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Author Topic: National LCS Revisited (4.07.4 Beta Release!)  (Read 104718 times)

Vherid

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Re: National LCS Revisited
« Reply #105 on: May 21, 2013, 03:30:35 pm »

How you do?

I know, that's sweetsauce. What's up with that awesomeness? Is that from a game with text swapped out?

The graphics are original ;)

If you did that, that's a pretty nice job.

Why aren't we making a game like this.

Also fox you switched the D and E button for relocating and childhood options in the new game screen.

In national mode it also shows the childhood selector to press E still, but only works with D.
« Last Edit: May 21, 2013, 03:55:04 pm by Vherid »
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Jonathan S. Fox

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Re: National LCS Revisited
« Reply #106 on: May 21, 2013, 04:07:52 pm »

Also fox you switched the D and E button for relocating and childhood options in the new game screen.

In national mode it also shows the childhood selector to press E still, but only works with D.

Oh, weird. I intentionally switched them (the city selector won't appear in national mode), but it should be switched fully, not like... inconsistent text and behavior. I'll take a second look at it.
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tahujdt

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Re: National LCS Revisited
« Reply #107 on: May 21, 2013, 04:08:38 pm »

Note: we can't put up business fronts right now. Why?
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Tahu-R-TOA-1, Troubleshooter
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Jonathan S. Fox

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Re: National LCS Revisited
« Reply #108 on: May 21, 2013, 04:12:43 pm »

Note: we can't put up business fronts right now. Why?

Probably because I messed with cleaning up code related to site upgrades and introduced a bug.
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Neonivek

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Re: National LCS Revisited
« Reply #109 on: May 21, 2013, 04:22:38 pm »

Dear goodness this gives me a HUGE urge to have a graphical LCS.
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Jonathan S. Fox

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Re: National LCS Revisited
« Reply #110 on: May 21, 2013, 04:46:59 pm »

Thanks for the reports on the city/background letters being backwards and business fronts not being possible to get. I've found and fixed these bugs for next release, as well as one related to all safehouses being fully upgradable (booby trapping the homeless shelter...)
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Fniff

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Re: National LCS Revisited
« Reply #111 on: May 21, 2013, 06:13:37 pm »

Well, with the backwards letter thing, you could just pretend it was Bolshevik Crime Squad for a while and you were fighting Tzar injustices in Moscow.

... That sounds like an interesting idea for a mod...

tahujdt

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Re: National LCS Revisited
« Reply #112 on: May 21, 2013, 06:25:25 pm »

Well, with the backwards letter thing, you could just pretend it was Bolshevik Crime Squad for a while and you were fighting Tzar injustices in Moscow.

... That sounds like an interesting idea for a mod...
Somebody did an America vs Russia mod, I think.
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DFBT the Dwarf: The only community podcast for Dwarf Fortress!
Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?

Fniff

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Re: National LCS Revisited
« Reply #113 on: May 21, 2013, 06:26:05 pm »

Yeah, but no Red October mod. I want my rebellion against Imperial Russia.

usr_share

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Re: National LCS Revisited
« Reply #114 on: May 22, 2013, 03:00:00 am »

If you did that, that's a pretty nice job.

Why aren't we making a game like this.

Well, the whole game like that would require a lot more graphics. And introducing new features would become a whole lot more difficult. I like LCS for what it is, and I don't think it'd be this good gameplay-wise if it used graphics.
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Reelya

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Re: National LCS Revisited
« Reply #115 on: May 22, 2013, 10:13:17 am »

Yeah, but no Red October mod. I want my rebellion against Imperial Russia.

Maybe you're thinking of Red Dawn? ... or at least that'd make a much better scenario for LCS than Red October.

Fniff

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Re: National LCS Revisited
« Reply #116 on: May 22, 2013, 10:47:37 am »

Really, I'm not talking about Red Dawn. I'm talking about the exact opposite of Red Dawn.

Maybe I'm just bummed out that Assassins Creed 3 wasn't set in Tsarist Russia and that excitement for communist revolution never really got fufilled. Anyway, off-topic.

Yelesom

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Re: National LCS Revisited
« Reply #117 on: May 23, 2013, 05:37:40 pm »

I've got a crash bug here in 4.07.2 I think

I've got an enlightened coming back from a week-long date with a couple liberals causing trouble, one other liberal doing community service, and the founder in jail. Just as the enlightened liberal is coming back from the week-long date the game gives a "Debug Assertion Failed!" notice and the game aborts.
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ggamer

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Re: National LCS Revisited
« Reply #118 on: May 23, 2013, 07:12:44 pm »

Sleeper Jay Carney, Politician sends you a classified document!

White House Internal Memorandum

-classified-

CIA contacts in St. Petersburg have reported that the Stalinist Crime Squad has resurfaced and is causing trouble. From what we can tell, they invaded a local mansion, committing theft, murder, and arson. NSA doesn't think this is an issue so far, only time will tell as the situation develops. POTUS has decided not to send aid until the situation gets out of hand.

Man of Paper

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Re: National LCS Revisited
« Reply #119 on: May 24, 2013, 01:59:57 pm »

Yeah, but no Red October mod. I want my rebellion against Imperial Russia.

Maybe you're thinking of Red Dawn? ... or at least that'd make a much better scenario for LCS than Red October.

He's referring to the 1917 rebellion, not the submarine. Gotta make sure everyone's on the same page here.
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