Chapter 1 - Outpost Chimpsahald - "Chancetips"Inins Shonine - "The Bust of Infections", the weakest and saddest of the kobold tribes sends yet another group of bolds out into the wild, to fine more caves to life. Sadly, most of the caves found already have something living in them. Hungry thingies, that are not-hungry-thingies after the bolds came by. The great chieftain, Jininti Jemanebo, standing proud 2"3' tall, told you: Find cave. Loot cave. Bring back shinies and then move with 174 cousins and 214 grand-cousins to new cave. No space here.
And with this, the brave bold started his quest.
We go here. Hot woodland. Water, look a brook, fishies. Nice fishies. There cave. Wood, soil to dig in... lets go. I lead. I have magic artefact, the mighty bloodsteel machete. I keep safe. You, and you, troll and troll, you come with us. And you, take rats, for rat-on-stick, when hungry. And shalswars, my beautiful shalswar pets, you hunt good. We also need axe for wood, and shovel for dirt, and anvil for... I dunno. But take it. Take it and lets go. Go. Gogogo.
Map of the area:
And our start, king of the hill:
Tutorial: I checked if the embark has a cave. This is very important, because you cannot enter the caverns otherwise. You can ignore metals, but soil, sand and clay are very nice for kobolds. Clay is the main source of build materials, once you finish up with your wood. Nice to have is a watersource, since kobolds dont brew drinks that often. They dont need alcohol, and a clean brook or river is good enough for them.
This embark has all four. A brook, clay, very deep soil and a cave.
I took 2 breeding couples of shalswars, for scale and vermin hunting.
I took 2 brook trolls as guards, couldnt afford an ogre.
I took a couple of jack rats, as food source. Very important, since kobolds dont eat plants.
I took 1 bloodsteel machete. Ironbone is the best metal you can produce, so bloodsteel is a rare and valuable resource.
I took an anvil, because I cant make those otherwise. You have to trade one at the very least.
Important skills are tanner, leatherworker, fisher, woodcutter, woodcrafter and carpenter. And potter. Yes, you heard that right, Potter.