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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1398735 times)

Sean Mirrsen

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Re: Cataclysm: Dark Days Ahead - Version 0.A "Kaufman" released!
« Reply #10830 on: March 11, 2014, 11:16:49 am »

I've got a... well, a "problem" is when something is bad, right now it's just... curious.

So, I've been doing my first bit of driving, then a little crafting, and it's been pitch dark for a while now. Then, spontaneously, after a little bit of crafting/cooking by the fireside and reading a book in the headlights... I have a vision range of five tiles. In the dead of night. Really, it's 2 AM, and I have vision like I'm carrying a glowstick or a nearly dead flashlight - none of which I am. I can't find a mention of anything like a "full moon" which could explain this particularly good lighting, so I'm kinda curious. Is this a bug or a feature? Low light adaptation? What's going on?
« Last Edit: March 11, 2014, 11:40:28 am by Sean Mirrsen »
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GlyphGryph

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Re: Cataclysm: Dark Days Ahead - Version 0.A "Kaufman" released!
« Reply #10831 on: March 11, 2014, 11:21:54 am »

There are moonlight levels, yeah.
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Sean Mirrsen

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Re: Cataclysm: Dark Days Ahead - Version 0.A "Kaufman" released!
« Reply #10832 on: March 11, 2014, 11:43:31 am »

Aha. So I suspected.

There should probably be a "describe weather" button somewhere. The status readout is one thing, but having some more detailed descriptions like this could be neat.

Sharp

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Re: Cataclysm: Dark Days Ahead - Version 0.A "Kaufman" released!
« Reply #10833 on: March 11, 2014, 11:53:21 am »

On spawning - it checks if a tile is "inside", i.e. if it has a roof. If it does, it won't spawn anything there dynamically. No enclosure checking is actually done.

Which is what I suspected, wild animals are air-dropped in!
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Steelmagic

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Re: Cataclysm: Dark Days Ahead - Version 0.A "Kaufman" released!
« Reply #10834 on: March 11, 2014, 11:57:24 am »

I've been sleeping in my starting shelter for awhile now. Went to sleep and woke up with a moose in my face because i left the door open. I saw my life flash before my eyes, fortunately i sleep with my M4. Emmy the M4 has saved me from many things from Hulks to Moose. In short, make sure you close the damn doors before you sleep.
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When i say "I'm no expert but..." It means "I have no idea what the hell I'm talking about but I'm going to try to sound like i do."

Robsoie

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Re: Cataclysm: Dark Days Ahead - Version 0.A "Kaufman" released!
« Reply #10835 on: March 11, 2014, 12:01:43 pm »

Probably, I wasn't personally involved with the save rewrite so I only have a general idea of how it works.
ah, too bad, it was fun while it lasted.
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WhitiusOpus

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Re: Cataclysm: Dark Days Ahead - Version 0.A "Kaufman" released!
« Reply #10836 on: March 11, 2014, 12:10:16 pm »

So, how is "Static Spawn" static, exactly? Is that just for zombies? Since I've noticed wildlife are still very abundant, and I kill off a bunch every day.

Also, all this talk about vehicles. How does one acquire a car or something so quickly? The absolute best that I've come across was a car in a Public Works garage, without controls. I didn't have the Mechanics skill required to replace it, and I didn't want to grind remove parts from a nearby car, so I debugged in some mechanics skill. Even then, though, that's the best and only vehicle I've driven in, what, roughly 20 characters? How do you find and replace parts, as well as acquire fuel, so fast?


Like that person with the APC.  :-\
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BigD145

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Re: Cataclysm: Dark Days Ahead - Version 0.A "Kaufman" released!
« Reply #10837 on: March 11, 2014, 12:13:44 pm »

Just zombies.
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Steelmagic

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Re: Cataclysm: Dark Days Ahead - Version 0.A "Kaufman" released!
« Reply #10838 on: March 11, 2014, 12:15:43 pm »

Zombie spawn is static, animals still spawn normally.

As for vehicles, you basically have to get lucky i suppose, for fuel you need a gas station at which point I (I make no claims that my way is the best way though) fill up bottles, jugs, jerrycans, whatever extra stuff i have until i get solar panels. Never found any Armored cars myself though.
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When i say "I'm no expert but..." It means "I have no idea what the hell I'm talking about but I'm going to try to sound like i do."

BFEL

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Re: Cataclysm: Dark Days Ahead - Version 0.A "Kaufman" released!
« Reply #10839 on: March 11, 2014, 12:32:28 pm »

I...haven't had ANY success with vehicles either. Granted I haven't had much success in "not being ganked by hillbillies who think they own the universe" either, but still :P

I suppose if I found a defunct APC my best bet would be to attach the bicycle control things to it.

Flintstone Vehicle Solutions takes no responsibility for the extreme awesomeness one would feel at peddling around a military vehicle.

But seriously, is something like that even possible?
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Girlinhat

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Re: Cataclysm: Dark Days Ahead - Version 0.A "Kaufman" released!
« Reply #10840 on: March 11, 2014, 12:35:43 pm »

Bicycle pedals produce speed depending on your strength, and if you don't have enough strength to pedal something then it won't move.

Mephansteras

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Re: Cataclysm: Dark Days Ahead - Version 0.A "Kaufman" released!
« Reply #10841 on: March 11, 2014, 12:39:41 pm »

Do animals hunt one another in the new version? Because every time I go outside my base I find animal corpses everywhere. Seems odd that they'd hunt but not eat the body, though.
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Greiger

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Re: Cataclysm: Dark Days Ahead - Version 0.A "Kaufman" released!
« Reply #10842 on: March 11, 2014, 12:46:34 pm »

Acid rain kills them all. 

Great survival training, but they often show up faster than someone can reasonably butcher them all, and from my experience piling them all up and burning them isn't enough to remove them.
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scrdest

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Re: Cataclysm: Dark Days Ahead - Version 0.A "Kaufman" released!
« Reply #10843 on: March 11, 2014, 12:49:30 pm »

They do, occasionally, fight each other.
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jhxmt

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Re: Cataclysm: Dark Days Ahead - Version 0.A "Kaufman" released!
« Reply #10844 on: March 11, 2014, 12:50:21 pm »

Do bicycle pedals count as an engine?  I.e. could you hook them up to an alternator and achieve TRUE GREEN (non-solar) ENERGY?  :P
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