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Author Topic: Here lies Wagon: may he rest in peace  (Read 127048 times)

Halfling

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Re: Here lies Wagon: may he rest in peace
« Reply #105 on: July 30, 2013, 02:28:31 pm »

Do the wagon-people scuttle due to not having any beasts to pull them?

Possibly, but I was unable to figure out how to get beasts to pull them. Making wagons also wagon pullers does not work, nor does (seemingly) just piling up a bunch of horses and wagons.

I am also not sure how playable any mode would be as a wagon if you must be pulled around by pack animals without moving the whole time.

Loud Whispers

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Re: Here lies Wagon: may he rest in peace
« Reply #106 on: July 30, 2013, 05:08:21 pm »

Possibly, but I was unable to figure out how to get beasts to pull them. Making wagons also wagon pullers does not work, nor does (seemingly) just piling up a bunch of horses and wagons.
Could you get wagons to pull wagons, creating wagon trains?

Crashmaster

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Re: Here lies Wagon: may he rest in peace
« Reply #107 on: July 30, 2013, 05:14:46 pm »

Possibly, but I was unable to figure out how to get beasts to pull them. Making wagons also wagon pullers does not work, nor does (seemingly) just piling up a bunch of horses and wagons.
Could you get wagons to pull wagons, creating wagon trains?
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ZzarkLinux

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Re: Here lies Wagon: may he rest in peace
« Reply #108 on: July 30, 2013, 08:16:54 pm »

Speaking about the English language, and flaming wagon entities ...

Has anyone played Oregon Trail 2? Now that was a good game right there.
Good for powergamers. You think World Of Warcraft has options? Oregon Trail 2 had way more!

I still got the game CD for ... goes and finds the cd ... Windows and Macintosh.
Man, I wish I had a Windows or Macintosh machine right now.

And I searched Youtube for a good OE2 video, but there is nothing that does it justice  :(
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Halfling

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Re: Here lies Wagon: may he rest in peace
« Reply #109 on: July 31, 2013, 01:19:47 am »

Possibly, but I was unable to figure out how to get beasts to pull them. Making wagons also wagon pullers does not work, nor does (seemingly) just piling up a bunch of horses and wagons.
Could you get wagons to pull wagons, creating wagon trains?
Now this has me intrigued.
Steps to take:
1. Remove WAGON_PULLER from other creatures
2. Make wagons the only WAGON_PULLERs
3. Wait for caravan
Maybe you'll get a fractal tree?

Perhaps sentient wagons could exist as loops of wagons all pulling each other so that none of them are scuttled.

Hostialan

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Re: Here lies Wagon: may he rest in peace
« Reply #110 on: July 31, 2013, 01:32:17 am »

Speaking about the English language, and flaming wagon entities ...

Has anyone played Oregon Trail 2? Now that was a good game right there.
Good for powergamers. You think World Of Warcraft has options? Oregon Trail 2 had way more!

I still got the game CD for ... goes and finds the cd ... Windows and Macintosh.
Man, I wish I had a Windows or Macintosh machine right now.

And I searched Youtube for a good OE2 video, but there is nothing that does it justice  :(
Don't DERAIL THIS !SCIENCE! THREAD
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Kolnukbyne

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Re: Here lies Wagon: may he rest in peace
« Reply #111 on: July 31, 2013, 01:59:48 am »

Possibly, but I was unable to figure out how to get beasts to pull them. Making wagons also wagon pullers does not work, nor does (seemingly) just piling up a bunch of horses and wagons.
Could you get wagons to pull wagons, creating wagon trains?
Now this has me intrigued.
Steps to take:
1. Remove WAGON_PULLER from other creatures
2. Make wagons the only WAGON_PULLERs
3. Wait for caravan
Maybe you'll get a fractal tree?

Perhaps sentient wagons could exist as loops of wagons all pulling each other so that none of them are scuttled.

Oh god... would it simply crash the game on the arrival of the first caravan or would it create an endless wagon loop? If you destroy one wagon would that then cause all of the wagons behind it to instantly scuttle? The possibilities are endless.

Halfling

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Re: Here lies Wagon: may he rest in peace
« Reply #112 on: July 31, 2013, 02:10:16 am »

Yes, and think of the trade goods. If it were to work like that, you could also create more limited wagon herds by leaving in two other types of wagon pulling creature (making it approximately 56% chance of any given wagon being connected to another wagon).

I can try it out myself later when I have the chance to play DF, but anyone with a mature fort about to receive a caravan can try it right away.

Spacespinner

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Re: Here lies Wagon: may he rest in peace
« Reply #113 on: July 31, 2013, 06:37:38 am »

This is going to end up with wild wagons and someone modding them in as tamable creatures isn't it. At which point we will have swarms of wagons instead of bears or badgers.

....I'm just imagining this giant anaconda made of wooden death massacring everything on the map then stealing my crap now.
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Urist McDwarfFortress

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Re: Here lies Wagon: may he rest in peace
« Reply #114 on: July 31, 2013, 02:30:41 pm »

This is going to end up with wild wagons and someone modding them in as tamable creatures isn't it. At which point we will have swarms of wagons instead of bears or badgers.

....I'm just imagining this giant anaconda made of wooden death massacring everything on the map then stealing my crap now.
And since wagons can carry so much, they steal A LOT!

"A wagon has stolen the entire contents of your sock stockpile!"
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wierd

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Re: Here lies Wagon: may he rest in peace
« Reply #115 on: July 31, 2013, 02:49:51 pm »

Speaking about the English language, and flaming wagon entities ...

Has anyone played Oregon Trail 2? Now that was a good game right there.
Good for powergamers. You think World Of Warcraft has options? Oregon Trail 2 had way more!

I still got the game CD for ... goes and finds the cd ... Windows and Macintosh.
Man, I wish I had a Windows or Macintosh machine right now.

And I searched Youtube for a good OE2 video, but there is nothing that does it justice  :(

Funfact:  if you don't mind pirating a quadra rom, you can use Basilisk II and the completely free MacOS7.5 discs from apple's FTP to emulate an old classic mac on just about any platform.

MacOS7.5(.5)
Basilisk II homepage

You are on your own for the mac quadra ROM though. I won't put piratical links on here.

This is the mac equivalent of DosBox in terms of retro gaming. It even supports network function.


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Crashmaster

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Re: Here lies Wagon: may he rest in peace
« Reply #116 on: July 31, 2013, 02:56:54 pm »

Possibly, but I was unable to figure out how to get beasts to pull them. Making wagons also wagon pullers does not work, nor does (seemingly) just piling up a bunch of horses and wagons.
Could you get wagons to pull wagons, creating wagon trains?
Now this has me intrigued.
Steps to take:
1. Remove WAGON_PULLER from other creatures
2. Make wagons the only WAGON_PULLERs
3. Wait for caravan
Maybe you'll get a fractal tree?

Perhaps sentient wagons could exist as loops of wagons all pulling each other so that none of them are scuttled.

Ouroboros
 Wagon-god of trade, constantly importing himself to prove the eternal perfection of supply and demand.

wierd

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Re: Here lies Wagon: may he rest in peace
« Reply #117 on: July 31, 2013, 03:00:59 pm »

If its length is great enough, then it could actually move in a net direction.

You fools have created gestalt organisms!
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Kolnukbyne

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Re: Here lies Wagon: may he rest in peace
« Reply #118 on: July 31, 2013, 07:14:16 pm »

This is the mac equivalent of DosBox in terms of retro gaming. It even supports network function.

Really? I thought DosBox was the mac equivalent of DosBox. Or better yet, just use Boxer.

Kolnukbyne

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Re: Here lies Wagon: may he rest in peace
« Reply #119 on: July 31, 2013, 07:36:27 pm »

This is the mac equivalent of DosBox in terms of retro gaming. It even supports network function.

Really? I thought DosBox was the mac equivalent of DosBox. Or better yet, just use Boxer.

Sir, you have de-railed a thread about WAGONS?!

Sir, I STARTED the thread about wagons! Bow to me!
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