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Author Topic: (IRtD) Roll to Die/Revive/Dwarf/Derail. The End of Gia.  (Read 580921 times)

Xantalos

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Re: (Illustrated) Roll to Revive
« Reply #435 on: July 19, 2013, 11:57:42 pm »

Spawn as a colossal fire snake that is the mantle.
That has fire and earth magic.
First sphere fire.

I will repeat this until I get spawned. The universe will end before I stop trying.
DON'T STOP! POOOSTING!
I WILL NOT STOP POSTING
I'LL EVEN PRINT THIS AND PUT IT ON
STREETLIGHTS
PEOPLE
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

BFEL

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Re: (Illustrated) Roll to Revive
« Reply #436 on: July 20, 2013, 09:44:42 am »

OK SERIOUSLY THIS TIME, MAKE MY GODSDAMNED VAMPIRIC POWER ARMOR ALREADY. I INVESTED ALOT OF ROLLS AND HUMOR INTO THIS "ANCIENT POWER" THING, AND I WANT A PAYOFF :P
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

Aseaheru

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Re: (Illustrated) Roll to Revive
« Reply #437 on: July 20, 2013, 10:05:17 am »

Build a mechanics workshop and make three mechanisms.
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squidgen

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Re: (Illustrated) Roll to Revive
« Reply #438 on: July 20, 2013, 03:47:18 pm »

Start building a mushroom farm and a still. We need some beer to work faster!
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Aseaheru

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Re: (Illustrated) Roll to Revive
« Reply #439 on: July 20, 2013, 05:36:28 pm »

We got the farm. Nothings grown yet for the brewing.
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mastahcheese

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Re: (Illustrated) Roll to Dwarf
« Reply #440 on: July 20, 2013, 08:53:41 pm »

WELL, I'm going to wait a bit longer before updating, so I'm going to just put down some of my thoughts.

But first, a question or two...

Who can tell me who this guy is?
Spoiler (click to show/hide)

And also, who can tell me how many dice are rolled whenever you guys dig into uncovered areas?

Props to whoever can get them right, if you can.

So how are you guys liking the game so far? I like to ask this question a bit because I want to make sure it's fun for everybody. I'm trying to make sure that this world doesn't end up becoming the over-magicked world that my other games were, where even secretaries knew magic, but I still want there to be some, otherwise there wouldn't be wizards with the powers to create wonders and accelerate time.
Pretty soon I might introduce some other races, some more standard ones, for people to play with. I like how this is only one game but seems to have multiple viewpoints within it. What's everyone's opinion on that?
If I do add them in, they will probably start on the other side of the world and work as sort of a turn-based tactical game, like civilization, but far simpler.

In other news...

Spawn as a colossal fire snake that is the mantle.
That has fire and earth magic.
First sphere fire.

I will repeat this until I get spawned. The universe will end before I stop trying.
DON'T STOP! POOOSTING!
I WILL NOT STOP POSTING
I'LL EVEN PRINT THIS AND PUT IT ON
STREETLIGHTS
PEOPLE
You're insane.

OK SERIOUSLY THIS TIME, MAKE MY GODSDAMNED VAMPIRIC POWER ARMOR ALREADY. I INVESTED ALOT OF ROLLS AND HUMOR INTO THIS "ANCIENT POWER" THING, AND I WANT A PAYOFF :P
You're also insane, but at least you make good points.

We got the farm. Nothings grown yet for the brewing.
That's because nobody is working it.



Next time, I'll give some backstory on the dragons of the world, I'll probably wait until Dansmithers reaches the Mountainhome, though, so I don't spoil it.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

kj1225

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Re: (Illustrated) Roll to Dwarf
« Reply #441 on: July 20, 2013, 08:57:00 pm »

1. The story teller.
2. I'd say three.
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mastahcheese

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Re: (Illustrated) Roll to Dwarf
« Reply #442 on: July 20, 2013, 09:09:43 pm »

1. The story teller.
2. I'd say three.
You're wrong on both accounts.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Aseaheru

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Re: (Illustrated) Roll to Dwarf
« Reply #443 on: July 20, 2013, 09:10:42 pm »

More the deeper we go?
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Remuthra

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Re: (Illustrated) Roll to Dwarf
« Reply #444 on: July 20, 2013, 09:11:08 pm »

1. You.
2. One for each rock type available to be encountered at that height, plus one for caverns.

mastahcheese

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Re: (Illustrated) Roll to Dwarf
« Reply #445 on: July 20, 2013, 09:11:42 pm »

More the deeper we go?
1. You.
2. One for each rock type available to be encountered at that height, plus one for caverns.
Nope to all.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Aseaheru

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Re: (Illustrated) Roll to Dwarf
« Reply #446 on: July 20, 2013, 09:13:24 pm »

I actually like my response. May run a game with it..,.
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mastahcheese

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Re: (Illustrated) Roll to Dwarf
« Reply #447 on: July 20, 2013, 09:17:38 pm »

I actually like my response. May run a game with it..,.
It does sound pretty awesome.

If you do make a game, send me a PM.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Aseaheru

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Re: (Illustrated) Roll to Dwarf
« Reply #448 on: July 20, 2013, 09:20:09 pm »

I probably dont have the guts. I keep thinking things that seem good, but then I lack the guts for doing it.
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Powder Miner

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Re: (Illustrated) Roll to Dwarf
« Reply #449 on: July 20, 2013, 09:21:58 pm »

MINE FOR ORES!
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