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How many want to keep this up in the next release?

Me
- 16 (22.9%)
Me!
- 54 (77.1%)

Total Members Voted: 69


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Author Topic: DF from scratch: The entirely player-made universe succession.  (Read 492783 times)

Aseaheru

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2340 on: September 21, 2013, 08:20:12 pm »

Well, this is where little ones are at now.

Code: [Select]
Little Ones

[OBJECT:CREATURE]

[CREATURE:LITTLE ONE]
[NAME:little one:little ones:littles]
[CASTE_NAME:little one:little ones:littles]
[DESCRIPTION: A race of verry small, harry mountan men. They pefer not to fight, but will if provoked. The live in small dougouts doug into the hillside or halfway berried into the chost lines and are only found in cold reagons.]
[CREATURE_TITLE: '*'][COLOR:152:118:84]
[CREATURE_SOLDIER_TILE:'#']
[INTELLIGENT]
[POPULATION_NUMBER:125:500]
[FREQUENCY: 40]
[UBIQITOUS]
[CLUSTER_NUMBER:1:50]
[BIOME:MOUNTAN:TUNDRA:TAIGA]
[UNDERGROUND_DEPTH:1:4]
[BENGIN]
[CANOPENDOORS]
[BODY:CORE_HLG:BACK_LEGS_HLG:ARMS_HLG:EXTERNAL_EARS_HLG:TEETH_HLG]
[BODY_DETAIL_PLAN:CORE_MATERIALS_HLG]
[BODY_DETAIL_PLAN:CORE_TISSUES_HLG]
[BODY_DETAIL_PLAN:TEETH_HLG]
[BODY_DETAIL_PLAN:CORE_LAYERS_HLG]
[BODY_DETAIL_PLAN:BACK_LEGS_LAYERS_HLG]
[BODY_DETAIL_PLAN:ARMS_LAYERS_HLG]
[BODY_DETAIL_PLAN:EXTERNAL_EARS_LAYERS_HLG]
[BODY_DETAIL_PLAN:HAIR_HLG]
[BODY_DETAIL_PLAN:HAIR_ON_HEAD_HLG]
[BODYGLOSS:TWOLEGS_HLG]
[TENDONS:LOCAL_CREATURE_MAT:TENDON:400]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[LIGAMENTS:LOCAL_CREATURE_MAT:TENDON:400]
[APPLY_CREATURE_VARIATION:PUNCH_HLG]
[APPLY_CREATURE_VARIATION:KICK_HLG]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_HEAD_HAIR_HLG]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_EYE_COLOR_HLG]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_SKIN_COLOR_HLG]
[HAS_NERVES]
[CREATURE_CLASS:HUMANOID]
[CREATURE_CLASS:MAMMAL]
[CREATURE_CLASS:VERTEBRATE]
[BODY_SIZE:15000]
[BODY_SIZE:0:0:1500]
[BODY_SIZE:1:168:7500]
[BODY_SIZE:20:0:15000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:175:230]
[BABY:1]
[GENERAL_BABY_NAME:tiny one:teeny ones:teenies]
[BABY_NAME:tiny one:teeny ones:teenies]
[CHILD:14]
[GENERAL_CHILD_NAME:small one:small ones:smalls]
[CAVE_ADAPT]
[DIURNAL]
[PROFESSION_NAME:CROSSBOWMAN:sling one:sling ones]
[PROFESSION_NAME:MASTER_CROSSBOWMAN:sling master:sling masters]
[PROFESSION_NAME:SPEARMAN:staff one:staff ones]
[PROFESSION_NAME:MASTER_SPEARMAN:staff master:staff masters]
[PROFESSION_NAME:WRESTLER:brawler:brawlers]
[PROFESSION_NAME:MASTER_WRESTLER:master brawler:master brawlers]
[SWIMS_LEARNED][SWIM_SPEED:2000]
[MANNERISM__POSTURE]
[EQUIPS]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[CASTE:FEMALE]
[FEMALE]
[MULTIPLE_LITTER_RARE]
[CASTE:MALE]
[MALE]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_BEARD_COLOR_LITTLE]
[BODY_DETAIL_PLAN:BEARD_LITTLE]
[TENDONS]
[SPOUSE_CONVERSION_TARGET]
[CAN_LEARN]
[CAN_SPEAK]
[MUNDANE]

Code: [Select]
entity_littleones_aseaheru

[OBJECT:ENTITY]

[ENTITY:LITTLE_ONES]
[LAYER_LINKED]
[CREATURE:LITTLE ONE]
[WEAPON:SLING]
[AMMO:STONE_LITTLE]
[ARMOR:DRESS_SHIRT_HLG:COMMON]
[TOOL:PIPE_SMOKING_HLG]
[INDOOR_WOOD]
[USE_CAVE_ANIMALS]
[USE_ANIMAL_PRODUCTS]
[EQUIPMENT_IMPROVEMENTS]
[FRIENDLY_COLOR:1:0:1]
[MAX_STARTING_CIV_NUMBER:25]
[MAX_POP_NUMBER:500]
[MAX_SITE_POP_NUMBER:125]
[ETHIC:KILL_ENTITY_MEMBER:PUNISH_EXILE]
[ETHIC:KILL_NEUTRAL:JUSTIFIED_IF_SELF_DEFENSE]
[ETHIC:KILL_ENEMY:ACCEPTABLE]
[ETHIC:KILL_ANIMAL:ACCEPTABLE]
[ETHIC:KILL_PLANT:ACCEPTABLE]
[ETHIC:TORTURE_AS_EXAMPLE:UNTHINKABLE]
[ETHIC:TORTURE_FOR_INFORMATION:NOT_APPLICABLE]
[ETHIC:TORTURE_FOR_FUN:UNTHINKABLE]
[ETHIC:TORTURE_ANIMALS:MISGUIDED] Not serious, just a tad queer.
[ETHIC:TREASON:PUNISH_EXILE]
[ETHIC:OATH_BREAKING:PUNISH_EXILE]
[ETHIC:LYING:PUNISH_REPRIMAND]
[ETHIC:VANDALISM:PUNISH_REPRIMAND]
[ETHIC:TRESPASSING:NOT_APPLICABLE] No one really owns property.
[ETHIC:THEFT:PUNISH_EXILE]
[ETHIC:ASSAULT:PUNISH_EXILE]
[ETHIC:SLAVERY:UNACCEPTABLE]
[ETHIC:EAT_SAPIENT_OTHER:SHUN] Not a crime, just really messed up.
[ETHIC:EAT_SAPIENT_KILL:SHUN] See above.
[ETHIC:MAKE_TROPHY_SAME_RACE:PUNISH_CAPITAL]
[ETHIC:MAKE_TROPHY_SAPIENT:SHUN]
[ETHIC:MAKE_TROPHY_ANIMAL:ACCEPTABLE]
[AMBUSHER]
[INDIV_CONTROLLABLE]
[SCOUT]
[AT_PEACE_WITH_WILDLIFE]
[INVADERS_IGNORE_NEUTRALS]
[CLOTHING]
[DIGGER:item_weapon_shovel]
[RELIGION:PANTHEON]

Code: [Select]
item_littleones_aseaheru

[OBJECT:ITEM]

[ITEM_WEAPON:SLING]
[NAME:sling:slings]
[SIZE:220]
[SKILL:CROSSBOW]
[RANGED:CROSSBOW:STONE_LITTLE]
[SHOOT_FORCE:400]
[SHOOT_MAXVEL:2500]
[TWO_HANDED:0]
[MINIMUM_SIZE:4000]
[MATERIAL_SIZE:2]
[ATTACK:BLUNT:7000:4000:bash:bashes:NO_SUB:1000]

[ITEM_AMMO:STONE_LITTLE]
[NAME:little stone:little stones]
[CLASS:STONE_LITTLE]
[SIZE:8]
[ATTACK:BLUNT:2:50:poke:pokes:NO_SUB:1000]
Logged
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Gnorm

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2341 on: September 21, 2013, 08:52:45 pm »

Progress on the gnomes is almost complete. Here are some screenshots from a test run in the arena.







In addition, here is some initial concept art I made.

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Gnorm

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2342 on: September 21, 2013, 09:11:52 pm »

I hate to double-post, but I seem to have a problem with my item raws.

Code: [Select]
item_gnomes_gnorm

[OBJECT:ITEM]

[ITEM_WEAPON:LONG_GUN_GNORM]
[NAME:long gun:long guns]
[SIZE:220]
[SKILL:SWORD]
[RANGED:CROSSBOW:BALL_GNORM]
[SHOOT_FORCE:3000]
[SHOOT_MAXVEL:2500]
[TWO_HANDED:0]
[MINIMUM_SIZE:5000]
[MATERIAL_SIZE:2]
[ATTACK:BLUNT:7000:4000:bash:bashes:NO_SUB:1000]

[ITEM_AMMO:BALL_GNORM]
[NAME:long gun ball:long gun balls]
[CLASS:BALL_GNORM]
[SIZE:10]
[ATTACK:BLUNT:2:50:poke:pokes:NO_SUB:1000]

[ITEM_ARMOR:OVERCOAT_GNORM]
[NAME:greatcoat:greatcoats]
[ARMORLEVEL:0]
[UBSTEP:MAX]
[LAYER_SIZE:1]
[LAYER_PERMIT:1]
[LAYER:OVER]
[COVERAGE:100]

[ITEM_PANTS:TROUSERS_GNORM]
[NAME:trousers:trousers]
[PREPLURAL:pairs of]
[ARMORLEVEL:0]
[LBSTEP:MAX]
[COVERAGE:100]
[LAYER_SIZE:1]
[LAYER_PERMIT:1]
[LAYER:OVER]
[COVERAGE:100]

[ITEM_HELM:FEZ_GNORM]
[NAME:fez:fezzes]
[COVERAGE:50]
[LAYER_SIZE:1]
[LAYER_PERMIT:1]
[LAYER:OVER]
[ARMORLEVEL:0]

The problem being that they are not appearing, at all, in arena mode. Does anyone know that is causing this issue?
Logged
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Aseaheru

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2343 on: September 21, 2013, 10:04:08 pm »

Nope. I am even worse at this than you.
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2344 on: September 22, 2013, 02:01:59 am »

I lost the first half of this post. Note to self, add pigeons

August 10th, 110 (I think)

We've decided to expand our greenhouse to make room for flax growing. After 2 years, and with all this cold, we're going to need to repair our clothes and make new ones for these growing infants.

September 12th, 110

The third Elven caravan this year! Either they must really love our crafts, or they really want to see us do well. Hopefully both! A good thing, too, as we've had another skilled stonecrafter join us since. We're quite the little village now, 77 hobbits in all with 13 born right here!

I recieved a letter-mallard this morning, our own Caravan is on the way as well. Twice in one year! My, my, how good it is to be a success!

September 20th, 110

Once more we bought out the lumber of the Elves, and even more, acquired an anvil from our own people! Sadly, a thought occurs, that with wood so precious, we might not have any to spare for lighting a forge. Perhaps soon we shall get some picks, and begin digging for coal.

October 15th, 110

Our Aphidadas are all but dead, as is an infant Pack Beetle unfortunate enough to be brought by one of the refugees. In their place we shall one day pasture Panserblekks, who from our first captured female have grown into a family of 5. Her descendants shall be as cattle to us. Mighty armored cattle who protect us from the cruel creatures of this world.

Every one of our Theraposa has in time come to adopt old farmer Whelp. His collection is growing, and he has come to appreciate their interest, though would still prefer a dog.

October 16th, 110
I ordered our hunter captain to go kill a wild dog today. What a weirdo! Instead of going out and shooting it, he simply stripped naked, waded out into the snow, and kicked it to death. I don't know why he did this, but it greatly disturbs me. Honestly, I'm beginning to lose my patience with the man, I simply cannot convince him to even carry a bow! I ought to replace Mr. Mythickingdom. I don't care if we share a first name, this is getting ridiculous.

October 27th, 110
Dear mercy! That man is insane! He makes the excuse that he doesn't like the feel of a freezing bowstring on his fingers, then goes out into the snow! Comes back later, nursing a badly bleeding arm, and we find 3 dead dogs out there. Perhaps I shall give him something to hit with instead, if he's so keen on not using bows.


More things I've noticed
-Adherents are supposed to get a caravan, so someone please add a PROGRESS_TRIGGER to them.
-Can't seem to get my one military guy to equip any weapons. Help?
-Wow, Elves and Halflings are trading all the time. I don't mind in the least, it's just not what I'm used to.
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Gnorm

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2345 on: September 22, 2013, 02:12:57 am »

The problem has been solved; my gnomes have been completed!

Raws:

Creature:
Code: [Select]
creature_nomads_gnorm

[OBJECT:CREATURE]

[CREATURE:GNOME]
[NAME:gnome:gnomes:gnomish]
[CASTE_NAME:gnome:gnomes:gnomish]
[DESCRIPTION:A nomadic race of short, beard-wearing humanoids. Unlike the halflings, its kind has not developed advanced civilizations on the surface; its comrades live in small camps beneath the earth, living off the wildlife and the rivers.]
[CREATURE_TILE:'g'][COLOR:3:0:0]
[CREATURE_SOLDIER_TILE:'G']
[INTELLIGENT]
[POPULATION_NUMBER:125:500]
[FREQUENCY:45]
[UBIQUITOUS]
[CLUSTER_NUMBER:10:25]
[BIOME:ANY_LAND]
[UNDERGROUND_DEPTH:1:4]
[BENIGN]
[CANOPENDOORS]
[PREFSTRING:temerity]
[BODY:CORE_HLG:BACK_LEGS_HLG:ARMS_HLG:EXTERNAL_EARS_HLG:TEETH_HLG]
[BODY_DETAIL_PLAN:CORE_MATERIALS_HLG]
[BODY_DETAIL_PLAN:CORE_TISSUES_HLG]
[BODY_DETAIL_PLAN:TEETH_HLG]
[BODY_DETAIL_PLAN:CORE_LAYERS_HLG]
[BODY_DETAIL_PLAN:BACK_LEGS_LAYERS_HLG]
[BODY_DETAIL_PLAN:ARMS_LAYERS_HLG]
[BODY_DETAIL_PLAN:EXTERNAL_EARS_LAYERS_HLG]
[BODY_DETAIL_PLAN:HAIR_HLG]
[BODY_DETAIL_PLAN:HAIR_ON_HEAD_HLG]
[BODYGLOSS:TWOLEGS_HLG]
[TENDONS:LOCAL_CREATURE_MAT:TENDON:400]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[LIGAMENTS:LOCAL_CREATURE_MAT:TENDON:400]
[APPLY_CREATURE_VARIATION:PUNCH_HLG]
[APPLY_CREATURE_VARIATION:KICK_HLG]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_HEAD_HAIR_HLG]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_EYE_COLOR_HLG]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_SKIN_COLOR_HLG]
[HAS_NERVES]
[CREATURE_CLASS:ALL]
[CREATURE_CLASS:HUMANOID]
[CREATURE_CLASS:MAMMAL]
[CREATURE_CLASS:VERTEBRATE]
[BODY_SIZE:15000]
[BODY_SIZE:0:0:1500]
[BODY_SIZE:1:168:7500]
[BODY_SIZE:20:0:15000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:175:230]
[BABY:1]
[GENERAL_BABY_NAME:gnomish baby:gnomish babies]
[BABYNAME:gnomish baby:gnomish babies]
[CHILD:16]
[GENERAL_CHILD_NAME:gnomish child:gnomish children]
[CHILDNAME:gnomish child:gnomish children]
[CAVE_ADAPT]
[DIURNAL]
[PROFESSION_NAME:SPEARMAN:speargnome:speargnomes]
[PROFESSION_NAME:MASTER_SPEARMAN:spearchief:spearchiefs]
[PROFESSION_NAME:SWORDSMAN:swordsgnome:swordsgnomes]
[PROFESSION_NAME:MASTER_SWORDSMAN:swordchief:swordchiefs]
[PROFESSION_NAME:RECRUIT:ensign:ensigns]
[PROFESSION_NAME:CROSSBOWMAN:riflegnome:riflegnomes]
[PROFESSION_NAME:MASTER_CROSSBOWMAN:riflechief:riflechiefs]
[PROFESSION_NAME:HAMMERMAN:hammergnome:hammergnomes]
[PROFESSION_NAME:MASTER_HAMMERMAN:hammerchief:hammerchiefs]
[PROFESSION_NAME:BOWMAN:bowgnome:bowgnomes]
[PROFESSION_NAME:MASTER_BOWMAN:bowchief:bowchiefs]
[PROFESSION_NAME:WRESTLER:wrestlegnome:wrestlegnomes]
[PROFESSION_NAME:MASTER_WRESTLER:wrestlechief:wrestlechiefs]
[PROFESSION_NAME:MACEMAN:macegnome:macegnomes]
[PROFESSION_NAME:MASTER_MACEMAN:macechief:macechiefs]
[PROFESSION_NAME:PIKEMAN:pikegnome:pikegnomes]
[PROFESSION_NAME:MASTER_PIKEMAN:pikechief:pikechiefs]
[PROFESSION_NAME:BLOWGUNMAN:spitgnome:spitgnomes]
[PROFESSION_NAME:MASTER_BLOWGUNMAN:spitchief:spitchiefs]
[PROFESSION_NAME:LASHER:lashgnome:lashgnomes]
[PROFESSION_NAME:MASTER_LASHER:lashchief:lashchiefs]
[PROFESSION_NAME:AXEMAN:axegnome:axegnomes]
[PROFESSION_NAME:MASTER_AXEMAN:axechief:axechiefs]
[HOMEOTHERM:10067]
[SWIMS_LEARNED][SWIM_SPEED:2500]
[MANNERISM_POSTURE]
[EQUIPS]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[CASTE:FEMALE]
[FEMALE]
[MULTIPLE_LITTER_RARE]
[CASTE:MALE]
[MALE]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_BEARD_COLOR_GNORM]
[BODY_DETAIL_PLAN:BEARD_GNORM]

Body Detail Plan:
Code: [Select]
b_detail_plan_gnomes_gnorm

[OBJECT:BODY_DETAIL_PLAN]

[BODY_DETAIL_PLAN:BEARD_GNORM]
[BP_LAYERS:BY_CATEGORY:HEAD:HAIR:1:IN_FRONT:BY_CATEGORY:MOUTH]

Creature Variation:
Code: [Select]
c_variation_gnorm

[OBJECT:CREATURE_VARIATION]

[CREATURE_VARIATION:APPEARANCE_VARIABILITY_BEARD_COLOR_GNORM]
[CV_NEW_TAG:SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[CV_NEW_TAG:TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:60:65:70:75:80:85:90]
[CV_NEW_TAG:APP_MOD_NOUN:beard:SINGULAR]
[CV_NEW_TAG:APP_MOD_IMPORTANCE:2000]

Entity:
Code: [Select]
entity_gnomes_gnorm

[OBJECT:ENTITY]

[ENTITY:UNDERDARK_GNOMES]
[LAYER_LINKED]
[CREATURE:GNOME]
[WEAPON:LONG_GUN_GNORM]
[AMMO:BALL_GNORM]
[WEAPON:SMALL_CUDGEL_METAL_HLG]
[ARMOR:DRESS_SHIRT_HLG:COMMON]
[SHOES:BOOTS_CLOTHING_STL:COMMON]
[HELM:FEZ_GNORM:COMMON]
[ARMOR:OVERCOAT_GNORM:COMMON]
[PANTS:TROUSERS_GNORM:COMMON]
[TOOL:PIPE_SMOKING_HLG]
[WEAPON:ITEM_WEAPON_SCIMITAR_STL]
[INDOOR_WOOD]
[USE_CAVE_ANIMALS]
[USE_ANIMAL_PRODUCTS]
[EQUIPMENT_IMPROVEMENTS]
[FRIENDLY_COLOR:1:0:1]
[MAX_STARTING_CIV_NUMBER:150]
[MAX_POP_NUMBER:5000]
[MAX_SITE_POP_NUMBER:125]
[ETHIC:KILL_ENTITY_MEMBER:PUNISH_EXILE] The thought of wandering alone through the underground worlds of "DFFS" discourages such acts.
[ETHIC:KILL_NEUTRAL:JUSTIFIED_IF_SELF_DEFENSE] Wouldn't wan't to anger the underground creatures unless absolutely necessary.
[ETHIC:KILL_ENEMY:ACCEPTABLE]
[ETHIC:KILL_ANIMAL:ACCEPTABLE]
[ETHIC:KILL_PLANT:ACCEPTABLE]
[ETHIC:TORTURE_AS_EXAMPLE:UNTHINKABLE]
[ETHIC:TORTURE_FOR_INFORMATION:NOT_APPLICABLE] No other sentient creatures live down below (as of now, anyway).
[ETHIC:TORTURE_FOR_FUN:UNTHINKABLE]
[ETHIC:TORTURE_ANIMALS:MISGUIDED] Not serious, just a tad queer.
[ETHIC:TREASON:PUNISH_EXILE]
[ETHIC:OATH_BREAKING:PUNISH_REPRIMAND]
[ETHIC:LYING:PUNISH_REPRIMAND]
[ETHIC:VANDALISM:PUNISH_EXILE] Thou shalt not trash the camp.
[ETHIC:TRESPASSING:NOT_APPLICABLE] No one really owns property.
[ETHIC:THEFT:PUNISH_EXILE]
[ETHIC:ASSAULT:PUNISH_EXILE]
[ETHIC:SLAVERY:PERSONAL_MATTER] Some gnomes feel it is wrong to own another sapient being, others contend that, because the gnomes spend most of their time hunting and gathering, others are needed to attend to cooking, crafting, and cleaning.
[ETHIC:EAT_SAPIENT_OTHER:SHUN] Not a crime, just really messed up.
[ETHIC:EAT_SAPIENT_KILL:SHUN] See above.
[ETHIC:MAKE_TROPHY_SAME_RACE:PUNISH_CAPITAL]
[ETHIC:MAKE_TROPHY_SAPIENT:SHUN]
[ETHIC:MAKE_TROPHY_ANIMAL:ACCEPTABLE]
[AMBUSHER]
[INDIV_CONTROLLABLE]
[BEAST_HUNTER]
[RELIGION:REGIONAL_FORCE]
[RELIGION_SPHERE:RIVERS]

Item:
Code: [Select]
item_gnomes_gnorm

[OBJECT:ITEM]

[ITEM_WEAPON:LONG_GUN_GNORM]
[NAME:long gun:long guns]
[SIZE:220]
[SKILL:SWORD]
[RANGED:CROSSBOW:BALL_GNORM]
[SHOOT_FORCE:3000]
[SHOOT_MAXVEL:2500]
[TWO_HANDED:0]
[MINIMUM_SIZE:5000]
[MATERIAL_SIZE:2]
[ATTACK:BLUNT:7000:4000:bash:bashes:NO_SUB:1000]
[CAN_STONE]

[ITEM_AMMO:BALL_GNORM]
[NAME:long gun ball:long gun balls]
[CLASS:BALL_GNORM]
[SIZE:10]
[ATTACK:BLUNT:2:50:poke:pokes:NO_SUB:1000]

[ITEM_ARMOR:OVERCOAT_GNORM]
[NAME:greatcoat:greatcoats]
[ARMORLEVEL:0]
[UBSTEP:MAX]
[LAYER_SIZE:1]
[LAYER_PERMIT:1]
[LAYER:OVER]
[STRUCTURAL_ELASTICITY_WOVEN_THREAD]
[COVERAGE:100]
[MATERIAL_SIZE:3]
[SOFT]

[ITEM_PANTS:TROUSERS_GNORM]
[NAME:trousers:trousers]
[PREPLURAL:pairs of]
[ARMORLEVEL:0]
[LBSTEP:MAX]
[COVERAGE:100]
[LAYER_SIZE:1]
[LAYER_PERMIT:1]
[LAYER:OVER]
[SOFT]
[STRUCTURAL_ELASTICITY_WOVEN_THREAD]
[COVERAGE:100]
[MATERIAL_SIZE:2]

[ITEM_HELM:FEZ_GNORM]
[NAME:fez:fezzes]
[COVERAGE:50]
[LAYER_SIZE:1]
[LAYER_PERMIT:1]
[LAYER:OVER]
[ARMORLEVEL:0]
[STRUCTURAL_ELASTICITY_WOVEN_THREAD]
[MATERIAL_SIZE:1]
[SOFT]

In addition, here is a complete gnome inventory in the arena:



And it was on the day they came to meet
After their joyous victory. Then came
He, high and great and mighty; he whom all
The angels grew to fear: Gnormistocles!
He strutted to the gilded table, and
Spake to those, the other gods, who sitting
In His audience, waited with intent:
"Brethren, brethren, behold these works, which I
Have given unto thee to aid in
Our most righteous cause: lordship of a world!"
The gods were soon surprised by this; this small
And timid shape. The creation of this strange god
Became a mighty disgrace to his name!
Piqued by their humiliating laughter,
Gnormistocles, the mighty, cursed His own work
To crawl beneath dirt of the world,
And shoot the creatures roaming on the earth!

-Stupidity Titdragon, Paradise Misplaced
« Last Edit: September 22, 2013, 03:29:33 am by Gnorm »
Logged
And we were this close to yet another victim of Gnorm, the Overseer Killer.

Halfling

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2346 on: September 22, 2013, 03:15:46 am »

@Xieg, I was still unsure whether you're playing HugoL or reemer30, so judging from the war panserblekks, I added your report to HugoL's bugfix testing.

Turn 17 is yours. That's currently somewhat less than 3 months from now with the 2 week turns. It may come sooner if people skip, but - feel free to suggest things in advance too. Welcome :)



@Hugo, you could update your bugfix pack to contain the progress triggers by default. Just list it on the page so people know they should re-download.



@Gnorm: wonderful concept with the gnomes, first of all. Nomadic rifle hunters - very cool. I'm a little confused by [CREATURE_VARIATION:APPEARANCE_VARIABILITY_BEARD_COLOR_GNORM]
though. It does not appear to actually give their beards colors, rather a (short) length

The poem was wonderful too. Mind writing one of our entire creation? :P

Gnorm

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2347 on: September 22, 2013, 03:27:57 am »

@Gnorm: wonderful concept with the gnomes, first of all. Nomadic rifle hunters - very cool. I'm a little confused by [CREATURE_VARIATION:APPEARANCE_VARIABILITY_BEARD_COLOR_GNORM]
though. It does not appear to actually give their beards colors, rather a (short) length

The poem was wonderful too. Mind writing one of our entire creation? :P
The creature variation was originally going to alter their beard colors as well, but I decided that, since their hair color is already defined on their scalps, defining it in the beards would be both redundant and (often) contradictory; I didn't want a bunch of Karl Marx gnomes wandering about. I apologize that I never got around to changing the name of the raw.

As for the poem, I'm quite glad you like it. I might actually get around to writing more, if I should ever have time on my hands.
« Last Edit: September 22, 2013, 03:35:34 am by Gnorm »
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Halfling

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2348 on: September 22, 2013, 03:48:05 am »

You could remove [APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_HEAD_HAIR_HLG] (which somewhat short-sightedly gives them the same colors and shapes as halflings) and instead define a bunch of different, more interesting colors in the beard color, though. Then people would assume their hair is the same color.

Timeless Bob

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2349 on: September 22, 2013, 05:15:17 am »

I'd like to help out the English on the "little ones" post:
"A race of verry small, harry mountan men. They pefer not to fight, but will if provoked. The live in small dougouts doug into the hillside or halfway berried into the chost lines and are only found in cold reagons."

should read:
"A race of very hairy mountain men.  They prefer not to fight, but will if provoked.  They live in small burrows dug into a hillside or half-way buried into the chost lines and are only found in cold regions."

(I have no idea what "chost" is - can you describe it?)
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Halfling

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2350 on: September 22, 2013, 06:17:14 am »

Huh. Yeah, no offense, while I like the little ones, that's something that needs to be thought out a bit more.
Especially because this is not going to work out for you:

   [FREQUENCY: 40]
   [UBIQITOUS]
   [BIOME:MOUNTAN:TUNDRA:TAIGA]
   [BENGIN]

I can just see DF weeping tears of confusion :D

Covenant Ringthane

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2351 on: September 22, 2013, 08:49:06 am »

PTW.
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2352 on: September 22, 2013, 11:08:49 am »

I could update my bugfix pack, but it will become obsolete at the end of Putnam's turn.
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WillowLuman

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Re: DF from scratch: (PLEASE REDOWNLOAD BUGFIX)
« Reply #2353 on: September 22, 2013, 11:23:57 am »

http://dffd.wimbli.com/file.php?id=7984

It's done. I've also made organs edible, though not brains, since that would also make nerve tissue edible.
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Halfling

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2354 on: September 22, 2013, 11:36:29 am »

Hm. Doesn't that make all organs edible raw now? It makes sense for some and not for some. The intent is not this.

How about [STOCKPILE_GLOB] and [EDIBLE_COOKED]?
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