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Author Topic: Chancetips - ☼MDF Kobold Camp Tutorial Fort☼ - 5th Chapter  (Read 19944 times)

Firehawk45

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Re: Chancetips - ☼MDF Kobold Camp Tutorial Fort☼
« Reply #30 on: March 03, 2013, 08:23:38 am »

Just perfect, smake and you are on a conqust to kill all my time... Damn, bold me, the witch doctor pease. I think with kobolds, i will have enough to do :)
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jaxy15

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Re: Chancetips - ☼MDF Kobold Camp Tutorial Fort☼
« Reply #31 on: March 03, 2013, 08:34:41 am »

If you're bolding people, can I be a wood stalk farmer?
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Meph

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Re: Chancetips - ☼MDF Kobold Camp Tutorial Fort☼
« Reply #32 on: March 04, 2013, 10:55:16 am »

Chapter 4 - The bolded Bolds so far.

MEPH - The Brave Bold (Military Leader) - Sign of the Lizard

`Meph' Shantebohinild has been quite content lately.  He made a friend recently.  He talked with a friend lately.  He slept in the grass recently.  He has been satisfied at work lately.  He has complained of the lack of dining tables lately.  He has complained of the lack of a well lately. 
He is a worshipper of Obald the Foggy Sun and a worshipper of Hild. 
He is a citizen of The Bust of Infections.  He is a member of The Busty Bitches.  He is the head kobold of The Busty Bitches.  He is the warband marshal of The Busty Bitches.  He arrived at Chimpsahald on the 1st of Granite in the year 96. 
He is four years old, born on the 2nd of Moonstone in the year 92. 
He is tall.  His eyes are yellow.  His snout is somewhat short.  His black skin is very smooth.  His muzzle is somewhat broad.  His slightly low eyebrows are slightly sparse.  His hair is somewhat long.  His ears are slightly flattened. 
He is virtually never sick and quite quick to heal. 
`Meph' Shantebohinild likes black brick, demonic, heartstone, the color white, pikes and phoenixes for their fiery glow.  When possible, he prefers to consume royal fisher berry wine and hide root seeds.  He absolutely detests finches. 

He is always tense and jittery.  He is very slow to anger.  He never feels discouraged.  He is comfortable in social situations.  He is confident under pressure.  He is somewhat reserved.  He is unassertive.  He often feels filled with joy.  He is mostly unaware of his own emotions and rarely expresses them.  He prefers stability and security to ambiguity and disorder. He is guarded in relationships with others.  He finds helping others very rewarding.  He is immodest. He is compassionate.  He has a strong sense of duty.  He strives for excellence.  He talks very quickly when he's nervous.  He likes working outdoors and grumbles only mildly at inclement weather. 

*LIZARD* A small, dog-like humanoid with long drooping ears.  Kobolds born under the Sign of the Lizard have great powers of recuperation.  Like all Earth Sign kobolds, they begin to thrive upon combat once they get a taste of it.

Three Kills
One brown burrower ( ) in The New Crevice
One bronze statue in The New Crevice
One nith wisp in The New Crevice
 




FIREHAWK - The Witchdoctor - Sign of the Viper


`Firehawk' Ompsaboontane has been quite content lately.  He slept in the dirt recently.  He talked with a friend lately.  He has complained of the lack of chairs lately.  He has complained of the nasty water lately.  He has complained of the lack of a well lately.  He has been satisfied at work lately.  He admired a fine Seat lately. 
He is romantically involved with Antano Clingtires.  He is a worshipper of Obald the Foggy Sun and a dubious worshipper of Obald the Foggy Sun. 
He is a citizen of The Bust of Infections.  He is a member of The Busty Bitches.  He is the witch doctor of The Busty Bitches.  He arrived at Chimpsahald on the 1st of Granite in the year 96. 
He is four years old, born on the 24th of Obsidian in the year 92. 
He is incredibly skinny.  His yellow eyes are protruding.  His snout is somewhat short.  His ears are somewhat narrow.  His ecru skin is very smooth.  His muzzle is somewhat broad.  His dry hair is quite long.  His slightly low eyebrows are slightly sparse. 
He is possessed of amazing recuperative powers, but he is weak, very flimsy and quite clumsy. 
`Firehawk' Ompsaboontane likes olive ash glaze, arsenic fumes, star ruby, weak acid, the color green-yellow, slings, banded skirts, totems and grave worms for their toothy mouths.  When possible, he prefers to consume steelclad horse, dwarven ale and longland flour.  He absolutely detests oysters. 
He has very good creativity and a sum of patience, but he has poor empathy, a poor ability to manage or understand social relationships, poor spatial senses and quite poor focus. 
He is a nervous wreck.  He is very slow to anger.  He almost never feels discouraged.  He is impervious to the effects of stress.  He is very distant and reserved.  He prefers that others handle the leadership roles.  He often feels filled with joy.  He prefers stability and security to ambiguity and disorder.  He is very trusting.  He finds helping others very rewarding.  He is willing to compromise with others.  He is not easily moved to pity.  He has a sense of duty.  He likes working outdoors and grumbles only mildly at inclement weather. 

*VIPER* A small, dog-like humanoid with long drooping ears.  Kobolds born under the Sign of the Viper are not shy about close combat with knife nor fang.  Like all Earth Sign kobolds, they begin to thrive upon combat once they get a taste of it.



JAXY - The Farmer - Sign of the Kestrel


`Jaxy' Shananeobebi has been quite content lately.  He admired a fine Door lately.  He had a nice bath recently.  He slept in the mud recently.  He has complained of hunger lately.  He has complained of the lack of a well lately.  He has complained of the nasty water lately.  He has been satisfied at work lately.  He has complained of the lack of chairs lately.  He talked with a friend lately. 
He is a faithful worshipper of Anebi the Swampy Cat and a worshipper of Hild. 
He is a citizen of The Bust of Infections.  He is a member of The Busty Bitches.  He arrived at Chimpsahald on the 1st of Granite in the year 96. 
He is five years old, born on the 24th of Sandstone in the year 91. 
He is average in size.  His snout is somewhat short.  His pale pink skin is very smooth.  His muzzle is somewhat broad.  His quite long hair is straight.  His eyebrows are slightly sparse.  His eyes are yellow. 

`Jaxy' Shananeobebi likes native copper, trifle pewter, black diamond, weak acid, clear glass, the color dark chestnut, pointy sticks, leather armor, earrings and beetles for their armour plating.  When possible, he prefers to consume flying squirrel, zebra loach and swamp whiskey.  He absolutely detests pillbugs. 
He has a good kinesthetic sense and the ability to focus, but he has meager creativity, little willpower, poor empathy and very bad analytical abilities. 
He is always tense and jittery.  He is very slow to anger.  He never feels discouraged.  He is impervious to the effects of stress.  He is somewhat reserved.  He is not a risk-taker.  He can be very happy and optimistic.  He has a good awareness of his own emotions.  He prefers stability and security to ambiguity and disorder.  He is truly fulfilled by assisting those in need.  He is very disorganized.  He snaps his fingers repeatedly when he's excited.  He likes working outdoors and grumbles only mildly at inclement weather. 

*KESTREL* A small, dog-like humanoid with long drooping ears.  Kobolds born under the Sign of the Kestrel are natural hunters and bowyers.  Like all Air Sign kobolds, they are adept at stealth and cannot be ensnared in webs.



DEMONBUTTER - The Lasher (Hammerer with a Whip) - Sign of the Lizard

`Demonbutter' Ononiboento has been unhappy lately.  He slept without a proper room recently.  He admired a fine Door lately.  He slept in the grass recently.  He has complained of the lack of chairs lately.  He has complained of the lack of a well lately.  He has complained of the nasty water lately.  He has been satisfied at work lately. 
He is a worshipper of Anebi the Swampy Cat and a casual worshipper of Obald the Foggy Sun. 
He is a citizen of The Bust of Infections.  He is a member of The Busty Bitches.  He is the Lasher of The Busty Bitches.  He arrived at Chimpsahald on the 1st of Granite in the year 96. 
He is six years old, born on the 5th of Slate in the year 90. 
He is weak.  His muzzle is somewhat broad.  His snout is somewhat short.  His ecru skin is very smooth.  His hair is quite long.  His eyebrows are slightly sparse.  His ears are somewhat long.  His yellow eyes are somewhat narrow. 
He is virtually never sick, quite durable, slow to tire and agile, but he is very weak and shockingly slow to heal. 
`Demonbutter' Ononiboento likes dark blue brick, shrapnel, rose quartz, turtle shell, the color plum, gauntlets, chains and giant kiwis for their long beaks.  When possible, he prefers to consume stalk whisky and nether creeper spawns.  He absolutely detests blood gnats. 
He has a deep well of patience, willpower and good intuition, but he has a meager kinesthetic sense, poor empathy, quite poor focus and a poor ability to manage or understand social relationships. 
He is always tense and jittery.  He is very slow to anger.  He almost never feels discouraged.  He is confident under pressure.  He is very distant and reserved.  He often feels filled with joy.  He appreciates art and natural beauty.  He prefers stability and security to ambiguity and disorder.  He is candid and sincere in dealings with others.  He finds helping others very rewarding.  He is modest.  He is compassionate.  He is organized.  He doesn't go out of his way to do more work than necessary.  He often does the first thing that comes to mind.  He skips around when he's excited.  He likes working outdoors and grumbles only mildly at inclement weather. 

*LIZARD* A small, dog-like humanoid with long drooping ears.  Kobolds born under the Sign of the Lizard have great powers of recuperation.  Like all Earth Sign kobolds, they begin to thrive upon combat once they get a taste of it.


and.. LEAFAR - The Troll. (cant actually change the name, since trolls are pets. We have two guarding the doorway atm. Hope thats ok for you)


(Size 55, humanoid) A tribal troll species of a goblin size. It has green-brown fur, black tusks and three eyes. It lives in marshes where it loves to hide in the water, and in rocky wastelands.

He is average in size.  His teeth are tangled.  His close-set black eyes are bulging.  His somewhat tall ears have large hanging lobes.  He has an angular chin.  His hair is moss green.  His skin is black.   




The text and color has been exportet by the plugin "forumdwarves" which I am testing atm, and will include in the next version of the mod.
« Last Edit: March 04, 2013, 11:02:04 am by Meph »
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Demonbutter

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Re: Chancetips - ☼MDF Kobold Camp Tutorial Fort☼
« Reply #33 on: March 04, 2013, 11:41:54 am »

Hmm, will the effects being born under the Lizard help with my 'shockingly slow' healing?
Also, what's the natural lifespan of a Kobold?
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Firehawk45

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Re: Chancetips - ☼MDF Kobold Camp Tutorial Fort☼
« Reply #34 on: March 04, 2013, 11:53:10 am »

Also, what's the natural lifespan of a Kobold?

Normally until he encounters something that is larger/stronger/faster/deadlier then him. So, not that long
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Demonbutter

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Re: Chancetips - ☼MDF Kobold Camp Tutorial Fort☼
« Reply #35 on: March 04, 2013, 12:12:37 pm »

Quote
Normally until he encounters something that is larger/stronger/faster/deadlier then him. So, not that long

Haha, I know that but seeing as most of them are half a dozen years old, I was wondering how long one 'naturally' lives.
« Last Edit: March 04, 2013, 01:55:15 pm by Demonbutter »
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Meph

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Re: Chancetips - ☼MDF Kobold Camp Tutorial Fort☼
« Reply #36 on: March 04, 2013, 12:39:11 pm »

Kobolds life between 10-20 years.

Lizard Signs, like all Earth signs get LIKES_FIGHTING:TRANCES:NOPAIN, depending on how much death they saw. First one tag, then two, then all three. So if you have one the "doesnt care for anything anymore" and had a lot of fights, he gets all three tags. But no faster healing.

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InZane

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Re: Chancetips - ☼MDF Kobold Camp Tutorial Fort☼
« Reply #37 on: March 04, 2013, 12:46:07 pm »

Bold me. any military custom prof :  bogeyman please
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Firehawk45

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Re: Chancetips - ☼MDF Kobold Camp Tutorial Fort☼
« Reply #38 on: March 04, 2013, 12:51:52 pm »

sauropods... well, they are a lot of meat, so how many bolds die isnt relevant,  that thing gives a lot of resources!
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mavj96

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Re: Chancetips - ☼MDF Kobold Camp Tutorial Fort☼
« Reply #39 on: March 04, 2013, 01:35:06 pm »

So no one has had success with the log arming of ogres yet?
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jaxy15

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Re: Chancetips - ☼MDF Kobold Camp Tutorial Fort☼
« Reply #40 on: March 04, 2013, 01:43:15 pm »

So no one has had success with the log arming of ogres yet?
I have.
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Demonbutter

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Meph

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Re: Chancetips - ☼MDF Kobold Camp Tutorial Fort☼
« Reply #42 on: March 04, 2013, 05:26:39 pm »

Chapter 5 - A year of Kobolds

A year has passed, without many incidents. The cave is locked down, and the only thing our Kobolds hear are the painful screams of random animals being beaten by bronze statues. Niths, wisps, cave crocs, cave blobs, burrowers... they all get tackled by angry metal statues. And possibly beaten with silk sandals. Who knows...

Other civilizations have not yet taken up contact with us, except for 2 goblins. One kidnapper that tried to kidnap non-existing children, and a thief who was scared away by woodcutters, after scaring away said woodcutters. It must have been a curious meeting in the woods. "Ahhh, a goblin thief" ... "Ahhh, kobold with tiny axes" "Run" "Run", and he was seen no more. Speaking of our woodcutters, this is our wood processin area:



We have a farm for woodstalks, but sadly no seeds for them yet. Next to it a stockpile full of logs, and a wood processor, a sawmill and a wood carver. We can refine and smooth or polish wood, and cut it into planks for constructions, which is the most important part.

Jaxy was running around the forest too, but being a Air-Sign born kobold, he has no problem hiding from the bigger creatures. Which does include about everything when you are a kobold. So lets just say that Air-Sign Kobolds are good for fishing, hunting, beekeeping and woodcutting, because they dont die instantly. The hunter has been renamed to "thief" btw, to show how ambush skills affect kobolds. Thieving little bastards... ;)



And now to our battle. A sauropod had wandered to close to the entrance, and startet to randomly attack kobolds. Sadly for our tribe, being attacked by a 200-ton dinosaur involves only one stomp for each bold. *Stomp, woodcutter dead. *Stomp, another woodcutter dead. Meph ran out to scare away the beast or die trying, but the mindless fool also carried a wooden training axe, instead of his bloodsteel machete. Some similarily mindless overseer-bold had assigned him to woodcutting labor as well. Being able to dodge, he survived much longer... till this occured:



Our second recruit, a spearbold waiting for his pointy stick, run at the sauropod, bites it in the tail, and insta-kills it. Instead of mildly poisonous kobold saliva he injects the Sauropod with magma. This is a tiny little bug caused by some misorder in the raws, with one template being declared above another, dependant one. Note: All viper sign kobold bites cause instant-death and a pretty severe forest fire. The hero viper-born bold quickly dies by fire, which is put out by a miraculously well timed rain. (dfhack:weather rain) 

The rest of the year passed without incident. We traded some silk clothing for seeds and a shalswar that protects our food from vermin... many jack rats were born and all male newborns quickly butchered. New industries sprung up, and this is how the camp looks, being exactly one year old. We have bone-bolt loaded ballistas, a tradedepot, a thriving bee and moth industry for honey and silk, start the leather upgrades for a possible future army, and ordered ogres and more seeds for next year. Our clay production is running well, although the lack of coal is limiting how much I can use it. I have 7 woodcutter strip-cutting the map at the moment. And some underground treefarms. We have running water for our wells, and a locked down outdoorarea with a bridge.

Spoiler: Surface (click to show/hide)

Spoiler: Zlvl -1 (click to show/hide)

Spoiler: Zlvl -2 (click to show/hide)

Spoiler: Summary (click to show/hide)
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MuDD

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Re: Chancetips - ☼MDF Kobold Camp Tutorial Fort☼ - 5th Chapter
« Reply #43 on: March 04, 2013, 09:18:23 pm »

LMAO, I had wondered what happened to my Brave Bold and how him fighting Badgers led to a truly spectacular forest fire.
Now I know, lol.
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Meph

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Re: Chancetips - ☼MDF Kobold Camp Tutorial Fort☼ - 5th Chapter
« Reply #44 on: March 04, 2013, 10:17:20 pm »

Yes, a design oversight that leads to 1 in 12 bolds starting fires in fights... will be fixed next release. ^^
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