Just out of curiosity, what would Exploding PhilosphersStone, or Solid RedDeath Dragon be like?
Or even Exploding Sand Beam FistAura? Or just Exploding FistAura?
Ooh, that's epic in my head.
Well, We don't have exploding. We have Explosive though, which would probably mean you shouldn't spike the philosopher stone into the ground. Solid Red Death Dragon would be, well, a dragon made entirely out of super-Ebola. The first fist aura would probably cause fire hose like spray of explosive sand to start spraying out of your hands. The last one, "explosive" fistaura would depend on interpretation.
It could be
1. An aura that makes what you hit with it explosive
2. An aura that is, itself, explosive, to form over your hands
3. Nothing, since it lacks a substance.
4.Other stuff.
As per what I'm currently doing, I've been laying out the action reaction system and trying to make it clear, as well as considering more in depth melee combat rules for optional use. Really, I've just always wanted to try and design a good melee combat system that is more then just rolling a static series of stat checks at your opponent till someone falls over. I want to incorporate things like stances, posture, weapon variability and such into a Action/reaction system, to make something that feels more reactive and dynamic depending upon your actions.
Might have a few testers if that ever comes to fruition, even if I don't end up using it in this.