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Author Topic: How to fix sober vampires?  (Read 5865 times)

Brilliand

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Re: How to fix sober vampires?
« Reply #15 on: July 16, 2013, 02:38:06 am »

I think I heard of a fix where meph made dwarf blood alcoholic... Look at masterwork

Look two posts above you. :P
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The blood of our enemies is but a symbol.  The true domain of Armok is magma - mountain's blood.

Godlysockpuppet

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Re: How to fix sober vampires?
« Reply #16 on: July 16, 2013, 02:55:16 am »

I think I heard of a fix where meph made dwarf blood alcoholic... Look at masterwork

Look two posts above you. :P
Hurr durr durr feel free to smack me with an oar :P haha
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ZzarkLinux

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Re: How to fix sober vampires?
« Reply #17 on: July 16, 2013, 06:44:33 pm »

I did a grep search and the masterwork code is:
Code: [Select]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[SYNDROME]
[SYN_AFFECTED_CREATURE:DWARF:ALL]
[SYN_INGESTED]
[CE_REMOVE_TAG:NO_DRINK:START:0]
[BLOOD:CREATURE_MAT:DWARF:BLOOD:LIQUID]
which is a little different than all the tags mentioned earlier.

I guess that either the END tag is broken, or that 40,000 / 11,400 is too short of a duration for McVamp to get thirsty (except on scorching maps).

EDIT: The 40000 number was too low. I used 70000 and it work fine (as of v34.11)
« Last Edit: January 01, 2014, 07:19:18 pm by ZzarkLinux »
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