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Author Topic: Kogsak's OP Adventure: Mission Kill, Chapter II: Diplomacy  (Read 5329 times)

Aseaheru

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Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
« Reply #15 on: February 15, 2013, 05:21:12 pm »

ptw
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TheFlame52

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Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
« Reply #16 on: February 18, 2013, 09:15:14 pm »

ptw

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Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
« Reply #17 on: February 18, 2013, 10:10:42 pm »

fun fact: you can Civilize Bogeymen through messing with their civ id, though you might need to off load one if you want to keep one as a companion. Also they are really small and prone to be knock on their backs and curb stomped by any one beyond professional stats.
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Crashmaster

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Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
« Reply #18 on: February 21, 2013, 03:12:14 am »

Day 15;

I woke late in the morning on the Southern slope of the low volcano, The Sunny Rages. All evidence of last night's battle was gone. If it weren't for the kills recorded by my axe my poor memory wouldn't be enough to keep me convinced that these attacks have been real. I climbed all the way to the rim and threw Nomal's corpse and detached head with both halves of Ozran into the molten magma of the caldera. Maybe Armok can purify what's left of them.
Spoiler (click to show/hide)

I traveled East, much farther and much faster after that, until bogeymen once again attacked that night. This time not one could keep it's head long enough to even strike at me. They would not delay my mission of vengeance any longer. Despite being very drowsy, I kept going East out of The Mire of Paint until finally sleeping exhausted in another hollow.
Of course the bogeymen attacked me again, the cackling seemed to come the moment I had closed my eyes.
Spoiler (click to show/hide)

Far too furious at these mad, raving interruptions for more sleep at this point I just pushed on instead, still drowsy. I don't even know what day it is anymore. After finding two more rivers, I followed the sound of clouds of flies and infiltrated a cave dug out of a fire clay wall. My fatigue-impaired movements gave away my presence if not my location and The Night Man himself; Momuz Tunneledfaint the Crypt of Skulls pompously challenged this little noise in the dark, heh, heh, heh.
There was a child present so I started shooting immediately. Momuz leaped right over my first un-aimed shot from the hip. Impressive for his massive bulk, especially in this tunnel. The rest peppered him ineffectively while he stood like a rock searching the tunnel's shadows for me until a bolt lodged in his forehead and his eyes crossed to contemplate it.
Spoiler (click to show/hide)

As the monster pulled the steel bolt from it's skull I sprinted the distance between us and drove my spear deep into it's chest with all of my weight, knocking the filthy, hairy night creature over. Before it could recover I let go of my firmly-lodged spear to hack the copper meat cleaver from it's hand with my axe.

"I'm Kogsak Lustrouscraft the Failed Purge! Executor of Nomal Whiplenses mutant freak spouse of the Night Man Momuz Tunneledfaint whom I decapitated and threw into a volcano. Slaughterer of Ozran the Ash of Tombs, the simpering child of the Night Man Momuz Tunneledfaint whom I bisected and threw into a volcano. And three thousand other things I killed too!"
Spoiler (click to show/hide)

The insolent freak child speaks out of it's place as I sever it's father's right leg and return to the shadows. I lean from cover to try and shoot out Momuz's eyes when suddenly Lat leaps over him taking my shot in the chest, knocking me over and flailing down at my face with it's claws.
Spoiler (click to show/hide)

My axe ruins the night man child's right leg, toppling it to the ground with me. I scramble around the corner just out of it's reach right as Momuz crawls over top of it. As Momuz came down at me I caught the spear in his chest with my shield arm and buried my axe in his side. I held him back but scrambled away when Lat attacked abandoning my axe still stuck beside my spear in his torso.
Spoiler (click to show/hide)

I got to my feet in the corner with my artifact mace, Lat was advancing on the floor, Momuz picking himself up.

"I've got a message from the Dwarves,"

And smashed the freak child in the skull. Momuz charged and I caught him by the spear again. Holding him back with my shield arm as I caved in the head of his last child. I could feel him weaken against the spear and dropped my mace to twist and yank it out roughly, bringing his face down close to mine.

"Yeah,... I saw your other wife hiding around that corner too,"

And stabbed the defiling filth through the temple with my spear ending it's technical claim to the defunct throne of The Dreamy Ship.
Spoiler (click to show/hide)

I slide silently down the tunnel and spring 'round the corner. The Spouse of the Night Man spots me as my spear tears her heart. Poetic. I don't want to hear her life story now though, she screams better when my spear tears through her eye jamming in the socket. As she clawed at the injury I split her in half below the ribcage spilling her tainted filth in the cave.
Spoiler (click to show/hide)

Well then. There's supposed to be humans living on the coast to the west but they've never sent diplomats or traders. Asob wanted me to travel back via the coast if I had time and see if trade relations could be arranged. Seems like a bad idea. I had masterwork cave lobster roast and plenty of nether-cap-chilled prickle berry wine before a well-deserved 24 hour sleep on a nice corner of limestone in the cave.
Spoiler (click to show/hide)
« Last Edit: March 07, 2013, 08:14:42 pm by Crashmaster »
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Crashmaster

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Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
« Reply #19 on: March 07, 2013, 12:46:37 am »

Went West, many days, many bogeymen, rarely sleeping, always drowsy.

Found a cave to sleep in, Jewelflicker the Tax of Sizzling. It had a pleasant warm glow cuz there was a dragon living there. I winded then crippled him.
Spoiler (click to show/hide)
And planted my axe deep in his head when it hit the ground. Blood; nothing special, yet, needs more dragons. The puzzlebox I took might be heavier then it's worth to me.
Spoiler (click to show/hide)

Turned Southwest towards the most southern spur of the Taciturn Crest's mountains, always drowsy, always above ground.

A pair of ogres tried to ambush me at night. I cripple the first, smaller one, slowing it while the second charges right over me. I'm right back up and the next time it comes I bury my axe deep in it's guts.
Spoiler (click to show/hide)

I leave it lie and start working over the first one with my spear when I notice that fat second one is taking off with my artifact adamantine battleaxe, Mortalfortune the Armory of Requiring, still lodged in it's gut! I turn and jam my spear backwards into the little one's eye socket and pull out my crossbow to fire a few bolts over my shoulder finishing it as I rush after my 1636800 dorfbuck axe in the dark.
Spoiler (click to show/hide)

I caught a couple glimpses of it in the dark and fired at the movement bringing it down and catching right up. It still tried to take a swing at my until I knocked it's brains out.
Spoiler (click to show/hide)

Gathered my gear and set back out walking.

Shot down and decapitated harpys all day in the snowy shrubland. Followed big foot-prints bearing further southwards into the edge of an area haunted by a sinister presence. Seemed fine for a rest though.

Apparently I sleep-killed a werewolf last night with my adamantine axe. Not sure what happened but in the morning I was still holding on to it still stuck in the werewolf's head.
Spoiler (click to show/hide)

Killed a few harpies in the morning then found and killed a pack of wolves. They were hanging around a cave entrance. Cyclops lair, so of course I stabbed him in the eye first, couple more put him down and I split his skull like it was an elf's.
Spoiler (click to show/hide)

Continued due west, more harpies, most flee, takes a while to hunt them all down for jumping me. Feelin' drowsy again but push west without sleep for days, very drowsy.
Ahead are the hamlets of The Strangulation of Strategies, Fullbite and Scaldedfingers. Older decorations by goblins of The Witch of Matching sometimes show the warwolves of The Strangulation of Strategies as having captured two of their demon leaders in a futile search for the power to reverse their curse. More importantly, if you can believe that, is the legend that they are at war with the humans of The Confederation of Excavation because the warwolves had kidnapped their manifestation of the deity Kod. Kod is depicted as a human and associated with misery and torture, I bet he'd put in a good word for me with the humans if I bust him out.
Spoiler (click to show/hide)

OOC; up next! disappointment!

Orange Wizard

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Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
« Reply #20 on: March 13, 2013, 03:06:54 am »

PTW. Loving the sheer OP-ness of this guy.
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Crashmaster

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Re: Kogsak's OP Adventure: Mission Kill, Chapter II: Diplomacy
« Reply #21 on: May 11, 2013, 08:25:22 pm »

Chapter II; Diplomacy


I have finally reached Fullbite.
It is snowing. There is a heavy blanket of fog enveloping everything.
Everywhere just inside the fog bank a wall of ice rises up.
Spoiler (click to show/hide)

I slept for 8 hours waiting at the edge of the fog. It was unnaturally still despite a breeze blowing from the East, it was going nowhere, I would have to delve in.

After days of difficult, fruitless searching it has become obvious that the glacier, The Ice of Stones, has completely overcome Fullbite. The fate of it's exotic prisoners has been lost to ice and time.
Word's can't express my anger.
Spoiler (click to show/hide)

Scaldedfinders was a second-rate hamlet at best. They had held one of the goblins' demon-kings from the dark fortresses of The Witch of Matching. After less then a year however it just kinda got up and wandered off and became a refugee of The Ice of Stones. The only other interesting event here ever is my arrival and it's going to be the last. After decapitating a few buildings full of warwolves I was feeling ecstatic again. I happened upon a prisoner they had actually managed to keep track of; Bora Stalconbepa, the human corpse. Seems like it died of old age, or torture for all I know. Hell I've never even killed a human.
By Armok, that's wooden.
Spoiler (click to show/hide)

I executed the rest of the warwolves with speed and gusto. I've thought of a new course of action; The frogmen of The Plank of Rumors maintain their capital on a peninsula in The Ocean of Glossing to the West. They have been waging The Crazy War against we dwarves in Stormrack for 65 years now. The loss of their general, Cuthefi Thunderedbolts in 56 hasn't discouraged them a bit. Heh, Atir Certainringed got that one while I was distracted by some elephants. We'll see how their security handles an ambush.

Crashmaster

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Re: Kogsak's OP Adventure: Mission Kill, Chapter II: Diplomacy
« Reply #22 on: May 13, 2013, 02:50:33 pm »

Again without sleeping, I traveled Northwest non-stop.

I'm getting used to the bogeyman attacks now; if I don't sleep, they're no different then wolves, which are fun, except for the insults, which still aren't, about three attacks later I was on the Eastern shores of The Ocean of Glossing.
There was a cave. I explored it down to a small island in a deep caverns lake. I didn't find any beasts, forgotten or otherwise, so I took the opportunity for an undisturbed rest then returned to the surface and swam out into the ocean bearing Northwest. I would sneak onto the frogmen's peninsula from the sea and slaughter all I find.
Spoiler (click to show/hide)

Very drowsy once I finally reached solid ground again, I dragged myself onto the sand and slept through the night.
Spoiler (click to show/hide)

As Frogmen began their days unawares I snuck in from the South. I cut through a field and burst through the door of what looked like the armory. Three of the green fiends were inside. Before they could arm themselves I threw a hail of their own low-quality weapons at them dropping the trio before I relieved them of their heads.
Spoiler (click to show/hide)
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I pushed into the center of town slaying the defenders of the various buildings making up the hamlet. Panicked amphibian screams and desperate cries trying to rally a defense filled the air.
I soon came across a live human imprisoned in an innocuous building on the East side of town.
Spoiler (click to show/hide)

I shut the frog-noise off at it's source and tried to get an idea of the human's value. I did remember Asob's secondary mandate to develop relations with these ugly creatures, surprisingly.
Spoiler (click to show/hide)
Spoiler (click to show/hide)

He's fat, condesending, evasive and demanding. Noble for sure, he's coming with me. I'll get him to his home and reap the fame and rewards.

Bestra, his human name was, He trailed behind me and watched gleefully as I hunted out and killed any frogman I found cowering in the remaining buildings. In the process I stumbled onto yet another live human; A female, Okgush - kind of a dwarfy name. She thanked her gods and jumped at the offer to follow us as I yanked my axe from the brains of her former captor.
I don't know how those humans can even tell each other apart.
Soil! they're so elf-like.
Spoiler (click to show/hide)
Spoiler (click to show/hide)

The two humans talked amongst themselves in between cheering for fountains of frog-blood from those few finally found. Turns out they were both Law-givers from The Nation of Dancing, captured only years apart nearly eighty years ago during The Steamy Conflict between them and The Plank of Rumors, our common frog-foe.
Huh, seems like I can't possibly fail.

Their nation's fortress, Scrappeddells, was situated just on the other side of the bay surrounding the frogmen's peninsula. We set off at once - they don't want to swim, so the long way then.
I'm curious to see the strength of their fortress and what these humans possess that makes relations with them so important to Asob.
Spoiler (click to show/hide)

Crashmaster

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Re: Kogsak's OP Adventure: Mission Kill, Chapter II: Diplomacy
« Reply #23 on: May 27, 2013, 01:04:06 pm »

We walked along the shore until dusk. As night fell I led us away from the sea to travel fast through the shrub-lands. I pushed on all day with no rest. The humans kept up. As the second night fell we entered a thick forest through which I marched them all night. We were all already very drowsy and would need to sleep soon.
As the sun was rising we came to the edge of a clearing. Across the fields from us was a stream, Patternspikes, and a hamlet, Glazedroot, according to the humans, more frogmen. They expressed a desire to search the hamlet for others of their ilk imprisoned there. I bade them good luck, but I was going to be resting here and having masterful cave lobster roast and prickle berry wine all day.
Considering frogmen will import as much prepared insect organs as they can, I wonder what foods these humans were fed as prisoners. They certainly have no complaints about the chilled prickle berry wine! Might be a bit more tallow in the cave lobster roast then they're used to though.
Spoiler (click to show/hide)

Well-rested in the early-morning, I lead the way back down to the shore and searched for a way through the stream's delta to sneak the humans past the frogtown. They stand in the surf yet refuse to wade through the channels, probably to get me to cut through the hamlet so they can look around for their friends.
Well I only need one of them alive really.
Spoiler (click to show/hide)

I left the beach and wandered to the edge of town.
Knock-knock, "Could I axe you a few questions?"
Spoiler (click to show/hide)
Spoiler (click to show/hide)

I worked North, straight through the town, splitting or removing the head of every frog I found. It was still early so they were mostly indoors. I could usually get them all killed before the humans caught up and started poking their elfy noses around.
Spoiler (click to show/hide)

Seems they found what they were looking for; a bunch of human corpses. Time to go. Left the hamlet and camped again by the shore just to the west. Travel fast in the new day, Southwest at dawn.
Spoiler (click to show/hide)

It was early evening when we arrived at edge of the human town, Peaksloshed, just North of the fortress we're heading towards. I ask Bestra about the place before we look for a place to rest for a while.
Spoiler (click to show/hide)

I'm beginning to suspect there is something wrong with Bestra beyond his humanity. Okgush says little else and shares the same vacant expression and stiff movements that seem to be setting them apart and drawing stares from the local populace.

A struck a conversation with the poorest, lowest-class, filthy farmer I could see and was shocked by the intelligence, motivation and information he possessed in comparison to my charges.
Spoiler (click to show/hide)
??

Nobles or not, I'd better keep an eye on these two.
Spoiler (click to show/hide)

Crashmaster

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Re: Kogsak's OP Adventure: Mission Kill, Chapter II: Diplomacy
« Reply #24 on: June 28, 2013, 11:57:52 pm »

Arriving at the 'fortress' after a half-day's walk the humans became more excited. I did not.
An ill-fitted wall of stone nearly overgrown by The Climactic Forests, it's battlements vacant, I walked though the front doors unchallenged.
Nobody lives here anymore.
As if to prove me wrong two wolves sprang from the overgrown brush in the courtyard making a beeline for the humans. I fatally shot the first in the head and wounded the second before the humans gave their knives a try.
They made a messy, good show but a noisy one and drew in another pair of wolves from near the fortress keep.
Spoiler (click to show/hide)

With the wolves spread near equally over humans and ground I was expecting to retire to the keep to drink for the evening. Bestra, however descended on a cowering group of rabbits and groundhogs slashing and screaming like a wildman. Okgosh, more sedate, joined in.
The fools tore all over the courtyard after the rodents. I shot most of them over their heads from the center though.
Spoiler (click to show/hide)

Herding the humans and trying to kill off any further distractions I shoved Bestra through the keep's doors to the sound of surprised growling and snarling.
Seriously?... Fuck this place.
Spoiler (click to show/hide)

I jumped through the door and caved in the biggest wolf's skull with my crossbow. The other two right after.
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The humans are cut, dented, bruised and bloodied. They look like shit. We eat and drink and they pass out right after.
It doesn't look like I'm gonna get paid.

Crashmaster

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Re: Kogsak's OP Adventure: Mission Kill, Chapter II: Diplomacy
« Reply #25 on: June 29, 2013, 12:19:39 am »

I wake, the keep is empty, screams and the sounds of battle ring from outside, I spring from the keep,
"BLOOD FOR THE, groundhog?"
The humans are tear-assing all over the courtyard after groups of assorted rodents again.

I swear.

Finally with everyone back in the keep I have their full attention.
Spoiler (click to show/hide)

"Why do you lie to me Bestra? This is your home. You're hardly even adequate at it and you know what I'm gonna do to you."

He acts stubborn. Okgush fidgets. Ha!
Spoiler (click to show/hide)

She falls backwards, tries to push herself further away and only wails harder instead. Bestra seems shocked. Progress.
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ಠ_ಠ

Spoiler (click to show/hide)

They always say that. Two bolts in the belly knock him the rest of the way down and he vomits. To emphasize how serious I am I stomp a hole in Okgush's skull and brains.
Spoiler (click to show/hide)

I get down behind the curled-up form of Bestra and whisper.
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"Maybe... I'll... have to try... working... your levers."
Spoiler (click to show/hide)

Yanking on the first bolt-lever seems to only make Bestra scream louder till it tears out.

"No? Maybe... this one... makes you talk... ARMOK DAMMIT"
Spoiler (click to show/hide)

"Ok, now where were we?"
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Fuck it.
Spoiler (click to show/hide)

Well, things escalated quickly and I guess I'll be leaving now. I'm sure no-one here will remember me when these corpses are discovered.

kesperan

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Re: Kogsak's OP Adventure: Mission Kill, Chapter II: Diplomacy
« Reply #26 on: June 30, 2013, 07:47:04 am »

Wow, that got dark...
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Wow. I believe Kesperan has just won adventurer mode.
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