Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 22 23 [24] 25 26 ... 29

Author Topic: Star Citizen: The Old Thread Was Dead  (Read 61169 times)

Blue_Dwarf

  • Bay Watcher
    • View Profile
Re: Star Citizen: The Old Thread Was Dead
« Reply #345 on: December 08, 2019, 08:52:28 am »

I remember how I wanted to donate some years ago...

Like, I literally needed to donate. You know the feeling? I was saved by the price tag, I believe it was like $60 for the cheapest ships. It appealed to my remaining sense of reason, and I decided that spending 60 bucks was not justified at the time.
Logged
Crafting Statistics 42.06Farming Statistics

Blue Dwarf has been happy lately. He did some !!science!! recently. He admired a fine forum post lately. He was enraged by a forum troll recently. He was upset by the delayed release of the new version of Dwarf Fortress lately. He took joy in planning a noble's death recently.

jocan2003

  • Bay Watcher
    • View Profile
Re: Star Citizen: The Old Thread Was Dead
« Reply #346 on: December 08, 2019, 06:51:00 pm »

I remember how I wanted to donate some years ago...

Like, I literally needed to donate. You know the feeling? I was saved by the price tag, I believe it was like $60 for the cheapest ships. It appealed to my remaining sense of reason, and I decided that spending 60 bucks was not justified at the time.
Pretty much the same thing for me.
Logged
Quote from: LoSboccacc
that was a luky dwarf. I had one dabbling surgeon fail so spectacularly that the patient skull flew a tile away from the table.
Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Girlinhat
Minecraft UI is very simple. There's only so many ways you can implement "simple" without copying something. We also gonna complain that it uses WASD?

Chiefwaffles

  • Bay Watcher
  • I've been told that waffles are no longer funny.
    • View Profile
Re: Star Citizen: The Old Thread Was Dead
« Reply #347 on: December 08, 2019, 09:25:00 pm »

Funnily enough, Star Citizen is pretty much the only game I've been outright pessimistic about from the beginning. Hell, if you look at my post history I have a history of consistently defending a lot of different games and whatnot, whether I was in the minority or majority.

But as soon as I saw the kickstarter trailer for it, and that goddamn statement about PC gaming being "dead" or whatever, that was it for Star Citizen. And now, many years later, I just keep on reaping the sweet sweet rewards of absolute vindication
Logged
Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

Iduno

  • Bay Watcher
    • View Profile
Re: Star Citizen: The Old Thread Was Dead
« Reply #348 on: December 09, 2019, 10:14:05 am »

But as soon as I saw the kickstarter trailer for it, and that goddamn statement about PC gaming being "dead" or whatever, that was it for Star Citizen.

Boy, it'd be weird if the reason we keep getting "consoles are dead" "PCs are dead" was cyclical, because of consoles being high-end when they're first produced, and PCs being upgraded over time so they surpass them.
Logged

jocan2003

  • Bay Watcher
    • View Profile
Re: Star Citizen: The Old Thread Was Dead
« Reply #349 on: May 05, 2020, 07:12:34 pm »

If you are interested in the current state of the game. Here is 2 small example.

https://www.youtube.com/watch?v=WAarBepKQBA

Also yes its my face.
Logged
Quote from: LoSboccacc
that was a luky dwarf. I had one dabbling surgeon fail so spectacularly that the patient skull flew a tile away from the table.
Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Girlinhat
Minecraft UI is very simple. There's only so many ways you can implement "simple" without copying something. We also gonna complain that it uses WASD?

Hanzoku

  • Bay Watcher
    • View Profile
Re: Star Citizen: The Old Thread Was Dead
« Reply #350 on: May 06, 2020, 01:00:03 am »

That's a 'game' alright. Especially the part where your ship decides to spontaneously convert itself into all of its individual components for no reason at all.
Logged

Blue_Dwarf

  • Bay Watcher
    • View Profile
Re: Star Citizen: The Old Thread Was Dead
« Reply #351 on: May 06, 2020, 01:12:35 am »

Maybe there was a protomolecule on that planet.
Logged
Crafting Statistics 42.06Farming Statistics

Blue Dwarf has been happy lately. He did some !!science!! recently. He admired a fine forum post lately. He was enraged by a forum troll recently. He was upset by the delayed release of the new version of Dwarf Fortress lately. He took joy in planning a noble's death recently.

George_Chickens

  • Bay Watcher
  • Ghosts are stored in the balls.
    • View Profile
Re: Star Citizen: The Old Thread Was Dead
« Reply #352 on: May 06, 2020, 02:24:53 am »

Time: Nine years
Cost: Hundreds of millions
Value: Priceless.
Logged
Ghosts are stored in the balls?[/quote]
also George_Chickens quit fucking my sister

Hanzoku

  • Bay Watcher
    • View Profile
Re: Star Citizen: The Old Thread Was Dead
« Reply #353 on: May 06, 2020, 04:06:32 am »

If there's one good thing Star Citizen did, it convinced other, actual game developers that there was a market for space sims, so they went ahead and filled it.

Otherwise, it's mostly just a slow-rolling train wreck that provides endless examples of sunk-cost fallacy and how much money whales are willing to invest into buying their way to being number one.
Logged

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Star Citizen: The Old Thread Was Dead
« Reply #354 on: May 06, 2020, 07:13:10 am »

So glad I never backed this. What a mess
Logged

Robsoie

  • Bay Watcher
  • Urist McAngry
    • View Profile
Re: Star Citizen: The Old Thread Was Dead
« Reply #355 on: May 06, 2020, 07:59:30 am »

After so many years of development, out of having ships that automatically disassemble themselves for no reason in orbit :D, what is there for the player to do in that game ?
Logged

George_Chickens

  • Bay Watcher
  • Ghosts are stored in the balls.
    • View Profile
Re: Star Citizen: The Old Thread Was Dead
« Reply #356 on: May 06, 2020, 08:11:18 am »

After so many years of development, out of having ships that automatically disassemble themselves for no reason in orbit :D, what is there for the player to do in that game ?
Purchase big ships for real life money.
Logged
Ghosts are stored in the balls?[/quote]
also George_Chickens quit fucking my sister

Hanzoku

  • Bay Watcher
    • View Profile
Re: Star Citizen: The Old Thread Was Dead
« Reply #357 on: May 06, 2020, 08:49:45 am »

Purchase pictures of big ships that aren't even in the game yet for real life money.

Fixed that for you.
Logged

Robsoie

  • Bay Watcher
  • Urist McAngry
    • View Profile
Re: Star Citizen: The Old Thread Was Dead
« Reply #358 on: May 06, 2020, 09:00:23 am »

Looks like after the Pyramid scheme, the Ponzi scheme they should add the Chris Roberts scheme :D
Logged

Ai Shizuka

  • Bay Watcher
    • View Profile
Re: Star Citizen: The Old Thread Was Dead
« Reply #359 on: May 06, 2020, 11:28:15 am »

I'm glad I've backed this masterpiece back in 2012 (I think) with several ships.

Then a few laters I realized how this vaporware turd was evolving and sold my ships with life-time insurance, including a Constellation, for a profit of around 250€.

Best money I've ever spent on a kickstarter.
Logged
Pages: 1 ... 22 23 [24] 25 26 ... 29