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Author Topic: PeridexisErrant's DF Starter Pack  (Read 4114611 times)

PeridexisErrant

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Re: Dwarf Fortress 40_03 Starter Pack r1
« Reply #645 on: July 14, 2014, 03:45:42 am »

I've decided to publish all the little scripts I've got in the pack for comment / contributions / documentation. 

https://github.com/PeridexisErrant/Scripts-for-the-Starter-Pack
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I maintain the DF Starter Pack - over a million downloads and still counting!
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Iamblichos

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Re: Dwarf Fortress 40_03 Starter Pack r1
« Reply #646 on: July 14, 2014, 05:20:05 am »

EDIT: Removed.  Was blaming the program for some weirdness my firewall decided to pull.  Nothing to see here, move along  :)
« Last Edit: July 14, 2014, 05:27:12 am by Iamblichos »
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I'm new to succession forts in general, yes, but do all forts designed by multiple overseers inevitably degenerate into a body-filled labyrinth of chaos and despair like this? Or is this just a Battlefailed thing?

There isn't much middle ground between killed-by-dragon and never-seen-by-dragon.

fricy

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Re: Dwarf Fortress 40_03 Starter Pack r1
« Reply #647 on: July 14, 2014, 05:40:10 am »

I notice soundSense is listed in the launch options, but doesn't seem to be included... has it come out for .40.X yet?
Soundsense is included, but the soundsense.jar is missing for some reason. Strictly it speaking doesn't need any updates between .034 and 0.40, as it only needs access to the gamelog.txt to work. There will be a new version though, because of the new announcements.

EDIT:
EDIT: Removed.  Was blaming the program for some weirdness my firewall decided to pull.  Nothing to see here, move along  :)
Does it work for you? Strange.
« Last Edit: July 14, 2014, 05:41:51 am by fricy »
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Mason11987

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Re: Dwarf Fortress 40_03 Starter Pack r1
« Reply #648 on: July 14, 2014, 07:20:38 am »

- updated World Viewer for 40_02 (v1.5)

Didn't realize you had added this :).  Let me know if there's any changes that might be useful for this pack that I can add to it.

benexclaimed

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Re: Dwarf Fortress 40_03 Starter Pack r1
« Reply #649 on: July 14, 2014, 08:09:24 am »

The Starter Pack uses "curses_square_16x16" tileset by default, right? Is there a reason that isn't in the "Graphics" list? If I change the pack from Curses is there a way to go back to Curses within the utility?
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fricy

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Re: Dwarf Fortress 40_03 Starter Pack r1
« Reply #650 on: July 14, 2014, 08:13:18 am »

The Starter Pack uses "curses_square_16x16" tileset by default, right? Is there a reason that isn't in the "Graphics" list? If I change the pack from Curses is there a way to go back to Curses within the utility?
Curses 16x16 = ASCII square.

PeridexisErrant

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Re: Dwarf Fortress 40_03 Starter Pack r1
« Reply #651 on: July 14, 2014, 08:16:21 am »

- updated World Viewer for 40_02 (v1.5)

Didn't realize you had added this :).  Let me know if there's any changes that might be useful for this pack that I can add to it.
Combining the 32 and 64 bit versions so I can show only one version on the utilities list would be nice, and actually I can do that with a simple batch script. Don't waste your time on that!  Uh, generally keep developing awesome stuff I guess.

An option to take a zip file of all the required astuff (as Legends Viewer does) would be cool.

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I maintain the DF Starter Pack - over a million downloads and still counting!
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benexclaimed

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Re: Dwarf Fortress 40_03 Starter Pack r1
« Reply #652 on: July 14, 2014, 09:13:29 am »

The Starter Pack uses "curses_square_16x16" tileset by default, right? Is there a reason that isn't in the "Graphics" list? If I change the pack from Curses is there a way to go back to Curses within the utility?
Curses 16x16 = ASCII square.

Oh, thanks. I switched around to a few other graphics packs to check them out and the strangeness of them (one listing 1(picture of rock)(picture of rock) frames per second, etc.) turned me off but I couldn't figure out how to get back.
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Mason11987

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Re: Dwarf Fortress 40_03 Starter Pack r1
« Reply #653 on: July 14, 2014, 09:18:00 am »

Combining the 32 and 64 bit versions so I can show only one version on the utilities list would be nice, and actually I can do that with a simple batch script. Don't waste your time on that!  Uh, generally keep developing awesome stuff I guess.

An option to take a zip file of all the required astuff (as Legends Viewer does) would be cool.

Yeah, the split is a hassle for me too, I'm pretty sure it can be combined, just gotta get my hand on a 32 bit somewhere to test, I'll look into it.  I'll add an option for a zip.

Stoutpants

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Re: Dwarf Fortress 40_03 Starter Pack r1
« Reply #654 on: July 14, 2014, 04:29:00 pm »

I can't get soundsense to open. When I run it a cmd window flashes open and then closes immediately. Java is installed. Does anyone have any idea of how to fix this?
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RabblerouserGT

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Re: Dwarf Fortress 40_03 Starter Pack r1
« Reply #655 on: July 14, 2014, 06:45:45 pm »

Combining the 32 and 64 bit versions so I can show only one version on the utilities list would be nice, and actually I can do that with a simple batch script. Don't waste your time on that!  Uh, generally keep developing awesome stuff I guess.

An option to take a zip file of all the required astuff (as Legends Viewer does) would be cool.

Yeah, the split is a hassle for me too, I'm pretty sure it can be combined, just gotta get my hand on a 32 bit somewhere to test, I'll look into it.  I'll add an option for a zip.
Hopefully you realize the terror this puts into us 32-bit users when something that works fine is going to be changed. D:
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Iamblichos

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Re: Dwarf Fortress 40_03 Starter Pack r1
« Reply #656 on: July 14, 2014, 07:02:05 pm »

I can't get soundsense to open. When I run it a cmd window flashes open and then closes immediately. Java is installed. Does anyone have any idea of how to fix this?

This is exactly what it was doing for me, and my firewall was blocking it.  Make sure that you have it configured to be allowed out to the internet.
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I'm new to succession forts in general, yes, but do all forts designed by multiple overseers inevitably degenerate into a body-filled labyrinth of chaos and despair like this? Or is this just a Battlefailed thing?

There isn't much middle ground between killed-by-dragon and never-seen-by-dragon.

PeridexisErrant

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Re: Dwarf Fortress 40_03 Starter Pack r1
« Reply #657 on: July 14, 2014, 07:20:34 pm »

Combining the 32 and 64 bit versions so I can show only one version on the utilities list would be nice, and actually I can do that with a simple batch script. Don't waste your time on that!  Uh, generally keep developing awesome stuff I guess.

An option to take a zip file of all the required astuff (as Legends Viewer does) would be cool.

Yeah, the split is a hassle for me too, I'm pretty sure it can be combined, just gotta get my hand on a 32 bit somewhere to test, I'll look into it.  I'll add an option for a zip.
Hopefully you realize the terror this puts into us 32-bit users when something that works fine is going to be changed. D:

My vote stands as NOT changing anything - I'll just hide the .exe's and use a batch file to launch the correct version for your OS. 
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I maintain the DF Starter Pack - over a million downloads and still counting!
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benexclaimed

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Re: Dwarf Fortress 40_03 Starter Pack r1
« Reply #658 on: July 14, 2014, 07:42:23 pm »

Can anybody tell me what graphics pack this is?

http://www.rockpapershotgun.com/images/14/apr/dfscreens/df11.jpg
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sal880612m

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Re: Dwarf Fortress 40_03 Starter Pack r1
« Reply #659 on: July 14, 2014, 07:43:35 pm »

Looks like Phoebus to me.
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