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Poll

Dwarven ingenuity?

Keep on going downstraem
- 0 (0%)
Time for some heroic swimming?...no?
- 0 (0%)
Find a dead tree or other long object, work as a group to hoist it across. (With emphasis on actually finding said object...)
- 4 (44.4%)
Invent some absurd creation involving rope and stuff which slowly pulls tied up people across…
- 5 (55.6%)

Total Members Voted: 9


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Author Topic: Cloudsprite(the peasant dwarf II?) -interactive story-  (Read 177240 times)

NAV

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1215 on: March 11, 2014, 07:07:05 pm »

-Bag-
Spoiler (click to show/hide)
Last one I could find.
Can we assume Nerin sold/got rid of/ate all the useless crap during the timeskip?

For the adventure we should bring
-the gauntlet (Keep this hidden)
-the axe
-the small unlabeled bottle
-dagger
-leather armour
-our old scarf
-clothes
-backpack
-several days worth of booze, food, and water
-pipe and pipeweed
-rope
-lantern
-medical supplies
-duct tape
-Wilfred
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1216 on: March 11, 2014, 07:15:49 pm »

We could take the fever curing moss with us, if it hasn't gone bad already. The wax as well, if we kept it. It's light enough and might come in handy.

As for some new things:
A shovel, a paddle, a spoon and a couple of tiny sealable cups, all to deal with strange matter we might encounter. Thick gloves and boots and couple of straps to tighten our clothing with if neccecairy. Maybe a backpack to make things easier to carry?

Perhaps we should get a wooden neckpiece? Between the moon's death(let's not mention that one to the elves) and the gauntlet, it seems that the throat holds power as far as dark arts are concerned. We might as well grab a mirror while we're at it, who knows.

Edit:
Should we make sure we have a vermin eater on board?
« Last Edit: March 11, 2014, 07:18:23 pm by AfellowDwarf »
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gman8181

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1217 on: March 12, 2014, 10:02:19 pm »

Suggestions sound pretty good. Can't think of much additional to add. Maybe some books to improve our reading skills some more during free time.
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NAV

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1218 on: March 13, 2014, 02:04:14 am »

Bagpipes, that we have no idea how to play. But we will play them anyway.

Edit:
And we should probably get that unlabled bottle identified before we leave.
« Last Edit: March 13, 2014, 02:08:39 am by NAV »
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Tirion

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1219 on: March 13, 2014, 08:33:46 am »

We are already quite accomplished at scholarly pursuits in the library, we should add some field experience. Then compose a theme song for Nerin, to the tune of Gilbert & Sullivan- https://www.youtube.com/watch?v=bj0iJtgHOCI

I'm the very model of a scientist salarian dwarf...
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"Fools dig for water, corpses, or gold. The earth's real treasure is far deeper."

AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1220 on: March 13, 2014, 09:19:25 am »

Edit:
And we should probably get that unlabled bottle identified before we leave.
If it turns out to be something bad, like a poison or something, how do we intend to keep it?

Also, we should probably get a pair of goggles.
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Necrisha

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1221 on: March 13, 2014, 01:32:06 pm »

We are already quite accomplished at scholarly pursuits in the library, we should add some field experience. Then compose a theme song for Nerin, to the tune of Gilbert & Sullivan- https://www.youtube.com/watch?v=bj0iJtgHOCI

I'm the very model of a scientist salarian dwarf...

... Why use mass effects version instead of the original, by which might become far more accurate?
http://www.youtube.com/watch?v=zSGWoXDFM64
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EDIT: Keas restricted to tropical forests where they belong.  Those evil, EVIL, foul little things.
 
Edit: The baby murderer became a friend of the fortress, which started a loyalty cascade, and now most of the squad is dead.

AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1222 on: March 13, 2014, 02:13:58 pm »

Oh, and if the contents of the bottle prove unidentifyable, we can always label it 'black liquid'.
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Tirion

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1223 on: March 13, 2014, 06:01:00 pm »

Oh, and if the contents of the bottle prove unidentifyable, we can always label it 'black liquid'.

Or ask the scarily competent librarians to help identify it.
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slowpokez

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1224 on: March 13, 2014, 07:12:58 pm »

Oh, and if the contents of the bottle prove unidentifyable, we can always label it 'black liquid'.

Or ask the scarily competent librarians to help identify it.
Digestive poison, slow to take effect (days), easily traceable during an autopsy though. Pretty lethal however.

javierpwn

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1225 on: March 13, 2014, 07:49:05 pm »

Good for poisoning some cabbages  ;D

Seems useless right now. Everyone will suspect the new Dwarven Politician who just came into power.
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Kaos

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1226 on: March 13, 2014, 09:56:25 pm »

We should go, it will set a precedent of us leaving the city and maybe we can use this to actually forge some trading connections, I meant for us to have Elves dig for rocks under our command, underground Serate, or buy rocks from dwarves in exchange for large quantities of wood from the elves, not food...

Did one of those back-stories stories was mine? also didn't see AFD's, that one must be funny as hell! Maybe we can finally discover when it all went wrong! ha ha ha  :D
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WillowLuman

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1227 on: March 13, 2014, 10:42:58 pm »

Where did we get the poison again?
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NAV

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1228 on: March 14, 2014, 01:33:19 am »

Where did we get the poison again?
Same place we got the gauntlet. From Tenebrosus.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Tirion

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1229 on: March 14, 2014, 08:41:36 am »

Where did we get the poison again?
Same place we got the gauntlet. From Tenebrosus.

I thought we looted it from the goblins.
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"Fools dig for water, corpses, or gold. The earth's real treasure is far deeper."
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