt leather, Greenshirt blood, and dice rolls. Engraved on the item is an image of an image of elephants and cheese. The elephants are eating the cheese. The cheese is burning.

THE RECLAIMATION OF SANTLOS I - TURN VII
  335REDS+12AFVS+39RESV229GRES+31AFVS+25BLUS

Scapheap objects! (2) this isn't some stupid fictional world where that works, you know.
Tomio glides onto green tanks! (6) he glides into a duo of Green tanks and a red tank. They, the glider, and Tomio disappear in a flash of holy bacon-light.
Miauw uses the power of RAAAGGGE! (2) see Scapheap's turn.
Rabidgam learns necromancy! (4) some shady guy sells him a scroll detailing some necromancy spells.
HugoAI uses his blown-up-by-Tomio tanks! (4) he manages to rectify his tankless situation by taking control of another.
Komra equips the resistance! (2) he doesn't have any more of the weapons.
Persus takes control of a tank! (5) he takes control of Green super-heavy tank.
Pufferfish bone-whips the greens! (1) the bone whip eats him.
GWG shoots a green tank! (5) he explodes the tank crew, leaving the tank intact.
KingQuest calls in ninja assassins! (6) he summons a bunch of Green ninja assassins.
Doomblade shoots at the blues! (3) they duck.
Onyxjew calls in air support! (1) the red planes are pretty much wiped out.
Benjamaru pulls out his sword! (5) he gets it out and insults Green 4 so much that the Green passes out.
Fireiy wants some gear! (5) he gets all of the stuff he asked for.
Kingfisher calls in an air strike! (6) the RedAirForce diverts the last of its vital reserves to bomb the Greens.
Donuts finds a gas mask! (3) he finds a five-minute lasting air filter.
Misko blows everything up! (3) he blows up a tree.
Emeral shoots the blues! (3) he misses.

GREEN REACTION! (6)
Green 4 looks for PIAT ammo! (6) he finds a massive cache of it, which he accidentally detonates, killing himself and destroying the PIAT.
Green 6 gets up! (1) a stray peice of shrapnel ensures that he doesn't, ever again.
Green 9 carries on firing at the resistance! (4) he BLATs one.
Green 10 tries to duel-wield the rifles! (6) he does! He manages to shoot three reds before realising the impossibility of this and disappearing in a puff of logic.
Green 11 looks for a missile launcher! (4) he finds one.
Green 12 attempts to destroy the tank! (1) he pries the cupola open and is promptly shot by the tank commander who was waiting inside.

RED ARMOUR (1)
A tank fires on its green counterparts! (1) it shoots a hole in another red tank.

GREEN ARMOUR! (1)
The Green tank commander installs order in his tank! (1) the tank is blown up by a brave redshirt with a grenade whilst they're arguing.

BATTLE FOR THE SKIES! FINALE!
2v2
Both of the airforces have to return to base to rearm and refuel.

FIRE, FIRE, FIRE! (5) another field catches alight. You guys should probably try to stop this at some point...

BLUE VETERENS! (5)
Blue 1 charges in! (4) he decapicates a red with the sword he got off Scapheap absolutely ages ago.
Blue 6 follows his friend! (1) he trips and shoots Blue 1 in the back with his SMG.
Blue 9 snipes! (5) Benjamaru and Misko bite the dust.
Blue 13 carries on launching grenades! (4) two reds are caught in the explosion and are killed.
Blue 16 fires his flamethrower! (6) ((as if we needed more fire...)) he burns up an entire field, which had five reds and a blue in it.

END TURN STATUS!
 324REDS+10AFVS+38RESV225GRES+27AFVS+23BLUS
Logged
I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Persus13

  • Bay Watcher
  • 6th King of the Mafia
    • View Profile
Re: Roll To Redshirt
« Reply #539 on: February 24, 2013, 05:02:46 pm »

Use super tank to massacre Red armor.
Logged
Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext
Pages: 1 ... 34 35 [36] 37 38 ... 49