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Author Topic: Murdermachines - Return of the VoidGod (Deathgate II)  (Read 788717 times)

Lolfail0009

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Re: Murdermachines - Return of the VoidGod (Deathgate II)
« Reply #3330 on: June 20, 2014, 03:10:21 am »

Ok, after much dealing with the government and the university, I'll be able to take another shot at this bloody fort after dinner.

SanDiego

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Re: Murdermachines - Return of the VoidGod (Deathgate II)
« Reply #3331 on: June 20, 2014, 07:25:27 am »

After you braved endless trenches of goverment bureaucracy and sheer cliffs of academic equanimity, this fortress will be just like... like...

Nope, it will still be a hellhole.
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Welcome to Murdermachines. Try the gecko sauce; it's delectable and delightful, a wonderful blend of savory and spicy that makes any dish delicious without being too overwhelming.

(Warning: Do not ask about the manufacturing process for gecko sauce)
(Warning: Gecko sauce may cause acute respiratory failure on contact)

Lolfail0009

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Re: Murdermachines - Return of the VoidGod (Deathgate II)
« Reply #3332 on: June 20, 2014, 07:28:04 am »

Considering the bloody government/university alliance launched another assault, any time I can get with this fortress will be a blessing. Tomorrow, I promise, I will get stuff done... But it is 10:30PM now and I should be getting to bed soon >~<

TheSaberTooth

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Re: Murdermachines - Return of the VoidGod (Deathgate II)
« Reply #3333 on: June 20, 2014, 09:35:51 am »

Considering the bloody government/university alliance launched another assault, any time I can get with this fortress will be a blessing. Tomorrow, I promise, I will get stuff done... But it is 10:30PM now and I should be getting to bed soon >~<
Sounds like a game of Sid Meier's.
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When all is lost, remember the bees.
What the fuck. Is some random undorfed recruit now our new Darkwing? Hell, even Darkwing just managed to kill two clowns before he went down. It's beyond me that a frigging recruit in the Official Voidspawn Feeding Detachment managed a triple kill on Forgotten Armokhumping Beasts.

Lolfail0009

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Re: Murdermachines - Return of the VoidGod (Deathgate II)
« Reply #3334 on: June 20, 2014, 09:44:30 am »

Considering the bloody government/university alliance launched another assault, any time I can get with this fortress will be a blessing. Tomorrow, I promise, I will get stuff done... But it is 10:30PM now and I should be getting to bed soon >~<
Sounds like a game of Sid Meier's.

I couldn't make it through even a game of Civ 5... Heck, even Endless Space or Sins of a Solar Empire: Rebellion taxes my patience...

OH SHIT I FORGOT I WAS GOING TO BED GOODNIGHT ((DAMMIT HOC YOU STARTED STREAMING AND NOW I'M HERE FOREVER))

SanDiego

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Re: Murdermachines - Return of the VoidGod (Deathgate II)
« Reply #3335 on: June 21, 2014, 08:30:46 am »

Sleep's for the weak :P
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Welcome to Murdermachines. Try the gecko sauce; it's delectable and delightful, a wonderful blend of savory and spicy that makes any dish delicious without being too overwhelming.

(Warning: Do not ask about the manufacturing process for gecko sauce)
(Warning: Gecko sauce may cause acute respiratory failure on contact)

Lolfail0009

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Re: Murdermachines - Return of the VoidGod (Deathgate II)
« Reply #3336 on: June 22, 2014, 01:30:32 am »

Sleep's for the weak :P

Maybe, but work isn't. Speaking of work... My schedule's now finally open for good!

Time to bring control to this chaos... after I get some optimisation done, make sure it won't crash again '^^

10terrapin01

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Re: Murdermachines - Return of the VoidGod (Deathgate II)
« Reply #3337 on: June 22, 2014, 04:08:17 pm »

I've never been part of a real succession game before, soI felt obligated to read the Original Deathgate Saga in its entirety before requesting an overseership here.
I have abandoned such foolish text readings on page 90.  Now I wish to contribute to whatever madness this new fort holds.
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I want to tell you they were bad men, cephalo.  I want to tell you that with a better overseer the Fortress never would've gotten so bad someone would get offed in a pointless fisticuffs.
But the sad truth charlie?
It was inevitable.

Lolfail0009

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Re: Murdermachines - Return of the VoidGod (Deathgate II)
« Reply #3338 on: June 23, 2014, 01:01:43 am »

Ok, game fully optimised and rebooted, let's do this!

WATCH THIS POST FOR UPDATES CUZ I'M LAZY

Update: The fortress literally bluescreened me. Twice. Fuck. NEXT OVERSEER.
« Last Edit: June 23, 2014, 01:25:38 am by Lolfail0009 »
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Re: Murdermachines - Return of the VoidGod (Deathgate II)
« Reply #3339 on: June 23, 2014, 01:40:28 am »

Tsk, tsk...
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Lolfail0009

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Re: Murdermachines - Return of the VoidGod (Deathgate II)
« Reply #3340 on: June 23, 2014, 01:42:11 am »

You shut your mouth.

Dwarf4Explosives

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Re: Murdermachines - Return of the VoidGod (Deathgate II)
« Reply #3341 on: June 23, 2014, 05:34:28 am »

Now now, no mouthing off against the eldritch abomination. It's "You shut your mouth, sir."
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And yet another bit of proof that RNG is toying with us. We do 1984, it does animal farm
...why do your hydras have two more heads than mine? 
Does that mean male hydras... oh god dammit.

peregarrett

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Re: Murdermachines - Return of the VoidGod (Deathgate II)
« Reply #3342 on: June 23, 2014, 09:14:58 am »

Yes, do not anger him more than nessesary.
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Did you know that the Russian word for "sock" is "no sock"?
I just saw a guy with two broken legs push a minecart with a corpse in it. Yeah.

TheSaberTooth

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Re: Murdermachines - Return of the VoidGod (Deathgate II)
« Reply #3343 on: June 23, 2014, 08:01:16 pm »

Tsk, tsk...
Terry has struck again, it seems, this time in blue screen of death flavor.

Who's next in line to get a blue screen.
« Last Edit: June 23, 2014, 08:09:17 pm by TheSaberTooth »
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When all is lost, remember the bees.
What the fuck. Is some random undorfed recruit now our new Darkwing? Hell, even Darkwing just managed to kill two clowns before he went down. It's beyond me that a frigging recruit in the Official Voidspawn Feeding Detachment managed a triple kill on Forgotten Armokhumping Beasts.

CaptainMcClellan

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Re: Murdermachines - Return of the VoidGod (Deathgate II)
« Reply #3344 on: June 23, 2014, 08:51:21 pm »

Tsk, tsk...
Terry has struck again, it seems, this time in blue screen of death flavor.

Who's next in line to get a blue screen.
Eh. Why not? I need something to do. One thing though, someone will have to take care of all my other responsibilities. Or at least my Roll to Dodges. XD Link me.
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