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Poll

Dwarven ingenuity?

Keep on going downstraem
- 0 (0%)
Time for some heroic swimming?...no?
- 0 (0%)
Find a dead tree or other long object, work as a group to hoist it across. (With emphasis on actually finding said object...)
- 4 (44.4%)
Invent some absurd creation involving rope and stuff which slowly pulls tied up people across…
- 5 (55.6%)

Total Members Voted: 9


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Author Topic: Cloudsprite(the peasant dwarf II?) -interactive story-  (Read 175679 times)

slowpokez

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #570 on: May 04, 2013, 11:45:58 am »

Shit! Nerin's comin' back!
He'll be delighted to hear of my work!
Quickly let's hurry back to the mines and pretend as if nothing happned...
What!?
Ahh shut up, you've caused enough problems erhmm... lifescaring memories as it is...

 -...Wha...what happned to me?
Spoiler (click to show/hide)
Seems like you passed out man...
That's right...the...the fisherdwarf...How long was I out!?
Uhmm...i dont know...uhhm...a while?
...we have to find his family! It's the right thing to do!
I'm not sure about this Nerin...
Let's talk to those two over there!
NO! Nerin, no!

-Hey, do you know...uhmm the fisherdwarf over by the well?
-Hoho, It's you!
-It's you again! You sure know how to throw a party! ;D
Spoiler (click to show/hide)
-Wait...what...
-Be sure to give us a an invite next time too.

What the fuck is this!?
Don't listen to them...they are all liars!
What really happned when I was gone...?
Sigh....you really dont want to know...
IT WAS GLORIOUS! Hours of true euphoria! Nothing can ever t...
Make him shut up!
What have you done!?
It wasn't us! It was just him! "The bisexual and murdering one"!
Just what...

-Are you okay?
-Yes...I think so...
-You asked about Luraf?
-The fisherdwarf.
-He's a strange one, likes to keep to himself.
-Any family?
-Not that I know of...why are you wondering?
-oh...no reason...
-Maybe we could head back to our place? We'd love if you'd do "that thing" again. ;)
-Huh?

Nerin RUN!
Why?
JUST RUN!
*Back at the mines*
Where were we going?
The abandoned mines I think...
Sure...what the fuck is this stuff!?
*Nerin pulls out a fistfull of louses lice and old hair*
That is...sigh...just forget it....
It's all necessary for my masterplan!
o______O'


Place seems pretty empty...there is a dark hole heading down into the mountain but otherwise there isnt much to take notice to. Perhaps we should take another route? Or should we start climbing?
__________________________________________________________________________
Before anyone else says something. Slowpoke is my IRL nickname, I'm literally known for my lack of punctuality.
« Last Edit: May 04, 2013, 11:49:21 am by slowpokez »
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alonard

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #571 on: May 04, 2013, 11:56:35 am »

yay the insanity is back
now do we want to try and release the circus or do we want to do something more productive like try and become the place's party organizer?
A)if we try to release the circus we are very likely to die
B)if we become the main party organizer we will meet a lot of people in power who we should be able to impress one way or another leading to better life and maybe even mayor's job
so i say lets go with B :P
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Tirion

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #572 on: May 04, 2013, 12:54:23 pm »

It's back!
And if I might say, mayor's job looks tantalizingly close after the bisexual and murdering one's little stunt. We are now very close aquaintances with the fort's senior population...think of them as voters.
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #573 on: May 04, 2013, 01:00:31 pm »

We can take that sign off for a moment, write something along the lines of 'old mine exit' on the back, and put it back up. We can also light those planks up in the hope that it'll cause a cave-in. Or we could carefully remove all the wood, and use our axe to create cheap woodcrafts. Anotheredit: Since we don't have a corkscrew or something similair to make holes with, we should probably make scepters.

It's back!
And if I might say, mayor's job looks tantalizingly close after the bisexual and murdering one's little stunt. We are now very close aquaintances with the fort's senior population...think of them as voters.
I don't think that's such a good idea. If we take out the mayor, the warden will be all over us. Besides, we don't know if the assasins come with the job. If they don't the major will have every reason and measure to kill us.

Edit:
Maybe we should shout "Look out behind you!" in the caverns, followed by "Ha Ha, Fooled you!" before we try to remove the wood?

Edit2:
Oh, and the circus is just a mith made up by bad, bad people who want to keep the dwarves from unleashing the apocalypse for some reason.
« Last Edit: May 04, 2013, 01:37:53 pm by AfellowDwarf »
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xominxac

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #574 on: May 04, 2013, 01:38:59 pm »

So whats in the Ol' mine? Anyone want to check it out?

AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #575 on: May 04, 2013, 01:43:20 pm »

So whats in the Ol' mine? Anyone want to check it out?

As far as the 'inside the box thinking' options go, I find climbing the most appealing. That way, the pile of rocks that these dwarves call a mine won't collapse onto us.

Edit: We're no miner, and the guild hall will probably be too full of dwarves for us to successfully nick anything, so I don't see why we'd go there. And since we(I) lit part of the track's support, the rollercoaster will probably be a bad idea. That leaves the main staircase and the deathtrap.

Edit2: If we encounter the old people again, we should tell them we ran becouse we ate something bad that day and really had to use the loo.
« Last Edit: May 05, 2013, 10:08:11 am by AfellowDwarf »
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slowpokez

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #576 on: May 10, 2013, 04:59:55 pm »


Nerin this place is a bloody waste of time. Let's take another way.
All right, wasn't really that tempted to climb down a dark crevice anyway. So where else then?
We're no miner, and the guild hall will probably be too full of dwarves for us to successfully nick anything, so I don't see why we'd go there. And since we(I) lit part of the track's support, the rollercoaster will probably be a bad idea. That leaves the main staircase and the deathtrap.
That is the most logical thing you've said in a long time...
Well, let's go down the stairs!

Oh...

That's a lot of steps...

Upon closer inspection there seems to be four possible directions: -Fungi cavesystem -Mining floor -A deeper cavesystem -The magma forges.
One should probably eat something first if one was heading down towards the bottom floor.
___________________________________________________________________________________

I'll make a longer update sometime this weekend. :P
Pm me if you wanna play a match Dota sometime ;D

xominxac

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #577 on: May 10, 2013, 09:25:24 pm »

Whats down at the magma forges? Is it also possible to get a ride up or down to the forges on a minecart?

Tirion

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #578 on: May 11, 2013, 01:21:21 am »

Fungi cave system sounds like it has some edible things. If they turn out to have been prized possessions of some hot gardener chick who needs to be ...compensated for losing them, so much the better.
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #579 on: May 11, 2013, 05:22:13 am »

The fungi cavesystem sounds good, free food will be nice and we might be able to find someplace to make something out of the less edible plants, generating us some income. It's also relatively close.

It's also tempting to find a reasonably sized rock from the caves we've passed, and throw it down these stairs. We should carve some greeting on it; the dwarves down there must get lonely. 'Hi' would be the easiest, but 'How's it going?' will be so much funnier if it lands on someone's head. We can also just spit down and call it a day.
« Last Edit: May 11, 2013, 06:49:40 am by AfellowDwarf »
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slowpokez

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #580 on: May 11, 2013, 02:03:50 pm »

Damn, that's quite a drop...
Yea, step away from the edge Nerin.
Let's throw down a rock.
What...Someone might get hurt!
Pfff that doesn't even matte... wait...let's write a greeting for the dorfs down there!
...sigh.
Spoiler (click to show/hide)
Just "Hi"?
Well, it's a fucking rock not a bloody book eh?
Spoiler (click to show/hide)
Sswwocshhh
1...
2...
3...
4...
DDchunkgk
.
.
.
Well...that was anticlimactic...
What were you expecting?
It was your bloody idea to start with!

All right which way do we go?
I'd suggest the top floor since at the mining fields someone might recognize us, the deeper caverns might be dangerous and the it might take hours for us to reach the lower floors.
Seems reasonable.

This place is amazing! Like an underground forest! I feel like I'm outside but I'm not!
...Duh
You didn't have caves at Rocklod!?
Well...not big ones like this, with plants and stuff...
Rocklod seems like such a shitty place...
Well at least back there everyone wasn't out to hurt eachother!
You won't come far in life if you believe in the good of man. The world around you will bring you down sooner or later...
Listen up 'ere, when the world is out to fuck you over the only thing you can do is to fuck up the world so hard that you're able to break the foundation of its crooked laws!
...Thanks for the advice...I guess...

Wait...That's a PLump helmet!
Spoiler (click to show/hide)
Sure munch down those plumps but avoid the other ones, you never know what wierd stuff might be growing down 'ere.
Might aswell pick up a few dimple cups and sweet pods while your at it.
Roger that.

-Bag-
Spoiler (click to show/hide)

There's another one up there.
But I'll have to climb up there...
It's only a few Urists anyway.

-Wtf!
Spoiler (click to show/hide)
That thing is huge!
I should run away!
Keep calm, it probably hasn't seen you yet.
What the fuck is that thing!?
...no idea.
-That' be Ularth, the last of his kind. He has crawled across these cavern floors long before the birth of the dwarven race. Perhaps he shall remain after it's downfall aswell...
Spoiler (click to show/hide)
-Oh shit, uhmm...who are you?
-I have no use for a name.
-So you live down here?
-Mmm

uhmm well...what do we do now? Talk to the unnamed dwarf? Sneak past Ularth and venture further into the forest of fungi? Or something else of course.

AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #581 on: May 11, 2013, 03:37:20 pm »

(For a moment there, I thought that was Xiomaniax speaking.)
We could ask this man about artifacts. If stuff happens with the gauntlet, we can always feed him to Ularth.

We could also ask this man if he knows any mushrooms with special properties.

We could ask after the downfall of the dwarven race as well.

Maybe we can inquire about his booze supply? He could have stuff to trade.

Edit: Is Ularth seeping some kind of white syndrome into the water, or is that just stone?

Let's ask Ularth if he speaks dwarven.

Edit2: if we're done talking, we could stick some of the smaller mushrooms in that yellow one with the holes.

Edit3: We could flirt with Urist Mc.Nameless, but I personally think he's to likely to rob us if we bed him. He might not even have bed, and I don't know what kind of diseases we could catch from that moss.
« Last Edit: May 11, 2013, 03:48:52 pm by AfellowDwarf »
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Tirion

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #582 on: May 12, 2013, 01:07:49 am »

Damn, I hoped the local dwarf would be female and young.
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Kaos

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #583 on: May 12, 2013, 01:54:03 am »

put on the gauntlet and slay the forgotten beast! just think of the profits if we butcher and process it.
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Tirion

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #584 on: May 12, 2013, 02:17:03 am »

put on the gauntlet and slay the forgotten beast! just think of the profits if we butcher and process it.

How do we butcher and transport it before it rots? The dwarf:meat mass ratio in that cavern is worse than 1:1000. Also, how could we kill it? It's too big, a push from it will leave us as a smear on a wall. And it's the last of it's kind, so an endangered species... we should ask more from the old dwarf and avoid provoking the giant walrus.
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