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Author Topic: DF self terminated  (Read 929 times)

Mr. Palau

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DF self terminated
« on: March 08, 2013, 09:13:15 pm »

I think it may have been caused by FPS death, whoever I always thought that just caused the game to run incredibly slow, not terminate. The game slowed down to about 20 FPS before it shut off, right in my face.

Why?

Also solutions to FPS death?
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Crashmaster

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Re: DF self terminated
« Reply #1 on: March 08, 2013, 10:35:48 pm »

what were you doing, what game mode? Did you happen to loo(k) at an area that was very bloody or (v)iew the (i)nventory of a very dirty dwarf?

Mr. Palau

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Re: DF self terminated
« Reply #2 on: March 09, 2013, 04:06:47 pm »

I was watching. I hadn't touched anything in the last minute or so. The FPS just suddenly dropped to bellow 20, and it shut off.
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Kumquat

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Re: DF self terminated
« Reply #3 on: March 09, 2013, 04:36:41 pm »

Out of memory? DF is a 32-bit process and will terminate if it goes over 2GB.
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i2amroy

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Re: DF self terminated
« Reply #4 on: March 11, 2013, 12:38:02 pm »

Out of memory? DF is a 32-bit process and will terminate if it goes over 2GB.
This is probably your cause. Note that using the Large Address aware version that is floating around somewhere can fix this by expanding the limit to 4GB (note only windows needs this, Mac and Linux will use more memory by default).
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