As some of the people who have been around for a couple years might remember, I was working on a big fancy zombie game with graphics and stuff, initially based on Liberal Crime Squad and called "Zombie Survival Squad" but eventually drifting from it and having an identity crisis. I stopped work on that to make something supposedly shorter term that could actually make money, but that short term project turned into a big project, and long story short, it's been a long time since I've worked on the zombie game.
Two weeks ago I gave myself two weeks to whip up a prototype of what a proper Zombie Survival Squad, closely based on Liberal Crime Squad, would look like. Since those two weeks have elapsed, it's time to share the result of that work.
![](http://www.jonathansfox.com/ZSS/zss_python_1.png)
![](http://www.jonathansfox.com/ZSS/zss_python_2.png)
The game is
EXTREMELY INCOMPLETE, but I've built a version that
should (untested) work on Windows.
Windows download link:http://www.jonathansfox.com/ZSS/zss_python_3_3_2013.zip(How to use: unzip somewhere, double click zss.exe)
I haven't provided support for Linux or OS X in this download, but it's very possible for the future. The game is written in Python 3 using the Libtcod library (which in turn uses SDL). This things are all well-supported on Linux and OS X.
Question:Is this something I should continue to pursue? Do you want to see this game made?
Development goes
much faster than the graphical version I was working on before; in a couple weeks I've gotten about as far as months of development on that version took me. My biggest stumbling block is that I don't have a good idea of how I can make anything
resembling a living making this game; even though there's a significant audience for this type of game, most ASCII games are free and open source.
Still, I've been really enjoying the development process so far, and I look forward to hearing your thoughts and impressions.
Note: This engine
can support graphics. Both tile graphics in place of text, and just straight up shoving full color images onto the screen.