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Author Topic: MacNewbie Pack ReBorn v0.8.4 with !!HoT!! new Dwarf Therapist 21.2  (Read 22799 times)

fricy

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Update to Macnewbie Pack Cyan 0.6 by iXen: DF 34.11 with DFhack r3, various utilities, patches and tweaks.

Windows version: PeridexisErrant's Expanded LNP.
Linux version: andrewd18's Lazy Newb Pack Installer for Linux

Important:
Most of the utilities in this pack need an up-to-date Java environment, download and update your Java JRE from here.
I need feedback for the new LNP launcher, the QfConvert app and the the keyboard layouts, if you have an idea to improve them, or found a bug please share.

And don't forget to feed the Toad!

Utilities:
Cross Platform LNP launcher 5.3 beta - by Dricus
Dwarf Therapist 20.4 splinterz fork by GiantUrist
Chromafort
DF Designator
Soundsense r42
Quickfort Converter 2.04 with drag and drop frontend 1.1
DF Announcement filter 1.1 - by TheGazelle
Dwarf Family v0.1
Retina display resolution fix
DfHack r3
 - Falconne's plugins v0.43 including mouse support, automated wood cutting, automelt, autobutcher, etc.
 - Stonesense
 - Putnam's modder scripts
 - fix/growthbug script - fixes bug where fortress-born units stay baby sized forever
Cheatsheets from Reddit
Community Quickfort blueprints
Minecart calculator 2.8
Dwarf Therapist user Guide - by ResMar
Vherid's colour schemes and instructions

Graphics Packs:
Default ASCII 8x12 and 16x16
Ironhand 0.73.3
Phoebus 34.11v01
Mayday 34.11
JollyBastion 0.34.10 v5 square
CLA v15
Shizzle 1.3
Obsidian 0.8 alpha
Spacefox 1.0 with unoffical varied ground
Grim Fortress 1.2
Taffer XV
Vherid v6

Extra features and keyboard shortcuts:
  • Copy stockpile settings (ALT-P): use with (q)uery tool
  • Quicksave shortcut (CTRL-ALT-S)
  • Unit info viewer (SHFT-I) Display selected creature’s size and birth date
  • Quick stock status panel (CTRL-I)
  • Automated tree cutting (CTRL-T)
  • Mousequery plugin: Better mouse control, cycle through (q)uery, loo(k), (v)iew and i(t)ems mode with a mouseclick, stable cursor position
  • Dwarf monitor (CTRL-F), (ALT-M) : A Dwarf Therapist like interface in-game and preferences screen
  • Workflow plugin:
    -(CTRL-W): Setup repeating job, and let the plugin handle how many items you want to produce/keep in stock. Start the plugin by setting up any repeating job and pressing ctrl-w while in the workshop. Access the generic interface while in the stock interface (z)
    -(CTRL-A) Restrict the materials a workshop is able to use with this shortcut
  • Duplicate selected job in workshop (CTRL-D): use with (q)uery tool
  • Rename script: use with (q)uery or (v)iew tool
    -(CTRL-SHFT-N): rename units, workshops, rooms, stockpiles, levers
    -(CTRL-SHIFT-T): rename unit profession
  • Alternative stock interface: (ALT-Z)
  • Minecart Guide Path (ALT-A): Review a hauling route when you select it in in the hauling route interface
  • Browse rooms of the same owner (ALT-R)
  • Browse linked mechanisms (CTRL-M)
  • Sort Units and items on the on-screen lists:
     -ALT-SHFT-N : sort units by name or items by description
     -ALT-SHFT-R : sort units by arrivial
     -ALT-SHFT-T : sort units by profession or units by material
     -ALT-SHFT-Q : sort units by squad position and units by quality
Minor Mods, hacks, cheats:
  • Toggle the display of water as 1-7 tiles (CTRL-W)
  • Export all legends maps (ALT-X, A)
  • Designate a whole vein for digging (CTRL-V, CTRL-SHFT-V)
  • Force clean selected tile (CTRL-C)
  • Destroy the selected item (CTRL-K)
  • Destroy items designated for dump in the selected tile (CTRL-SHFT-K)
  • Better Siege engines (ALT-A) Aim with ballistas/catapults at higher/lower z levels
  • Power Meter (CTRL-SHFT-M): A modification to pressure plates, it can detect and send send a signal when a gear next to it has power.  Use the shortcut before placing a pressureplate.
  • Liquids Plugin (ALT-L): Spawn water/magma/obsidian

Download 0.8.4
Dropbox - 0.8.4
Torrent download -0.8.3- seed by noppy_dev
« Last Edit: March 14, 2014, 02:00:53 pm by fricy »
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fricy

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Re: MacNewbie Pack Known Issues 0.8.4
« Reply #1 on: July 23, 2013, 06:12:10 am »

Known issues v0.8.4:

StoneSense crashes the game on 10.6, and apparently 10.9 too. only works on 10.7 and 10.8
Custom professions and nicknames do not work in the latest Therapist. (v.21.2) If you need this functionality get the Therapist (v.20.4) linked in the OP.
Sometimes the Alt key gets "stuck" in dwarf fortress, resulting in undesired behaviour. Pressing Alt a second time helps. :)
If you encounter random crashes: Switching off TrueType fonts (with F12/Option-F12) and changing the zoom level (with Ctrl-Shft-5) may help.
If SoundSense doesn't download all the files, get the pack here, and extract manually into LNP/utilities/SoundSense/packs
No binpatches on OSX, so less bugfixes compared to windows. :(
Some shortcut problems.

tested on OSX 10.7.5

Spoiler: Changelog: (click to show/hide)
« Last Edit: March 14, 2014, 01:59:46 pm by fricy »
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corduroy

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Re: MacNewbie Pack ReBorn v0.7.1
« Reply #2 on: July 24, 2013, 05:42:16 pm »

Your amazing! Thank you so much for this contribution! :)
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fricy

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Re: MacNewbie Pack ReBorn v0.7.2
« Reply #3 on: July 30, 2013, 05:58:10 am »

Version 0.7.2
  • - update to SDL 1.2.15 – fullscreen mode is now possible
    - updated Falconne’s plugins to r31
    - added scripts: fullheal, hire-guard, autofixhandedness, claimsite, forcesiege, pref-adjust, divorce, marry, forumdwarves, log-region
    - added Putnam’s modder scripts v.1.11 (force, itemsyndrome, projectileExpansion, removeRelationships)
    - THISTLEKNOT BRONZE embark profile
    - Spacefox Graphic set
    - misc. init tweaks: temperature OFF; invaders, cave-ins, weather, ON, population cap. set to 80, children cap. set to 10/20%
    - add-spatter plugin removed due to a crash

If you find a keyboard shortcut that does not work as advertised you can change them in the dfhack.init file found in the dwarffortress folder. Please post your results here, I didn't have time to test them all.

PeridexisErrant

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Re: MacNewbie Pack ReBorn v0.7.2
« Reply #4 on: August 01, 2013, 08:08:15 pm »

Hi!  PTW/say hi/keep up with interesting bits I don't have yet. 

I guess it's safe to assume that you're keeping an eye on this?  If it does update soon be sure to test it a lot though, I heard about a lot of bugs when I had the mac version up. 

Can I ask where you found the THISTLEKNOT BRONZE embark profile?  I've just got the classic LNP set plus Phoebus for now, but adding plenty more would be awesome.  Is there a central repository for embark profiles?  There should be...
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fricy

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Re: MacNewbie Pack ReBorn v0.7.2
« Reply #5 on: August 02, 2013, 12:22:25 am »

Hi!  PTW/say hi/keep up with interesting bits I don't have yet. 
I guess it's safe to assume that you're keeping an eye on this?  If it does update soon be sure to test it a lot though, I heard about a lot of bugs when I had the mac version up.

I thought it was abandoned, looks like we'll have a cross-platform GUI after all. Yeah!

Quote
Can I ask where you found the THISTLEKNOT BRONZE embark profile?  I've just got the classic LNP set plus Phoebus for now, but adding plenty more would be awesome.  Is there a central repository for embark profiles?  There should be...

Thistleknot posted it in one of the Masterwork forums some time ago. There are a couple of interesting embark profiles in MW, I have not asked Meph's permission yet to use/modify them, but I don't think he'd have a problem with that. There are also a few new 'cheaty' scripts in the new version that could be included in LNP/MNP as well.
Oh, and one more thing: in the Phoebeus Pack in LNP you have an embark profile included that will overwrite the default one after a graphics switch. Is it intentional? I deleted the one in mine.

PeridexisErrant

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Re: MacNewbie Pack ReBorn v0.7.2
« Reply #6 on: August 02, 2013, 12:56:15 am »

Yep, I'm looking especially to feature-parity, when we can start requesting stuff we want added to it... like a better mechanic for switching graphics packs that doesn't mess up the settings.  Or an option to hook up eg the batch scripts I worte to GUI buttons.  Or options to launch various stuff minimised/maximised, and so on.  Cross platform support will be a very nice step though. 

I looked it up after posting (DL'd this) and I thought it might be - it calls for a bronze anvil which I'm pretty sure is impossible in vanilla.  Some of the cheaty scripts look interesting, some look a little too cheaty; I'll grab some of them - my rule of thumb is just whether I'd use them and the extra-info ones look (potentially) useful.  Probably no keybindings though, I just can't be bothered. 

Unintentional - I thought I'd got it before - and deleted in the forthcoming graphics-focussed update. 
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fricy

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Re: MacNewbie Pack ReBorn v0.7.2
« Reply #7 on: August 05, 2013, 06:12:37 am »

Minor update:

version 0.7.3 - for 0.34.11 – August 05, 2013
- update: Falconne’s plugins r32
- backported the Masterwork mod’s embark profiles – thanks to Meph
- update: Spacefox Graphic set 1.0
- misc. init tweaks in the graphic sets

ninjafoodstuff

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Re: MacNewbie Pack ReBorn v0.7.3
« Reply #8 on: August 12, 2013, 04:43:00 am »

Thanks a lot for doing this!  :)
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CameraNerd

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Re: MacNewbie Pack ReBorn v0.7.3
« Reply #9 on: August 20, 2013, 03:55:35 pm »

This is really great!  Is there any way to modify the scroll wheel functionality?  I used to use this to zoom out and see a layout of the entire layer, but it now moved the cursor up and down on the map. 

The only way I am able to get SoundSense to work is to enable sound and have the volume turned all the way down.  Is this the correct way to manage this?
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fricy

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Re: MacNewbie Pack ReBorn v0.7.3
« Reply #10 on: August 21, 2013, 03:43:08 am »

Thx for the feedback!

about zooming: I have no idea why, but it's mapped somehow to CTRL-OPTION-4 and CTRL-OPTION-5. :) You can reconfigure it in the keybindings menu, or wait for the next release (SOON) with a new GUI that let's you choose different keybinds.

Soundsense: It does start playing the music after a while, I'll see what I can do to make it better.

EDIT1: The problem is with soundsense-season script not working on macs, so soundsense is waiting for the first season change to choose a music to play, sound effects do play until then. I'll update the .init files to enable sound the way you proposed, this way we will have random music until the first season change.
Fixed by launching the soundsense script from dfhack.init.

EDIT2:

version 0.8.0 - for 0.34.11 – August 21, 2013
-utilities added:
--»New cross-platform LNP GUI -by Dricus
--»QuickFort Converter frontend - by fricy
--»DFAnnouncement Filter 1.01 - by TheGazelle
-graphics Packs:
--»added: Taffer 20x20, Grim Fortress 12x12
--»updated: Ironhand 73.4
-Falconne's UI plugins v.34 - now with automated wood cutting
-SoundSense tweaks
-keybinding tweaks, extra settings for mousequery plugin
-DwarfTherapist 20.4 Userguide and advanced grid view - by ResMar
-adventure mode guide - by Magitrek
-misc .init tweaks
-Quickfort blueprints
« Last Edit: August 21, 2013, 11:53:18 am by fricy »
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worthyhatchet

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Re: MacNewbie Pack ReBorn v0.8 with new Cross-platform launcher
« Reply #11 on: August 22, 2013, 11:59:00 am »

Hi!

Great work with this, but one or two questions: Is there any reason why this (or, more specifically, DFHack) wouldn't work with OSX 10.6.8? I'm having problems getting it to run when the "export DYLD_INSERT_LIBRARIES=./hack/libdfhack.dylib" line is included in the df script. If I exclude that line, df loads up perfectly, though, I imagine, DFHack functionality is not available. Any ideas?

Thanks!

Edit #1: Gosh, nevermind. Just as I hit submit on this I found a related bug report, with a fix.

https://github.com/peterix/dfhack/issues/179

"DYLD_FORCE_FLAT_NAMESPACE has to be off for 10.6.8."

I can confirm that DF now loads, though I haven't tried doing anything yet. I will leave this comment (and fix) here in case any other Snow Leopards hit the same roadblock I did.
« Last Edit: August 22, 2013, 12:02:20 pm by worthyhatchet »
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fricy

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Re: MacNewbie Pack ReBorn v0.8 with new Cross-platform launcher
« Reply #12 on: August 22, 2013, 12:50:03 pm »

@worthyhatchet: Thx, noted, I'll fix it in the next version.
Can you test this on 10.6.8? It should work this way.

Code: [Select]
#!/bin/sh
PWD=`dirname "${0}"`
#thanks to Iriel for figuring this out
OSREV=`uname -r | cut -d. -f1`
if [ "$OSREV" -ge 11 ] ; then
    export DYLD_INSERT_LIBRARIES=./hack/libdfhack.dylib
    export DYLD_LIBRARY_PATH=${PWD}/hack:${PWD}/libs:${PWD}/stonesense/deplibs
    export DYLD_FRAMEWORK_PATH=${PWD}/hack:${PWD}/libs
    export DYLD_FORCE_FLAT_NAMESPACE=1
else
    export DYLD_INSERT_LIBRARIES=./hack/libdfhack.dylib
    export DYLD_FALLBACK_LIBRARY_PATH=${PWD}/hack:${PWD}/libs
    export DYLD_FALLBACK_FRAMEWORK_PATH=${PWD}/hack:${PWD}/libs
fi
cd "${PWD}"; ./dwarfort.exe
« Last Edit: August 22, 2013, 12:51:40 pm by fricy »
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GilThanis32

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Re: MacNewbie Pack ReBorn v0.8 with new Cross-platform launcher
« Reply #13 on: August 22, 2013, 02:04:54 pm »

@worthyhatchet: Thx, noted, I'll fix it in the next version.
Can you test this on 10.6.8? It should work this way.

Code: [Select]
#!/bin/sh
PWD=`dirname "${0}"`
#thanks to Iriel for figuring this out
OSREV=`uname -r | cut -d. -f1`
if [ "$OSREV" -ge 11 ] ; then
    export DYLD_INSERT_LIBRARIES=./hack/libdfhack.dylib
    export DYLD_LIBRARY_PATH=${PWD}/hack:${PWD}/libs:${PWD}/stonesense/deplibs
    export DYLD_FRAMEWORK_PATH=${PWD}/hack:${PWD}/libs
    export DYLD_FORCE_FLAT_NAMESPACE=1
else
    export DYLD_INSERT_LIBRARIES=./hack/libdfhack.dylib
    export DYLD_FALLBACK_LIBRARY_PATH=${PWD}/hack:${PWD}/libs
    export DYLD_FALLBACK_FRAMEWORK_PATH=${PWD}/hack:${PWD}/libs
fi
cd "${PWD}"; ./dwarfort.exe

Is there anyway I can correct this myself? Really wanted to try this out. Damn this 10.6.8!
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fricy

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Re: MacNewbie Pack ReBorn v0.8 with new Cross-platform launcher
« Reply #14 on: August 22, 2013, 02:16:34 pm »

Yes, open the file "df" in the Dwarf Fortress folder with textedit and delete this line:

export DYLD_FORCE_FLAT_NAMESPACE=1
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