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Author Topic: Phoebus item get black bgcolor when pressing Left/Right key. PyLNP, TWBT  (Read 1053 times)

golgif

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Hi all,
I play DF 0.47.04 with Phoebus (https://github.com/DFgraphics/Phoebus) graphics and run into a problem.
All items in the current z-level get black bgcolor when pressing the Left/Right key. If I press the Up/Down key at this time, all black bgcolor gone.

PyLNP: 0.14a
DFHack: 0.47.04-r3
TWBT: 6.xx Preview for DFHack 0.47.04-r3, https://github.com/thurin/df-twbt


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Novaris

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Re: Phoebus item get black bgcolor when pressing Left/Right key. PyLNP, TWBT
« Reply #1 on: November 21, 2020, 06:42:00 pm »

I can confirm this issue on Meph's tileset using -r1 of TWBT and even earlier builds. You can actually watch the transparency fail when resizing the window, it seems its working for the first N tiles bottom to top but someway along the tiles being rendered it stops working and draws the black background, somehow like a buffer ran full and now its just ignoring background information.
Once you move the screen up, the logs are now at a lower part of the screen and get rendered correctly. Unfortunately, as TWBT seems to be abandoned from development and only gets built for the latest versions of DFHack AND with the steam version on the horizon that does the same thing I do not expect that this will be fixed.
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