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Author Topic: Frontier  (Read 7414 times)

Cheesecake

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Frontier
« on: July 23, 2013, 05:11:22 pm »

Frontier

Welcome, frontiersmen! You and your team, whom you've been training for over a year now, must embark on an adventure to find a new home! Our homeland, Irongrasp, has long been on the verge of anarchy. Overpopulation, food shortages, social inequality, these have plagued our once great kingdom. Your instructions are in the various manuals sent along with this scroll, along with a map. Your equipment will be waiting in the Gate.

Spoiler: Game+Rules (click to show/hide)

Spoiler: Playable Races (click to show/hide)

Spoiler: Other Races (click to show/hide)

Spoiler: Character Sheet (click to show/hide)

Spoiler: Backstory (click to show/hide)

I'll choose the most appropriate or most interesting characters for the party. The rest will be on the waitlist until a PC drops out or is killed. They might also be added in if things are going to slowly.

Most of the game mechanics will be explained as you do it, such as starting the first town, combat, etc.

By the way, I've written a story about dwarves here: Short Stories
« Last Edit: July 24, 2013, 11:25:22 pm by Cheesecake »
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Cheesecake

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Re: Frontier
« Reply #1 on: July 23, 2013, 05:12:01 pm »

~Reserved~
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GrizzlyAdamz

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Re: Frontier
« Reply #2 on: July 23, 2013, 05:38:52 pm »

Hm, suppose you still need to list the skills & bonuses?

Spoiler (click to show/hide)
« Last Edit: July 23, 2013, 05:52:32 pm by GrizzlyAdamz »
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GreatWyrmGold

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Re: Frontier
« Reply #3 on: July 23, 2013, 05:49:53 pm »

Spoiler: Eberk Bauxitechisel (click to show/hide)
WIP
« Last Edit: July 23, 2013, 05:58:32 pm by GreatWyrmGold »
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Taricus

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Re: Frontier
« Reply #4 on: July 23, 2013, 05:53:52 pm »

Spoiler: Character (click to show/hide)

Not completed yet (AKA the backstory and description, but should be ready mechanics wise.
« Last Edit: July 23, 2013, 08:01:56 pm by Taricus »
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Alexandria

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Re: Frontier
« Reply #5 on: July 23, 2013, 06:01:22 pm »

Spoiler: Character (click to show/hide)
« Last Edit: July 25, 2013, 12:14:03 am by Alexandria »
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Taricus

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Re: Frontier
« Reply #6 on: July 23, 2013, 06:06:31 pm »

GWG, I'd suggest respeccing your character for survival, if the implications of that are to be assumed (As in, survival is the skillset used to not only find food and such for a settlement, but also for raw materials like ores and quality stone.)
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GrizzlyAdamz

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Re: Frontier
« Reply #7 on: July 23, 2013, 06:13:50 pm »

Question: are dwarves still stoneculi, or have they turned to proper flesh?
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flame99

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Re: Frontier
« Reply #8 on: July 23, 2013, 07:17:05 pm »

Name: Kaerith
Sex: Female
Age: 24
Race: Fae
Skills: +1 Divining with Animals, +1 to fighting w/ claws and teeth, Can communicate w/ animals
Bio: Kaerith appears as a large, brown, alpha female wolf. She often fights using her natural weapons rather than normal ones, and will often fight things just for fun. Her parents were killed by a group dedicated to killing Fae, and she lived on the streets. Most ignored her plight due to her appearance, and eventually turn to extortion and thievery, before hearing of the chance to live a life on the frontier. She joined instantly, and had proven to be a great warrior even without weapons.

Associated Department: Reclamation
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GreatWyrmGold

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Re: Frontier
« Reply #9 on: July 23, 2013, 07:43:32 pm »

GWG, I'd suggest respeccing your character for survival, if the implications of that are to be assumed (As in, survival is the skillset used to not only find food and such for a settlement, but also for raw materials like ores and quality stone.)
I will consider your request.
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Harbingerjm

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Re: Frontier
« Reply #10 on: July 23, 2013, 08:19:49 pm »

Name: Peter
Sex: No. (sorry, sorry, male)
Age: 18
Race: Fae (Eurasian Magpie)
Skills: +1 to Divining with Animals, +1 to Finding Shinies, ability to Communicate with Wildlife.
Bio: Appearance, Personality, Backstory, etc.

Associated Department: Exploration

Not done yet
« Last Edit: July 25, 2013, 01:07:23 am by Harbingerjm »
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swordsmith04

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Re: Frontier
« Reply #11 on: July 23, 2013, 10:41:52 pm »

Spoiler (click to show/hide)

I assumed that the tech level was roughly medieval when I was typing up my character, but the only reference to tech are the flesh-techs who created the dwarves. So; bow and arrows, anachronism or normal fare?
« Last Edit: July 24, 2013, 09:11:19 am by swordsmith04 »
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GreatWyrmGold

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Re: Frontier
« Reply #12 on: July 23, 2013, 10:44:18 pm »

In case my question was missed, hidden in my character sheet: What/How many/Etc skills are we allowed to choose to add on?
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Alexandria

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Re: Frontier
« Reply #13 on: July 23, 2013, 10:48:41 pm »

Dwarves
Dwarves were once stone homunculi tasked with mining riches for Irongrasp. The Flesh-Techs experimented further and further with the Stoneculi and became so advanced that they developed sentience and after a long uprising earned citizenship. Since they are artificial, they have a lot of trouble with Divination

Dwarves are very strong and have an iron will. They have an ingrained knowledge of rocks and minerals and require very little to sustain themselves. +1 to Rocks and Mining, -1 to Divining Attacks (against and for them), requires ration every month instead of half a month.

The bolded part is your skills, you choose none.

You have +1 to mining, -1 to diving, half ration requirement.
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Scelly9

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Re: Frontier
« Reply #14 on: July 23, 2013, 10:50:53 pm »

PTW
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