Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: [ADVENTURE] Conjuration?  (Read 708 times)

Barek Longboe

  • Bay Watcher
    • View Profile
[ADVENTURE] Conjuration?
« on: August 24, 2013, 04:22:04 am »

Hai der, i started a Warlock adventure and am wondering if it's possible to use Conjuration, seeing as it's a skill which i put quite alot of points in.
Logged

Godlysockpuppet

  • Bay Watcher
  • [Insert wit here]
    • View Profile
Re: [ADVENTURE] Conjuration?
« Reply #1 on: August 24, 2013, 05:11:17 am »

It's probrably just a placeholder, renamed vanilla skill. I'd say it's nigh useless but I don't have the raws on hand currently so I can't confirm this
Logged

Meph

  • Bay Watcher
    • View Profile
    • worldbicyclist
Re: [ADVENTURE] Conjuration?
« Reply #2 on: August 24, 2013, 05:23:56 am »

Warlocks are not designed for adv mode. Conjuration is just used for different castes, it cant do anything. Sorry to disappoint, but its all fort mode. ^^
Logged
::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Lottanubs

  • Bay Watcher
  • [DF_JOKE]
    • View Profile
Re: [ADVENTURE] Conjuration?
« Reply #3 on: August 24, 2013, 12:08:21 pm »

Warlocks still make fine adventurers, though. I'm not sure about their skill progression (I've noticed Automaton Outsiders can't train skills. This may be true for other races), but Warlocks don't need to eat or sleep. Plus they've got that awesome purple blood when they inevitably get slaughtered. Great fun!
Logged