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Author Topic: PeridexisErrant's DF Starter Pack  (Read 4109669 times)

Oriolous

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #2055 on: January 05, 2015, 10:26:05 pm »

There's no GUI

Your antivirus ate it.

I extract it on a different computer and move it over to the one I want to play on, like I did with the 34 installation... I click the GUI and windows says "The (pathing) cannot be found." and then deletes the .exe. What the crap?!
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PeridexisErrant

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #2056 on: January 05, 2015, 10:30:25 pm »

There's no GUI

Your antivirus ate it.

I extract it on a different computer and move it over to the one I want to play on, like I did with the 34 installation... I click the GUI and windows says "The (pathing) cannot be found." and then deletes the .exe. What the crap?!

Yep. Windows is checking the first time it opens, thinks it's suspicious, and deletes it. I can't do more specific troubleshooting on how to prevent this, but that's the problem. Try googling something like "antivirus restore file (version, product, etc)"
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I maintain the DF Starter Pack - over a million downloads and still counting!
 Donations here.

Oriolous

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #2057 on: January 05, 2015, 10:32:57 pm »

There's no GUI

Your antivirus ate it.

I extract it on a different computer and move it over to the one I want to play on, like I did with the 34 installation... I click the GUI and windows says "The (pathing) cannot be found." and then deletes the .exe. What the crap?!

Yep. Windows is checking the first time it opens, thinks it's suspicious, and deletes it. I can't do more specific troubleshooting on how to prevent this, but that's the problem. Try googling something like "antivirus restore file (version, product, etc)"

I even ran it as an administrator so Windows would be like "Oh hey, maybe it ISN'T suspicious after all." but no, it still didn't work. And I've tried to google things like that and I found nothing. -3-

EDIT: Managed to find a way to make it work. ...but now I'm wondering. Is Phoebus just not updated yet? Because I have the data for Phoebus, but it won't actually be USED despite selecting it.
« Last Edit: January 05, 2015, 10:46:25 pm by Oriolous »
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PeridexisErrant

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #2058 on: January 05, 2015, 10:47:45 pm »

The installed item is in red text, so Phoebus is both working and installed. The TwbT plugin means that menus and text are in ASCII, but once you embark it'll be Phoebus.
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I maintain the DF Starter Pack - over a million downloads and still counting!
 Donations here.

Oriolous

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #2059 on: January 05, 2015, 10:56:46 pm »

The installed item is in red text, so Phoebus is both working and installed. The TwbT plugin means that menus and text are in ASCII, but once you embark it'll be Phoebus.

Even during world gen? ...Okay. Thanks Peridexis. Time to let the !!FUN!! begin, I suppose.
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PeridexisErrant

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Re: Dwarf Fortress 40_23 Starter Pack r1
« Reply #2060 on: January 06, 2015, 07:44:57 am »

The Starter Pack has updated to 40_23 r1!  As usual, you can get it here.

This is the biggest update in a long time!  Dwarf Fortress has overhauled jobs and priorities labors, and you can schedule mining, and there are many bugfixes including fixing invasions.  DFHack has a heap of new and improved features (too many to list here), and other utilities have also seen some nice upgrades.  There's not much more to say than-

Strike the Earth!

Changelog:
 - updated Legends Viewer to v1.13.24; fixes rare crash
 - added World Viewer 2.01; finally up-to-date for DF40.xx
 - added soundsense script for more announcements
 - improved bugfixes and performance tweaks config in dfhack tab
 - updated position.lua; better location reporting
 - updated keybindings for DF 40.22 (no changes for .23)
 - updated Dwarf Fortress to v0.40.23; with job prioritisations, better digging, and bugfixes!
 - updated graphics packs (DF fixed typos in raws)
 - added Nate-Enator's dining room blueprint
 - added 24x24 ASCII default tileset
 - updated Therapist memory layouts through to 40.23
 - updated DFHack to 40.23-r1; lots and lots of improvements
 - updated TwbT to v5.38; recent changes to mousequery not included

MD5:  19700FCD3FEC50E646862A6F31A19BA6
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I maintain the DF Starter Pack - over a million downloads and still counting!
 Donations here.

mifki

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Re: Dwarf Fortress 40_23 Starter Pack r1
« Reply #2061 on: January 06, 2015, 08:04:20 am »

- updated TwbT to v5.38; recent changes to mousequery not included

There's 5.39 already with changes to plugins, thanks to fricy.

PeridexisErrant

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Re: Dwarf Fortress 40_23 Starter Pack r1
« Reply #2062 on: January 06, 2015, 08:21:08 am »

- updated TwbT to v5.38; recent changes to mousequery not included

There's 5.39 already with changes to plugins, thanks to fricy.

Awesome!  Unfortunately I'll have to hold out for a better uplink, as it took me three hours of attempts across two phones and the copper line to get this up  :'(
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I maintain the DF Starter Pack - over a million downloads and still counting!
 Donations here.

Nokao

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Re: Dwarf Fortress 40_23 Starter Pack r1
« Reply #2063 on: January 06, 2015, 09:23:18 am »

Hi PeridexisErrant,
do you think this new pack (.23) is compatible with savegames made with the previous (.19) ?

PeridexisErrant

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Re: Dwarf Fortress 40_23 Starter Pack r1
« Reply #2064 on: January 06, 2015, 09:37:26 am »

It is. In fact, saves can be moved forward from any version since 40.05 just by using the "copy my data" script!
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I maintain the DF Starter Pack - over a million downloads and still counting!
 Donations here.

Janbure

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Re: Dwarf Fortress 40_23 Starter Pack r1
« Reply #2065 on: January 06, 2015, 11:29:54 am »

I've just downloaded the new version and the game crashes on launch, I've imported the save prome the previous starter pack release.
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Auldben

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Re: Dwarf Fortress 40_23 Starter Pack r1
« Reply #2066 on: January 06, 2015, 11:31:23 am »

Hey, I'm having a problem with the latest update, I can load into DF and create worlds fine but when I actually embark, DF crashes and the game has both the vanilla ASCII tiles and Graphics pack tiles visible.

I'm rolling back to 40_19 for now, but was it something I'm doing wrong? I originally transferred my saves using the script in the pack, then tried a fresh install with no saves, all with the same result.
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FrontierProject

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Re: Dwarf Fortress 40_23 Starter Pack r1
« Reply #2067 on: January 06, 2015, 11:41:33 am »

any chance of a mediafire link? I have yet to see a DFFD download go through, they always crash at around 10mb.
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Dirst

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Re: Dwarf Fortress 40_23 Starter Pack r1
« Reply #2068 on: January 06, 2015, 12:17:36 pm »

Awesome work.  Always a good day when the subject on this thread changes.
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Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

fricy

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Re: Dwarf Fortress 40_23 Starter Pack r1
« Reply #2069 on: January 06, 2015, 12:43:31 pm »

Hey, I'm having a problem with the latest update, I can load into DF and create worlds fine but when I actually embark, DF crashes and the game has both the vanilla ASCII tiles and Graphics pack tiles visible.
Confirmed, TWBT is unstable on windows, TWBT_LEGACY works, but looks shitty with the default font.

Temp. solution:
1. Install any graphics.
2. Select Print_mode: TWBT_LEGACY
3. Go to Customization and select curses_square_24x24.png
4. Profit!
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