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Author Topic: PeridexisErrant's DF Starter Pack  (Read 4098275 times)

Bauta

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Re: PeridexisErrant's DF Starter Pack
« Reply #4665 on: December 08, 2017, 08:29:06 am »

Sooo the df hack alpha prerelease is or is not included?
its not
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Iamblichos

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Re: PeridexisErrant's DF Starter Pack
« Reply #4666 on: December 09, 2017, 11:27:38 am »

Is there going to be a new LNP release with the Alpha DFHack, or should I go attempt to figure out how to install it myself?
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I'm new to succession forts in general, yes, but do all forts designed by multiple overseers inevitably degenerate into a body-filled labyrinth of chaos and despair like this? Or is this just a Battlefailed thing?

There isn't much middle ground between killed-by-dragon and never-seen-by-dragon.

Manzeenan

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Re: PeridexisErrant's DF Starter Pack
« Reply #4667 on: December 09, 2017, 11:36:10 am »

Is there going to be a new LNP release with the Alpha DFHack, or should I go attempt to figure out how to install it myself?
I just copied the dfhack folder contents into the dwarf fortress folder in the PE pack replacing files prompted, worked for me
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Iamblichos

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Re: PeridexisErrant's DF Starter Pack
« Reply #4668 on: December 09, 2017, 11:44:20 am »

Is there going to be a new LNP release with the Alpha DFHack, or should I go attempt to figure out how to install it myself?
I just copied the dfhack folder contents into the dwarf fortress folder in the PE pack replacing files prompted, worked for me

Ah cool, thanks!  Never sure how much config such things require  :)
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I'm new to succession forts in general, yes, but do all forts designed by multiple overseers inevitably degenerate into a body-filled labyrinth of chaos and despair like this? Or is this just a Battlefailed thing?

There isn't much middle ground between killed-by-dragon and never-seen-by-dragon.

Manzeenan

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Re: PeridexisErrant's DF Starter Pack
« Reply #4669 on: December 09, 2017, 01:13:09 pm »

Is there going to be a new LNP release with the Alpha DFHack, or should I go attempt to figure out how to install it myself?
I just copied the dfhack folder contents into the dwarf fortress folder in the PE pack replacing files prompted, worked for me

Ah cool, thanks!  Never sure how much config such things require  :)
i mean i only use dfhack for cheating tbh idk much about hotkeys or workflow stuff but most commands work, note that it is still buggy in pre release
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lethosor

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Re: PeridexisErrant's DF Starter Pack
« Reply #4670 on: December 09, 2017, 02:31:11 pm »

Is there going to be a new LNP release with the Alpha DFHack, or should I go attempt to figure out how to install it myself?
I just copied the dfhack folder contents into the dwarf fortress folder in the PE pack replacing files prompted, worked for me

Ah cool, thanks!  Never sure how much config such things require  :)
i mean i only use dfhack for cheating tbh idk much about hotkeys or workflow stuff but most commands work, note that it is still buggy in pre release
How, specifically, is it buggy? Please report any bugs you find! That's the entire reason why we put up pre-releases.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

PhenomTaker

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Re: PeridexisErrant's DF Starter Pack
« Reply #4671 on: December 09, 2017, 09:46:17 pm »

Hello. Not used to compatibility of DF stuff so here is my question:

How likely is it to be able to continue a game that I start now, with the 44.02 alpha1 starter pack and manually included DFHack, with the upcoming pack that includes DFHack. Since TWBT isn't working with Mephs Tileset (which I used before).
So I would want to switch to that, as soon as the new version is available. :)

Can I start my new game now or should I wait for the working starter pack?
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Crocatowa

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Re: PeridexisErrant's DF Starter Pack
« Reply #4672 on: December 10, 2017, 01:31:03 am »

You should be able to start your new game now and migrate the save to the newer pack when the time comes without issue
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lethosor

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Re: PeridexisErrant's DF Starter Pack
« Reply #4673 on: December 10, 2017, 01:39:56 am »

It sounded like you were planning on switching tilesets, which typically isn't possible with existing saves, so keep that in mind.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

PhenomTaker

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Re: PeridexisErrant's DF Starter Pack
« Reply #4674 on: December 10, 2017, 09:14:36 am »

Oh you cannot switch? I thought so because the it asks you if you want to convert the save games too, when you change the tileset. At least thats how I remember it. :D
But good to know, so I have to wait for the new starter pack with working TWBT or play with another one that works without. Thanks :)
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Manzeenan

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Re: PeridexisErrant's DF Starter Pack
« Reply #4675 on: December 10, 2017, 01:35:42 pm »

Is there going to be a new LNP release with the Alpha DFHack, or should I go attempt to figure out how to install it myself?
I just copied the dfhack folder contents into the dwarf fortress folder in the PE pack replacing files prompted, worked for me

Ah cool, thanks!  Never sure how much config such things require  :)
i mean i only use dfhack for cheating tbh idk much about hotkeys or workflow stuff but most commands work, note that it is still buggy in pre release
How, specifically, is it buggy? Please report any bugs you find! That's the entire reason why we put up pre-releases.
Already put the one up about redundant "dwarf stuck in tree" notification  ;D is there a better way to find out bugs or the cause of crashes? (only had one crash so far)
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Pvt. Pirate

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Re: PeridexisErrant's DF Starter Pack
« Reply #4676 on: December 11, 2017, 12:12:51 am »

Oh you cannot switch? I thought so because the it asks you if you want to convert the save games too, when you change the tileset. At least thats how I remember it. :D
But good to know, so I have to wait for the new starter pack with working TWBT or play with another one that works without. Thanks :)
in no version ever has this feature been working for me.
it always resulted in crashes or just broken savegames with atleast broken visuals.
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PeridexisErrant

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Re: PeridexisErrant's DF Starter Pack
« Reply #4677 on: December 11, 2017, 04:36:16 am »

The Starter Pack has updated to 0.44.02-r04!
You can get alpha versions of the starter pack here.

Now with DFHack!  You therefore also get a host of graphical upgrades, from all the visualisers that depend on DFHack to the in-game enhancements of TwbT.  Enjoy the view, while you strike the earth!

0.44.02-r04
 - added DFHack 0.44.02-alpha1
 - added TwbT again (requires DFHack), v6.23
 - updated Obsidian, Phoebus, Spacefox, Mayday, Ironhand graphics
 - added Gemset graphics again (requires DFHack)

SHA256:  16f8056a5f6dc28f48e61137167b0a75e574d3e847b9a5e9be5c57e180783c3f

If you want to say thanks, check out Toady's Patreon, or even mine!  ;D

Spoiler: Full contents (click to show/hide)
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I maintain the DF Starter Pack - over a million downloads and still counting!
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clinodev

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Re: PeridexisErrant's DF Starter Pack
« Reply #4678 on: December 11, 2017, 01:15:15 pm »

Yea! Thanks as always for putting this all together for us!

A couple of questions/comments:

This is the first time I've ever gotten the "Import from Previous Install" function to work, I think, because I've always targeted the Starter Pack folder wrapper folder containing LNP and Dwarf Fortress itself, watched it fail, and thought, "Oh well," and did the copies manually. I wonder if the script could be more clever, or the instructions more verbose? Making the players (like me,) smarter is probably beyond the scope of the project, alas.

Now that it worked for me, I note that the data/init folder isn't copied over, which contains a lot of fun and fiddly bits to change, like embark profiles (dear to my heart,) custom announcements, and world gen templates. I concede in advance that Toady could change something in there, and that automatically copying them blind without some quick tested might be unwise, but I suspect the value of copying them outweighs the potential value in not. The dfhack.init and dfhack_PeridexisErrant.init files might fall into this category as well.

Finally (and this one I actually find perplexing,) PyLNP doesn't seem to copy its own preferences from the previous pack automatically (I had the previous PyLNP app open at the time, so this was perhaps user error.) I think I change about half the stock settings each time, lol, and suddenly no liquid depths or seasonal save can be a surprise, along with the occasional pure madness of pet entombing. The functionality is right there to save and reload parameters (I assume that's what those file menu options refer to.)

Once again, thanks for managing all this, and please know I mean the above as suggestions rather than criticism!
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Manzeenan

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Re: PeridexisErrant's DF Starter Pack
« Reply #4679 on: December 11, 2017, 04:44:30 pm »

thanks peridexis  :)
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