Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

How many want to keep this up in the next release?

Me
- 16 (22.9%)
Me!
- 54 (77.1%)

Total Members Voted: 69


Pages: 1 ... 255 256 [257] 258 259 ... 261

Author Topic: DF from scratch: The entirely player-made universe succession.  (Read 485871 times)

darkpaladin109

  • Bay Watcher
  • has no intention of returning here
    • View Profile
Re: DF from scratch: The entirely player-made universe succession.
« Reply #3840 on: May 03, 2014, 02:07:26 pm »

Yeah, that sounds pretty good. Since I have some modding experience now, I might make something for this at some future point.
Logged

StLeibowitz

  • Bay Watcher
  • [NOT_CENTAUR]
    • View Profile
Re: DF from scratch: The entirely player-made universe succession.
« Reply #3841 on: May 03, 2014, 05:06:36 pm »

Alright, so the Shoutwiki one seems to have the most pages on it, but most of them are placeholders.In terms of layout, DFFS wiki (link 3) looks better to me. I'd sorta like a second opinion before striking the links from the OP.

The content on the Shoutwiki is easily transferred over to the other two, should one of those be chosen.
Logged
Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.

FallenAngel

  • Bay Watcher
  • !!x(oᴥo)x!!
    • View Profile
Re: DF from scratch: The entirely player-made universe succession.
« Reply #3842 on: May 03, 2014, 05:50:06 pm »

This sounds really awesome.
As a Skilled Modder myself, I'd like a turn in either this one or the DF2014 one when it comes out.
In the meantime, how exactly do I contribute? I have a race that relies on five new additions and two previous files for its functionality. Since the whole thing was slapped together when I was only Adequate, I had based stuff off of existing things (their entity file, for starters, is a heavily altered version of the one used by Dwarves. Completely different ethics, spheres, items they can make, but almost identical nobles, mostly out of pure confusion. My entire edit was renaming the Chief Medical Dwarf the Chief Medical Angel. Besides that, nada.
The summary of my additions to the raws are:
The creature itself (based on Humans but with 6 arms)
Their entity files (based off of Dwarves with major modifications)
A new sword (made from scratch)
A new "crossbow" (made from scratch)
The new "crossbow"s ammo (altered from the Blowdart)

"Crossbow" is in quotes since it's actually a pistol.
That is my newest addition from a few weeks back when I got really bored.
brb downloading raws and chucking into fresh Dwarf Fortress to see what inane creatures have been invented and how quickly I can paste them into my raws

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: DF from scratch: The entirely player-made universe succession.
« Reply #3843 on: May 03, 2014, 06:00:17 pm »

If any of the creature/entity raws are based on vanilla ones, they probably refer to vanilla templates (materials, tissues, etc.) You'd be better of starting from halflings and increasing the size, then adding the extra arms. We already have angels, in the form of "Daemonic Cherubim,"  but the weapons would probably work.
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

PDF urist master

  • Bay Watcher
  • Born from cold iron
    • View Profile
Re: DF from scratch: The entirely player-made universe succession.
« Reply #3844 on: May 03, 2014, 07:49:30 pm »

can the meteorite spiders I made be added?
Logged
We are not evil by choice, but evil by necessity.

StLeibowitz

  • Bay Watcher
  • [NOT_CENTAUR]
    • View Profile
Re: DF from scratch: The entirely player-made universe succession.
« Reply #3845 on: May 03, 2014, 08:35:14 pm »

If you can adapt them to the templates we've got, or add in your own custom ones (no cheating by copying vanilla's :P ) then sure. More giant arthropods are always welcome :D
Logged
Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.

FallenAngel

  • Bay Watcher
  • !!x(oᴥo)x!!
    • View Profile
Re: DF from scratch: The entirely player-made universe succession.
« Reply #3846 on: May 03, 2014, 10:23:00 pm »

I could totally make new versions of the vanilla things they're based off of. Do you want the raws for the weapons and the ammo? They rely only on either each other or the most basic framework of DF itself, which is what you guys are building the universe out of.
And the 6-armed humanoids are some horrific fusion of mammal and spider. My current theory is that they're what happens when Armok gets drunk on too much Dwarven Beer and he is half-blind due to that.

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: DF from scratch: The entirely player-made universe succession.
« Reply #3847 on: May 04, 2014, 01:01:56 am »

We don't want to just recreate vanilla, though. For the most part we want new and unique stuff. Even our elves are actually drones carefully amalgamated from carrion by sentient trees.
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Urdothor

  • Bay Watcher
    • View Profile
Re: DF from scratch: The entirely player-made universe succession.
« Reply #3848 on: May 04, 2014, 01:38:43 am »

Those bloody elves give me nightmares.
Logged

Lord_lemonpie

  • Bay Watcher
  • disco-froggin' since 2013
    • View Profile
Re: DF from scratch: The entirely player-made universe succession.
« Reply #3849 on: May 04, 2014, 11:40:49 am »

We have to post the raws we made now, right?
I hope I understood it right, because a whole lot of raws are coming now.

Spoiler: creatures (click to show/hide)
Spoiler: plants (click to show/hide)
All of this should work fine, please tell me if there are any bugs I didn't notice.

Edit: I also posted coprolite raws here
« Last Edit: May 04, 2014, 02:55:05 pm by Lord_lemonpie »
Logged

StLeibowitz

  • Bay Watcher
  • [NOT_CENTAUR]
    • View Profile
Re: DF from scratch: The entirely player-made universe succession.
« Reply #3850 on: May 04, 2014, 12:22:20 pm »

Well, the animals seem to work, at least - no time to test the plants - so good work! As part of DFFS, we add a tag onto the end of our creature names - ie, for my water striders, their creature token isn't CREATURE:WATER_STRIDER, but CREATURE:WATER_STRIDER_STL. Would _LLP be acceptable for you when we compile the next update?

EDIT: Okay, picking through some of the older pages (c. page 80) to see if we missed anything in the chaos of those early days.

From Gnorm (unsure if included):
Code: [Select]
creature_wheeler_fanciful

[OBJECT:CREATURE]

[CREATURE:WHEELER]
[NAME:wheeler:wheelers:wheelish]
[CREATURE_TILE:'w'][COLOR:86:163:205]
[FANCIFUL]
[DOES_NOT_EXIST]
[PREFSTRING:squeaky wheels]
[ALL_ACTIVE]

My personal megabeast that never seems to have gotten in:
Spoiler (click to show/hide)
« Last Edit: May 04, 2014, 12:35:02 pm by StLeibowitz »
Logged
Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.

Lord_lemonpie

  • Bay Watcher
  • disco-froggin' since 2013
    • View Profile
Re: DF from scratch: The entirely player-made universe succession.
« Reply #3851 on: May 04, 2014, 02:35:50 pm »

Would _LLP be acceptable for you when we compile the next update?
Sure, ain't got no problems with that
Logged

BlackFlyme

  • Bay Watcher
  • BlackFlyme cancels Work: Interrupted by bird.
    • View Profile
Re: DF from scratch: The entirely player-made universe succession.
« Reply #3852 on: May 04, 2014, 02:41:28 pm »

Just a few things I noticed with those plants.

The seeds of all three plants are missing a closing bracket for their material value tags. They all have [MATERIAL_VALUE:4

Bloodmint apparently grows in [FALL], which is not an acceptable token.

The turnips are found in subterranean caverns, but are lacking an [UNDERGROUND_DEPTH:#:#] to tell them which cavern to grow in.

Other than that, they seem to be fine.
Logged

Gnorm

  • Bay Watcher
    • View Profile
Re: DF from scratch: The entirely player-made universe succession.
« Reply #3853 on: May 04, 2014, 08:49:42 pm »

Yes! I see actual activity; this pleases me greatly. I was working on some updated files I while back, some of which would render the clockworkers playable, though I think that there are enough playable races right now as it is.
Logged
And we were this close to yet another victim of Gnorm, the Overseer Killer.

StLeibowitz

  • Bay Watcher
  • [NOT_CENTAUR]
    • View Profile
Re: DF from scratch: The entirely player-made universe succession.
« Reply #3854 on: May 04, 2014, 09:47:52 pm »

Yep! Halfling turned over thread management to Hugo and I, so we can get things puttering along again.

On the unrelated topic of raws that never got added, Ombragon's dragonbee (might need some adapting to DFFS templates) from page 133:
Spoiler (click to show/hide)

They're evidently supposed to be pressable for juice, though no reaction was included in the post. Unsure if that's possible, but it could very well be with a little work.
« Last Edit: May 05, 2014, 05:04:44 am by StLeibowitz »
Logged
Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.
Pages: 1 ... 255 256 [257] 258 259 ... 261