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Author Topic: Frigate Commander  (Read 5329 times)

stabbymcstabstab

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Re: Frigate Commander
« Reply #90 on: July 12, 2013, 08:56:26 pm »

I figure such a man would have quite a bounty, and a noble captain with a few hundred marines and two warships, I say it is our job nay our duty! to hunt him down for the massive reward!
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

kaian-a-coel

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Re: Frigate Commander
« Reply #91 on: July 13, 2013, 03:42:32 am »

Send the Corvette first, and have them try to pass for clients when searching him. When located and properly isolated, snatch him. It might prove difficult.

The corvette shall be named... Baklava
(if some knows what does that means, they must be laughing their asses off...)
« Last Edit: July 13, 2013, 03:44:17 am by kaian-a-coel »
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
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RAM

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Re: Frigate Commander
« Reply #92 on: July 13, 2013, 05:49:58 am »

No no no, when it is in space it is Bakmagma...

Hrmmm, on the one hand, we are a desperation force here, we may have to do some strongly-worded things if we want to win this war. On the other hand, the admiralty would be in a better position to know what to do with it, but then again, they might be constrained by public scrutiny, while we could sell the goods and invest in immediate gains... Meh, I am voting for turning it in, on principal...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Chiefwaffles

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Re: Frigate Commander
« Reply #93 on: July 14, 2013, 11:51:06 pm »

After a brief ceremony for the new ship, and registering it officially as Baklava (Or Bakmagma, as a secondary name), you get to work on your new lead. You instruct the crew of the Baklava to temporarily 'disguise' the ship and drop imperial recognition codes, and land at the planet to approach the dealer and contain him.

The Corvette slowly descends into the planet, onto a pre-designated landing area. However, out of what seems to be nowhere, a large blast of energy hits the ship and it crashes down into the city, disabling the ship, and injuring the crew. Before communications are cut off, they tell you that large groups of what seem to be very aggressive armed people are attempting to gain access to the ship.

This is quite a surprising development. You can only hope the forces on board the Corvette will handle themselves.
Spoiler: Situation (click to show/hide)

Spoiler: Missions (click to show/hide)
Spoiler: Personnel (click to show/hide)
Spoiler: The Syllarn (click to show/hide)
Spoiler: Baklava (click to show/hide)
Spoiler: Tallarn Syrt, Captain (click to show/hide)
Spoiler: OOC (click to show/hide)
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

kaian-a-coel

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Re: Frigate Commander
« Reply #94 on: July 15, 2013, 12:24:46 am »

*sigh*


AFTER an overview of the situation. And a counting of the ennemies...
« Last Edit: July 15, 2013, 12:28:07 am by kaian-a-coel »
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
Full Sig

tryrar

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Re: Frigate Commander
« Reply #95 on: July 15, 2013, 02:22:00 am »

Welp, screw subtle approach. LAUNCH THE DROP PODS!
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

RAM

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Re: Frigate Commander
« Reply #96 on: July 15, 2013, 04:12:09 am »

Lets be liberal with the orbital bombardment...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

stabbymcstabstab

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Re: Frigate Commander
« Reply #97 on: July 15, 2013, 12:32:44 pm »

Lets find out where that shot came from first, then kill it then kill every thing else.
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

~Neri

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Re: Frigate Commander
« Reply #98 on: July 25, 2013, 12:27:23 am »

BURN THEM IN FLAMES!
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RAM

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Re: Frigate Commander
« Reply #99 on: July 26, 2013, 07:44:31 pm »

Our skills do, of course, lie with our soldiers, and long-range bombardment is not what our vessel is designed for, but still, if it worked in aliens, it will work here...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

~Neri

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  • Now back to our regularly scheduled bark.
    • View Profile
Re: Frigate Commander
« Reply #100 on: July 29, 2013, 12:14:05 am »

LAUNCH EVERYTHING!!!!!!
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