Soo..this has been out on Steam this month. I almost-immediately bought it and had a ton of fun. Anyone else playing?
The only problem right now is that the game is rather unstable. I played it rather decently up until middle-late game, then the crashes and corruption came. I had to do a bit of surgical butchering on my save so I wouldn't lose progress, but eh.
It's too early for most people, but the potential is high considering it also has multiplayer. It's main influences are Freelancer, X and StarMade, which obviously made me insta-buy it.
Some quests are weird for today standards, with some of them relying completely on RNG.. Which means I've lost two hours trying to find a certain NPC with no success. However, some of them requires a little thinking from your part, and it was amazing the feeling that a [action/rpg/sim] game was asking me to use my brain. Even with the current issues, it was definitely a nice and interesting experience.
But I guess the story part is low priority and not 100% complete, though. And I didn't finish the game yet..since the RNG, crashes and other issues have destroyed my play time.
On other note, weird enough, there's still no background simulation as you'd see in this type of game (meaning the universe will still live even when you're not present). As soon as you leave a sector, stuff freeze in place.
And with the way the game works..I'm not sure how to dev will address this. Differently from X, Freelancer, and other games like Space Rangers, the universe is procgenned on-demand as you jump into sectors. So I'm not sure how he'll handle that and with all its implications.
Anyways, it's a fun game. Once the background simulation is in place, and once we can order our ships to trade (they can already mine, guard, escort..), we'll pretty much have a multiplayer X.