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Author Topic: PeridexisErrant's DF Starter Pack  (Read 4114857 times)

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Re: Dwarf Fortress 40_04 Starter Pack r5
« Reply #750 on: July 28, 2014, 11:27:55 am »

You forgot to update the thread title PE. :)
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I used to work on Modest Mod and Plant Fixes.

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Gnomeknows

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Re: Dwarf Fortress 40_04 Starter Pack r5
« Reply #751 on: July 28, 2014, 12:12:27 pm »

Yay tnx, the Universe of Cyclones awaits!
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In fact, we should really say, that beards are born with babies.  Since beards are sentient it is quite possible they style themselves or even that they grow styled.
I'm totally convinced dwarven babies are born with beards. How those get braided, combed or shaved before birth is one of the arcane dwarven mysteries.

Adventurer

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Re: Dwarf Fortress 40_05 Starter Pack r1
« Reply #752 on: July 28, 2014, 06:06:28 pm »

Thanks for keeping up with toady guys
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PeridexisErrant

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Re: Dwarf Fortress 40_04 Starter Pack r5
« Reply #753 on: July 28, 2014, 06:28:57 pm »

You forgot to update the thread title PE. :)

/derp.  Usually I do the title and leave OP, and this time when updating the OP I didn't do the title...
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I maintain the DF Starter Pack - over a million downloads and still counting!
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lethosor

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Re: Dwarf Fortress 40_05 Starter Pack r1
« Reply #754 on: July 28, 2014, 06:57:25 pm »

http://www.bay12games.com/dwarves/mantisbt/view.php?id=7684 seems to imply that STRICT_POPULATION_CAP is missing from d_init.txt, preventing migrants from arriving at all.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

PeridexisErrant

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Re: Dwarf Fortress 40_05 Starter Pack r1
« Reply #755 on: July 28, 2014, 07:00:57 pm »

http://www.bay12games.com/dwarves/mantisbt/view.php?id=7684 seems to imply that STRICT_POPULATION_CAP is missing from d_init.txt, preventing migrants from arriving at all.
Thanks.  I'll be doing a fix-all-the-40.05-bugs update later today, I think. 
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I maintain the DF Starter Pack - over a million downloads and still counting!
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EarlGreyHot

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Re: Dwarf Fortress 40_05 Starter Pack r1
« Reply #756 on: July 28, 2014, 07:51:50 pm »

So if I have vanilla df 40.05, and I want to start using the new starter pack, how do I copy over that save?
I ask because I thought the automated carryover save function only worked with older starter packs and not standalone.
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PeridexisErrant

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Re: Dwarf Fortress 40_05 Starter Pack r2
« Reply #757 on: July 28, 2014, 07:54:15 pm »

Hi all - have a hotfix for some 40_05 issues!  You can get it here.  Note that the Dropbox mirror exceeded the bandwidth limit - please only use it if the main download actually isn't working, not just if it's faster. 

Basically, there are a lot of changes to the raws for the 40_05 bugfix release, which causes problems with graphics packs.  As of this starter pack, all the graphics packs are updated to the new raws.  Saves from 40_03 and 40_04 will only work if you don't try to update graphics. 

I recommend starting a new world; use the pack it was generated in for any older saves.  It should be stable from here on - BUT I don't suggest backups just because it's a good habit; we're still in the alpha of an alpha game and things may be unstable.  Keep a backup of anything you care about. 

Changelog: 
 - modified copy script; only draws from 40_05 saves (03+ is technically compatible, but graphics will break them; use manually at own risk)
 - updated ASCII default graphics, deleted ascii square; only difference was a single init option (use CLA for square ASCII)
 - updated Phoebus to 40_05v02
 - updated Mayday to 40_05
 - updated CLA to 40_05 (v17)
 - removed obsolete embark profiles, updated those with a clear successor for 40.xx
 - added CaptainDuck's beta embark profile (in tutorials set)
 - updated Spacefox, using Mayday's raw/objects update
 - patched d_init for Spacefox and Mayday; without setting [STRICT_POPULATION_CAP:x] you never get migrants

MD5 checksum:  37613D02AE9550D4B0DA6A780830B6F5
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I maintain the DF Starter Pack - over a million downloads and still counting!
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PeridexisErrant

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Re: Dwarf Fortress 40_05 Starter Pack r1
« Reply #758 on: July 28, 2014, 07:55:21 pm »

So if I have vanilla df 40.05, and I want to start using the new starter pack, how do I copy over that save?
I ask because I thought the automated carryover save function only worked with older starter packs and not standalone.
If the vanilla folder still has the default name ("df_40_05_win") and is in the same folder as the starter pack, it should work.  Or you can open the /data/save/ folder and copy manually. 
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I maintain the DF Starter Pack - over a million downloads and still counting!
 Donations here.

salithus

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Re: Dwarf Fortress 40_05 Starter Pack r2
« Reply #759 on: July 28, 2014, 08:03:10 pm »

Hi all - have a hotfix for some 40_05 issues!  You can get it here.  Note that the Dropbox mirror exceeded the bandwidth limit - please only use it if the main download actually isn't working, not just if it's faster. 

Nothing to see here... <_<
TPB: http://t hepiratebay.se/torrent/10650504

Magnet: magnet:?xt=urn:btih:692a 44242e94853a4428373003ace1a47c001b1c&dn=Dwarf+Fortress+40_05+Starter+Pack+r2&tr=udp%3A%2F%2Ftracker.openbittorrent.com%3A80&tr=udp%3A%2F%2Ftracker.publicbt.com%3A80&tr=udp%3A%2F%2Ftracker.istole.it%3A6969&tr=udp%3A%2F%2Fopen.demonii.com%3A1337
« Last Edit: July 28, 2014, 08:32:28 pm by salithus »
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salithus

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Re: Dwarf Fortress 40_05 Starter Pack r2
« Reply #760 on: July 28, 2014, 08:20:09 pm »

Didn't notice until just now....but the zip I got from DFFD is wrong. Zip file is Dwarf Fortress 40_05 Starter Pack r2.zip, but inside the folder is Dwarf Fortress 40_05 Starter Pack r1. MD5 is B4602BE858D9273422DCEAF741C3E6AE.

E: DFFD says "File Listing: Dwarf Fortress 40_05 Starter Pack r1" but "File version:   40_05 r2"
« Last Edit: July 28, 2014, 08:23:17 pm by salithus »
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salithus

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Re: Dwarf Fortress 40_05 Starter Pack r2
« Reply #761 on: July 28, 2014, 08:30:37 pm »

Downloaded again and it's good now.

TPB: http://thepiratebay.se/torrent/10650624

Magnet: magnet:?xt=urn:btih:4fe922cae343fd9c52b2afb4878d4a2996a31c5a&dn=Dwarf+Fortress+40_05+Starter+Pack+r2&tr=udp%3A%2F%2Ftracker.openbittorrent.com%3A80&tr=udp%3A%2F%2Ftracker.publicbt.com%3A80&tr=udp%3A%2F%2Ftracker.istole.it%3A6969&tr=udp%3A%2F%2Fopen.demonii.com%3A1337
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PeridexisErrant

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Re: Dwarf Fortress 40_05 Starter Pack r2
« Reply #762 on: July 28, 2014, 09:57:53 pm »

Didn't notice until just now....but the zip I got from DFFD is wrong. Zip file is Dwarf Fortress 40_05 Starter Pack r2.zip, but inside the folder is Dwarf Fortress 40_05 Starter Pack r1. MD5 is B4602BE858D9273422DCEAF741C3E6AE.

E: DFFD says "File Listing: Dwarf Fortress 40_05 Starter Pack r1" but "File version:   40_05 r2"

Sometimes it serves an old version when it's being hammered, I assume a CDN thing that varies regionally.  I forgot to update the title, version was correct, now fixed.  Thanks for all the torrents!
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I maintain the DF Starter Pack - over a million downloads and still counting!
 Donations here.

salithus

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Re: Dwarf Fortress 40_05 Starter Pack r2
« Reply #763 on: July 28, 2014, 09:59:46 pm »

Didn't notice until just now....but the zip I got from DFFD is wrong. Zip file is Dwarf Fortress 40_05 Starter Pack r2.zip, but inside the folder is Dwarf Fortress 40_05 Starter Pack r1. MD5 is B4602BE858D9273422DCEAF741C3E6AE.

E: DFFD says "File Listing: Dwarf Fortress 40_05 Starter Pack r1" but "File version:   40_05 r2"

Sometimes it serves an old version when it's being hammered, I assume a CDN thing that varies regionally.  I forgot to update the title, version was correct, now fixed.  Thanks for all the torrents!
Ah. I'll start doing my due diligence before seeding then! (I wouldn't have even noticed if I hadn't bothered to actually fire up a new game with the new pack :D)
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ronnideworm

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Re: Dwarf Fortress 40_05 Starter Pack r2
« Reply #764 on: July 28, 2014, 11:11:22 pm »


 - updated ASCII default graphics, deleted ascii square; only difference was a single init option (use CLA for square ASCII)


Well it seems CLA really doesn't do it for me (got used to the square ascii over the past months), what would this 'single init option' be? (thanks again for all your hard work on this pack)

Edit: hmm, maybe I could try the huge 'Init Editor' button, ...
yeah that did it (so nevermind, I'm an idiot)
« Last Edit: July 28, 2014, 11:19:09 pm by ronnideworm »
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