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Poll

Best ship?

AngelxAlistair (Toy ship ahoy!)
- 2 (8.7%)
RichardxCyrielle (Yes, she's a side character. No, that does not make this any less cute.)
- 0 (0%)
MariaxSelinaxYurixNuriel (HAREM)
- 5 (21.7%)
RichardxCamille (The only couple who knew each other for longer than two months. Woo~)
- 1 (4.3%)
AshleyxConnyxNurielxBismuth (OPPOSING HAREM)
- 1 (4.3%)
LylexEveryone (An Uke and five Semes. Go figure.)
- 2 (8.7%)
AlistairxCatherine (Minako, eat your heart out.)
- 0 (0%)
MariaxSelina (The original, accept no substitutes.)
- 1 (4.3%)
LyleXRichard (Too much yuri, not enough yaoi.)
- 1 (4.3%)
IzzyxLucas (Because a normal tsundere is not enough.)
- 1 (4.3%)
WillxStella (*insert witty tagline here*)
- 2 (8.7%)
MariexEveryone (Marie, duh.)
- 2 (8.7%)
AshleyXRichard (Screw retcons, I want my OTP now!)
- 1 (4.3%)
MariaxMattxSelina (The original OT3. And who was Matt again?)
- 2 (8.7%)
Richard/CyriellexFourth Wall (Who didn't see this coming?)
- 2 (8.7%)

Total Members Voted: 23


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Author Topic: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE  (Read 1017974 times)

kj1225

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #14685 on: June 01, 2014, 02:21:58 am »

I was talking about the Enchanted Equipment thing.
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Empiricist

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #14686 on: June 01, 2014, 02:23:23 am »

Um, I don't entirely understand what you are referring to.
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kj1225

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #14687 on: June 01, 2014, 02:25:25 am »

Equipment being an innuendo for a mans genitals and enchanted... being magically imbued somethings.
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Empiricist

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #14688 on: June 01, 2014, 02:28:31 am »

No. That was not the intended meaning. And no one has that part of their body enchanted either.
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Empiricist

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #14689 on: June 01, 2014, 02:39:33 am »

Let's see, there's a system prototype, two test characters, the beginnings of a fast forward and some lore summary, what else is required?
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smurfingtonthethird

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #14690 on: June 01, 2014, 02:50:50 am »

If we're going off the list:

Done
In progress
Unstarted

a) Which reboot plot is the acceptable one? How does that setting look like?
b) Since I am interested in Projecks plot, we need a way for Ashleys problem to fit into it
c) Balancing of system
d) Balancing of stats

e) Balancing of abilities, if possible fit into the magic system
f) Balancing of resources, but that hits into a)

g) Who GMs the v3. Do we stick with Elf?

There's more work to be done, though we should probably focus on C to E.
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Empiricist

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #14691 on: June 01, 2014, 02:55:18 am »

Okay, for E, what magic system are we talking about? The current one? or a new one?
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smurfingtonthethird

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #14692 on: June 01, 2014, 04:17:31 am »

If we're willing to put effort into revamping the magic system, by all means we'll make an improved one. Otherwise, we'll just go off the system we have now.
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Empiricist

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #14693 on: June 01, 2014, 04:34:30 am »

b) Since I am interested in Projecks plot, we need a way for Ashleys problem to fit into it

I know little of @Projeck's plot or Ashley's problem. However, seeing as mechanics and balancing is something of interest, and I am familiar with Ashley's abilities, let's audit it a bit, shall we?

Now first off, her ability is called "Void Manipulation", something that she shares with a few other characters. Now, here's my first recommendation: replace it with something else. The two main spheres of this world are Creation and Void. Saying "Void Manipulation" is like saying "Creation Manipulation", an utterly unbalanced and absurd notion considering that "Creation" is basically the universe and "Void" is basically it's counterpart. Well, what to replace it with then?

You see, Ashley's rather lofty ability title in practice just means that she can teleport via void and manifest it inside Creation. The latter she hardly ever uses. For reasons that will be detailed below, how about we just call it "Void Teleportation" instead for now?

Here are summaries of the traits of her two ability usages. Points ending with a question marks are things that have not been mentioned but I what I intend to explore and argue/discuss as implications/considerations. You see, I believe that Ashley has a fair amount of unused applications for her abilities even if they are reclassified in accordance to my recommendation.
Spoiler: Void-walking (click to show/hide)
Spoiler: Void-manifestation (click to show/hide)
Now, firstly, for the teleportation. What it actually amounts to, is her dissipating back into the Void, running around to where she wants to be, and pops back into Creation at her destination. The time spent in Void is different from the time this change manifests in Creation. That is, though she spends time moving through the Void, from the perspective of someone in Creation, her disappearance and reappearance is instant. Hence acting as teleportation.

Now, to my knowledge, it has not been defined what the mana cost scales with precisely lore-wise, though mechanically, greater distances require more mana. I intend to define the mana cost to equate to time spent in Void rather than the distance traveled in Void. Thus, greater distances still require more mana as it takes longer, but since it's time scaled and not distance scaled, she can't just take a nap, recover all her mana and pop back in instantly with little to no cost.

The point about momentum conservation is as follows: since she's phasing from Creation to Void and back, she doesn't suddenly change location but rather she seems to whilst having to actually travel. Consequently momentum, from the perspective of an observer in Creation, is not conserved. This raises the question of momentum-cancelling. If she is falling at terminal velocity and phases into void, is there a ground for her to splatter on? Or is it possible for her to just cancel that outright and negate all fall damage?

Onto more, interesting issues, seeing as I don't think someone who can teleport would be falling much in the first place: Momentum Cancelling and Static Teleportation, what are they? That's simple. Ashley is a melee unit. She fights primarily using her embargo katana. As it is a katana, she swings it around. Now, if you're swinging around a sword, you're going to have some momentum. During an attack, it is an asset. Afterwards, a liability. In the latter case, what if she were to phase into void, correct her stance and phase back in? Well, she'd now have none of her original momentum and have a proper posture. What this means is, in my opinion at least, one option for her should be to pay some mana in order to enter a defensive stance after attacking or, if her speed is high enough, perform an additional, targeted attack after attacking or parrying by phasing out, correcting her stance, and swinging her katana at a vulnerable point before phasing back in mid-swing, seemingly having instantly transitioned into an attack. In the case of Alucard who has similar abilities but a gun rather than a blade and Abraxis would just uses void blasts, this could allow them to lead and aim seemingly instantly for a mana cost.

Of course, in either case, this would allow them to perform a mana-based "quick draw". The limitation being, that they're be doing their aiming and in Void, thus having to rely on memory and attention to detail. This could also allow pretty impressive feints by attacking from one angle before performing a static teleport and phasing back in with an attack aimed at a vulnerable point. Not to mention circumventing attempts to parry.

Next is the idea of Manual Detection. To sum it up, it is basically the most fucking moronic option of detecting illusions and the invisible alike, horribly mana draining and basically being a last resort. When teleporting via void, entities can detect whether they can teleport into a position. That is, if there are no solids there. With this method, they could exploit (for a rather broad definition of exploit seeing as that implies something far more impressive) that property. Basically, it consists of them phasing out and metaphysically groping around like a blind idiot to check that everything is solid and that there aren't any solids where there shouldn't be. The former case indicates an illusion, the latter something invisible. This requires good memory and attention to detail. Along with a metric ass ton of mana and patience considering how time consuming it is.

A question that does arise is, can certain void abilities hamper teleportation? Like making it harder to navigate, or placing what amounts to a claymore mine in the void? Logically, I would think so. That it would be possible to produce attacks or effects either cannot be avoided by teleportation or are only threats to teleportation in the contextual manner.

Now onto void manifestation, my argument for why this would still fit into my proposed relabel is simple: when using the void to teleport, people can bring along anything that is physically touching them, such as other people, or you know, their clothing. Hence, void manifestation may be defined as touching some void and doing that when exiting, thus dragging something rather unstable and dangerous back into Creation and attacking with it. Balancing it out, is that if they want to actually shape it into something more precise than a mass of void, they'll have to manually do it, thus increasing time spent in void and thus the mana cost.

Seeing as Void and Creation tend to cancel each other out, that does lead to an interesting potential countermeasure. Magic, is defined as being Creation linked, thus if someone is aware of Void's properties and has quick enough reflexes, would they not be able to shield themselves by channeling magic in a blast to cancel out the void attack? As if a reactive armor unit. Likewise, doing that in reverse in-combination with a Static Teleport would hypothetically at least, allow magic blasts to be cancelled out with Void at the cost of mana.

The final point is, what about Void Manifestation in reverse? Dragging magic from Creation into Void and using it to attack the Creation-vulnerable denizens of the Void? If my above point is to be accepted, would this not also be possible?
« Last Edit: June 01, 2014, 04:44:53 am by Empiricist »
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Empiricist

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #14694 on: June 01, 2014, 04:50:21 am »

Well, @Elf? Any issue with the proposition? Or are you just going to link this to my regrettably frequent arguments with @Projeck and accuse me of being some sort of, I believe the term was, 'tsundere'? :P
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IamanElfCollaborator

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #14695 on: June 01, 2014, 04:52:59 am »

Well, @Elf? Any issue with the proposition? Or are you just going to link this to my regrettably frequent arguments with @Projeck and accuse me of being some sort of, I believe the term was, 'tsundere'? :P
You are a tsundere, but that's not the point. :P

*shrug* Go ahead.

Empiricist

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #14696 on: June 01, 2014, 04:57:30 am »

And yet strangely, I feel neither a need to stutter, nor suddenly sprout Japanese honorifics :P

Well, now it's up to @SmurfingtonTheThird and @Projeck to decide.
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smurfingtonthethird

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #14697 on: June 01, 2014, 05:05:33 am »

Looks fine to me, though I wonder if magic has a void counterpart.
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Empiricist

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #14698 on: June 01, 2014, 05:07:51 am »

Looks fine to me, though I wonder if magic has a void counterpart.
It does. It's everything entities like Abraxas, Ashley, Alucard and Bartaemus use. I don't think anyone actually bothered giving it a name though, so for now, I think it's just called void magic, or void arts, or something along those lines.
« Last Edit: June 01, 2014, 05:13:42 am by Empiricist »
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smurfingtonthethird

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #14699 on: June 01, 2014, 05:15:41 am »

Does magic and antimagic react with each other like matter and antimatter, or can they be used together to create a sort of 'pure' magic?
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