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Author Topic: No Dwarf is Above the Law... apparently  (Read 1794 times)

Urist McDwarfFortress

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No Dwarf is Above the Law... apparently
« on: June 04, 2013, 03:22:56 pm »

Spoiler (click to show/hide)

Yep. My Duke just convicted my King of violating his production order. Dwarven "Justice" at work!
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Sorry, for a moment there I forgot we were all psychopaths.
Someone who has random urges to make mog juice isn't exactly going to care about the cost effectiveness of obtaining it.

Girlinhat

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Re: No Dwarf is Above the Law... apparently
« Reply #1 on: June 04, 2013, 03:29:23 pm »

If your mayor is the only dwarf with glassworking skill, mandates glass items, and the mandate fails, the mayor will sentence himself to a beating because "the glassworker failed to comply".

Sergarr

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Re: No Dwarf is Above the Law... apparently
« Reply #2 on: June 04, 2013, 04:02:04 pm »

It's a split personality thing.
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._.

Urist McDwarfFortress

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Re: No Dwarf is Above the Law... apparently
« Reply #3 on: June 04, 2013, 04:14:56 pm »

If your mayor is the only dwarf with glassworking skill, mandates glass items, and the mandate fails, the mayor will sentence himself to a beating because "the glassworker failed to comply".
Ha ha! Thats great! Dwarves, you so crazy!
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Sorry, for a moment there I forgot we were all psychopaths.
Someone who has random urges to make mog juice isn't exactly going to care about the cost effectiveness of obtaining it.

Solon64

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Re: No Dwarf is Above the Law... apparently
« Reply #4 on: June 04, 2013, 05:03:47 pm »

I don't think they'll actually carry out the sentence though, since they've still got the immune to justice tag.

If they do, then there is no point to that tag. Or its a bug. Or its VIVA LA REVOLUCION!
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PS: Seriously, you must have, like, super-getting-lost skills. You could go missing in a straight corridor and impale yourself on flat ground if I don't tell you where to go.

hiroshi42

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Re: No Dwarf is Above the Law... apparently
« Reply #5 on: June 04, 2013, 05:27:37 pm »

If your mayor is the only dwarf with glassworking skill, mandates glass items, and the mandate fails, the mayor will sentence himself to a beating because "the glassworker failed to comply".

This is...glorious.  The perfect way to deal with nobles, just make sure they are the only craftdwarf who will be held accountable.

Hmmm... Actually, how are dwarves chosen for punishment?  Is it a selection of dwarves with skill or just with the labor activated?
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whitecold

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Re: No Dwarf is Above the Law... apparently
« Reply #6 on: June 05, 2013, 02:38:07 am »

I'm afraid it depends on the skills, as in my fortress my nobles like to convict my soldiers, which have all their labors turned off.
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laularukyrumo

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Re: No Dwarf is Above the Law... apparently
« Reply #7 on: June 05, 2013, 04:10:44 am »

This is pertinent to Toady's interests. I believe this means a few tags don't work properly... such as immunity to crime, and you would expect the menial work exemption to absolve them of responsibility anyway--you physically CAN'T have them create anything.
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Larix

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Re: No Dwarf is Above the Law... apparently
« Reply #8 on: June 05, 2013, 04:50:55 am »

Except in the current version, the menial work exemption is also broken. Nobles will do anything from hauling to dragging animals around to military training to smithing the copper picks they themselves mandated, as long as the proper labours are enabled.
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Ace_Warbringer

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Re: No Dwarf is Above the Law... apparently
« Reply #9 on: June 05, 2013, 06:13:30 am »

I can attest to this one, as my current nobles all have jobs, and are often the subject of they're own mandates.
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Though maybe that's the issue. The concept is just too simple for the dwarven mind to grasp!

Mr S

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Re: No Dwarf is Above the Law... apparently
« Reply #10 on: June 05, 2013, 07:48:06 am »

So true.  I like to make my nobles into Foodies; cooks and brewers.  I figure they're just sitting around eating, drinking and socializing anyway.  They may as well have Foodie "hobbies".
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Urist McDwarfFortress

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Re: No Dwarf is Above the Law... apparently
« Reply #11 on: June 05, 2013, 12:37:30 pm »

My king is one of the fort's top engravers. He helped decorate his own throne room and bedroom.
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Sorry, for a moment there I forgot we were all psychopaths.
Someone who has random urges to make mog juice isn't exactly going to care about the cost effectiveness of obtaining it.

wierd

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Re: No Dwarf is Above the Law... apparently
« Reply #12 on: June 05, 2013, 03:12:33 pm »

If you want something done right, do it yourself?

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katwithk

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Re: No Dwarf is Above the Law... apparently
« Reply #13 on: June 05, 2013, 03:28:12 pm »

"urist mcjenkins, schedule me an ass beating at 4 o'clock for not making the glass I mandated myself to make"
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MasterShizzle

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Re: No Dwarf is Above the Law... apparently
« Reply #14 on: June 05, 2013, 03:33:02 pm »

The best one I had was a dwarf found drained of blood in the bedroom complex. There was a crime reported, a witness, and an accused murderer. I thought it was an easy find on the vampire: I looked at his thoughts screen and saw this:

Spoiler (click to show/hide)

The long list of memberships gave it away, and he had an enormous extended family, none of which were present at the fort. Okay, so he's a vamp. I lock him into a tiny room and make him bookkeeper-for-eternity.

Then I looked at the justice screen and saw that I had gotten the names mixed up, and I had locked up the accuser instead of the accused by mistake. Turns out to have been a happy accident, since when I found the dwarf accused of murder, her thoughts screen looked like this:

Spoiler (click to show/hide)

...so I locked her into a tiny room and made her manager-for-eternity. Two vampires in the same fort, and either one of them witnessed the other one draining a victim, or one of them drained a victim and tried to pin it on the only other vampire around. I still don't know which one of them actually did it.
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