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How many want to keep this up in the next release?

Me
- 16 (22.9%)
Me!
- 54 (77.1%)

Total Members Voted: 69


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Author Topic: DF from scratch: The entirely player-made universe succession.  (Read 492967 times)

Dorsidwarf

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2325 on: September 21, 2013, 04:03:16 pm »

Oh god, Putnam.


That is evil.
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Halfling

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2326 on: September 21, 2013, 04:19:27 pm »

That's very cool.

   [ITEMCORPSE:PLANT:NONE:LOCAL_CREATURE_MAT:STRUCTURE]

What does this line do in practice? Will it leave an edible "creeping grass growth plant" when killed?

Putnam

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2327 on: September 21, 2013, 04:20:49 pm »

It'll just be "creeping grass growth", which can be eaten.

Gnorm

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2328 on: September 21, 2013, 05:49:38 pm »

I've run into several problems with my new race. Most notably:
1. In adventurer mode, despite them being [INTELLIGENT], they automatically lose their skills as soon as the game begins.
2. Despite being allowed certain weapons in their entity file, they will only ever spawn with lances.

Here are the raws for reference:

Creature:
Spoiler (click to show/hide)

Entity:
Spoiler (click to show/hide)

Items:
Spoiler (click to show/hide)
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And we were this close to yet another victim of Gnorm, the Overseer Killer.

StLeibowitz

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2329 on: September 21, 2013, 06:03:30 pm »

@Xieg: You got two queens in one immigration wave? What?

And then as I read further and saw you got an Oculentibus I chuckled. You'll probably need the both of them to repopulate if that gets loose(r than it already is). :)
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Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.

Xieg

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2330 on: September 21, 2013, 06:28:25 pm »

@Halfling - That's fine.  Wouldn't dream of stepping ahead of the queue.

@StLeibowitz - Yeah two queens.  I thought it odd, but once they start breeding I can do stupid things and not worry too much about population.  And that Oculentibus already has a small statue garden surrounding it from people getting too close.  Have to keep an eye on it and forbid statues as they pop into existence.
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2331 on: September 21, 2013, 07:04:13 pm »

@Putnam 5000:10000 population? Damn, they'll push out everything else there. People will encounter mostly them and not much else, and the swamps are fairly diverse. Right now pretty much everything is 300:3000.
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Putnam

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2332 on: September 21, 2013, 07:04:29 pm »

k

WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2333 on: September 21, 2013, 07:10:42 pm »

That said, I like the idea. And they shouldn't be too hard to kill, since they can bleed, which makes them more interesting than just another indestructible demon.

The whole moss thing started because we began with just one grass, a generic "moss" that covered everywhere, cavern and surface. Now we have long fields of "Tall grass" and "Tall dry grass", with some nifty "snow fern", so it's not as if moss has filled entirely the grass niche in this world, but some kind of all-devouring swamp grass intelligence is awesome.
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Aseaheru

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2334 on: September 21, 2013, 07:32:12 pm »

What way do sises go? Like, if I wanted to make a creature a bit smaller than a halfling or a gnome how big would it be?
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2335 on: September 21, 2013, 07:39:31 pm »

It's by volume, in cm3. For reference, human size is approximately 70,000 cm3, and halfings are about half that. Token is [BODY_SIZE:year:month:day:SIZE]
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

StLeibowitz

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2336 on: September 21, 2013, 07:41:16 pm »

Best bet would be to check the raw of the creature you want to emulate and see what it has for the body size token, then work from there. They vary greatly; halflings are really small, golden (goldan?) Mamaphints are rather large, Giant Sea Scorpions even bigger (I think); there's a great deal of diversity.
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Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.

Aseaheru

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2337 on: September 21, 2013, 07:42:22 pm »

Ah, allright. I think I am just going with about gnome sised.

and speeking of witch, have a creature file.
Code: [Select]
Little Ones

[OBJECT:CREATURE]

[CREATURE:LITTLE ONE]
[NAME:little one:little ones:littles]
[CASTE_NAME:little one:little ones:littles]
[DESCRIPTION: A race of verry small, harry mountan men. They pefer not to fight, but will if provoked. The live in small dougouts doug into the hillside or halfway berried into the chost lines and are only found in cold reagons.]
[CREATURE_TITLE: '*'][COLOR:152:118:84]
[CREATURE_SOLDIER_TILE:'#']
[INTELLIGENT]
[POPULATION_NUMBER:125:500]
[FREQUENCY: 40]
[UBIQITOUS]
[CLUSTER_NUMBER:1:50]
[BIOME:MOUNTAN:TUNDRA:TAIGA]
[UNDERGROUND_DEPTH:1:4]
[BENGIN]
[CANOPENDOORS]
[BODY:CORE_HLG:BACK_LEGS_HLG:ARMS_HLG:EXTERNAL_EARS_HLG:TEETH_HLG]
[BODY_DETAIL_PLAN:CORE_MATERIALS_HLG]
[BODY_DETAIL_PLAN:CORE_TISSUES_HLG]
[BODY_DETAIL_PLAN:TEETH_HLG]
[BODY_DETAIL_PLAN:CORE_LAYERS_HLG]
[BODY_DETAIL_PLAN:BACK_LEGS_LAYERS_HLG]
[BODY_DETAIL_PLAN:ARMS_LAYERS_HLG]
[BODY_DETAIL_PLAN:EXTERNAL_EARS_LAYERS_HLG]
[BODY_DETAIL_PLAN:HAIR_HLG]
[BODY_DETAIL_PLAN:HAIR_ON_HEAD_HLG]
[BODYGLOSS:TWOLEGS_HLG]
[TENDONS:LOCAL_CREATURE_MAT:TENDON:400]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[LIGAMENTS:LOCAL_CREATURE_MAT:TENDON:400]
[APPLY_CREATURE_VARIATION:PUNCH_HLG]
[APPLY_CREATURE_VARIATION:KICK_HLG]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_HEAD_HAIR_HLG]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_EYE_COLOR_HLG]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_SKIN_COLOR_HLG]
[HAS_NERVES]
[CREATURE_CLASS:HUMANOID]
[CREATURE_CLASS:MAMMAL]
[CREATURE_CLASS:VERTEBRATE]
[BODY_SIZE:15000]
[BODY_SIZE:0:0:1500]
[BODY_SIZE:1:168:7500]
[BODY_SIZE:20:0:15000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:175:230]
[BABY:1]
[GENERAL_BABY_NAME:tiny one:teeny ones:teenies]
[BABY_NAME:tiny one:teeny ones:teenies]
[CHILD:14]
[GENERAL_CHILD_NAME:small one:small ones:smalls]
[CAVE_ADAPT]
[DIURNAL]
[PROFESSION_NAME:CROSSBOWMAN:sling one:sling ones]
[PROFESSION_NAME:MASTER_CROSSBOWMAN:sling master:sling masters]
[PROFESSION_NAME:SPEARMAN:staff one:staff ones]
[PROFESSION_NAME:MASTER_SPEARMAN:staff master:staff masters]
[PROFESSION_NAME:WRESTLER:brawler:brawlers]
[PROFESSION_NAME:MASTER_WRESTLER:master brawler:master brawlers]
[SWIMS_LEARNED][SWIM_SPEED:2000]
[MANNERISM__POSTURE]
[EQUIPS]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[CASTE:FEMALE]
[FEMALE]
[MULTIPLE_LITTER_RARE]
[CASTE:MALE]
[MALE]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_BEARD_COLOR_LITTLE]
[BODY_DETAIL_PLAN:BEARD_LITTLE]
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2338 on: September 21, 2013, 07:48:40 pm »

I lost my story update, as it was being typed before the move and I didn't think the browser would get closed.

Wow, those gnomes are tiny. I like that they're nomadic and simple but still have firearms.

Interestingly enough, there is an IRL tribal people who use firearms as traditional weapons, since the 1400's. Arquebuses, made from things they get from hunting and scavenging (bambo, lashed together with various fibers). They keep eagles for hunting and use their guano + plant starch to make the powder (more like a gel), and use stone balls for ammunition.

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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Aseaheru

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2339 on: September 21, 2013, 07:54:22 pm »

That looks wonderous.

I got an entity thing for my people now... want it?
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