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Author Topic: (IRtD) Roll to Die/Revive/Dwarf/Derail. The End of Gia.  (Read 583470 times)

Scionox

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Re: (Illustrated) Roll to Die
« Reply #60 on: June 17, 2013, 04:54:05 am »

Spawn as a dragon. Set everyone aflame with a fire breath.
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Rawr

killerhellhound

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Re: (Illustrated) Roll to Die
« Reply #61 on: June 17, 2013, 06:23:15 am »

spawn as a red solidger protect our physical god (shoot anyone that points a gun at him)
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My Sig
Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

Furtuka

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Re: (Illustrated) Roll to Die
« Reply #62 on: June 17, 2013, 06:27:37 am »

Bludgeon Red team members
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It's FEF, not FEOF

scapheap

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Re: (Illustrated) Roll to Die
« Reply #63 on: June 17, 2013, 06:42:11 am »

Walk out of the fireball unharmed(apart from the gun blowing up.)
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

kj1225

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Re: (Illustrated) Roll to Die
« Reply #64 on: June 17, 2013, 07:04:31 am »

Finger gun pew pew Xantalos' corpse and ascend to heaven granting everyone rocket launchers.
« Last Edit: June 17, 2013, 08:04:09 am by kj1225 »
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killerhellhound

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Re: (Illustrated) Roll to Die
« Reply #65 on: June 17, 2013, 07:54:51 am »

Ascend to heaven granting everyone rocket launchers.
Hail the great example of RED power and superiority
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My Sig
Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

Dansmithers

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Re: (Illustrated) Roll to Die
« Reply #66 on: June 17, 2013, 10:38:51 am »

"Need a dispenser here!"
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Siggy Siggy Hole!

Well, let's say you're going away from Earth on huge spaceship and suddenly shit goes wrong and you have Super Mutants. Social Experiments prepared them for this.

Nicholas1024

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Re: (Illustrated) Roll to Die
« Reply #67 on: June 17, 2013, 10:54:10 am »

Now blow up the other enemy team.
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Ddynamo

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Re: (Illustrated) Roll to Die
« Reply #68 on: June 17, 2013, 12:43:55 pm »

Blue
Call In airstrike against all enemies while burying self into ground to hide
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mastahcheese

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Re: (Illustrated) Roll to Die
« Reply #69 on: June 17, 2013, 12:54:56 pm »

Get back up
Summon Kratos

(1) You stay down!

Spawn in like an awesome futuristic soldier, which is to say, fly in a set of jet-pack power armor.
Also spawn as a member of the blue team. Because blue looks nicer.
(4) You fly in with your jetpack! And nothing else!

Red!
(1) You have a jumpsuit! And you spawned on the wrong side of the battle!

Spawn as a dragon. Set everyone aflame with a fire breath.
(4) Well at least you have a grenade. Too bad you didn't specify a team.

spawn as a red solidger protect our physical god (shoot anyone that points a gun at him)
(4) You have a grenade to protect your god!

Bludgeon Red team members
(6) You beat a man to death with your friend's body!

Walk out of the fireball unharmed(apart from the gun blowing up.)
(1) Nice try though.

Finger gun pew pew Xantalos' corpse and ascend to heaven granting everyone rocket launchers.
(4+5=9) You annihilate the area! And summon rocket launchers!


"Need a dispenser here!"
You pick up a summoned rocket launcher!

Now blow up the other enemy team.
(5) You do so!

Blue
Call In airstrike against all enemies while burying self into ground to hide

(1) You spawn inside of an explosion!

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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

kj1225

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Re: (Illustrated) Roll to Die
« Reply #70 on: June 17, 2013, 12:57:42 pm »

Expand the game map so we aren't so cramped.
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mastahcheese

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Re: (Illustrated) Roll to Die
« Reply #71 on: June 17, 2013, 12:59:57 pm »

Expand the game map so we aren't so cramped.
But that's part of the chaos!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

SomeStupidGuy

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Re: (Illustrated) Roll to Die
« Reply #72 on: June 17, 2013, 01:02:13 pm »

Grab a launcher of rockets, fly far above the battle and launch rockets down below.
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Your favorite pinko progressive nerd-gal. Probably.

kj1225

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Re: (Illustrated) Roll to Die
« Reply #73 on: June 17, 2013, 01:03:36 pm »

Change the game map to something with lots of color.
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Furtuka

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Re: (Illustrated) Roll to Die
« Reply #74 on: June 17, 2013, 01:05:15 pm »

Kill someone
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It's FEF, not FEOF
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