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Author Topic: Customizable disease mod for contagious, non-communicable and epidemics. Reuse!  (Read 28499 times)

thistleknot

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sorry to be mucking up this thread...

but I thought I had things working with this file, but apparently I don't

errors


file

any help?


yeah, I don't get it.

i've been working on this for days.

I thought I had it.

So I did a simple test, I tried copying disease_influenza as such

with the same errors



I also tried this



with the same errors as posted up top.

Please help me...

update:
what's interesting is I can call disease_influenza twice as a ce_can_do_interaction

but if I try to copy that to disease_influenza2 and copy the interaction:disease_interaction to a _interaction2... I get the error again


looks like i learned a valuable lesson about modding saved raws.

I guess the game freaks out when you introduce new interactions as the objects are not derived in the save folder.

derp
« Last Edit: November 30, 2013, 12:22:33 am by thistleknot »
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Putnam

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Yeah, adding things should always be done in a new world.

thistleknot

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btw, as I finished all my modding questions here, I've moved my discussion to this post (and all relevant updates, which includes some neat tricks to lower chances of catching a disease from a sick dwarf)

http://www.bay12forums.com/smf/index.php?topic=133312.msg4800057#msg4800057

Asin

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Sorry for necroing, but could someone make this compatible with 43.05?

Hugo_The_Dwarf

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    • Regeneration: Forced Evolution

Most cases if you downloaded it, it's probably interactions. And some maybe custom castes to contain it. It should already be compatible
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