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Author Topic: ~ Fallout: Adventurers of the Wasteland (Dr. Decoy) - [FULL] ~  (Read 11646 times)

Aninimouse

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~ Fallout: Adventurers of the Wasteland (Dr. Decoy) - [FULL] ~
« on: September 02, 2013, 06:04:31 pm »

You are a party of scavengers, mercenaries and the like, Adventurers of the Wasteland, if you will, having met on the road throughout the course of the last few days - joining together for the journey to New Vegas.
You've decided to travel there in hopes of making it big through work in the area, people 'like you' always seem to be in high demand around those parts.

You've also recently heard rumors on the road that war, indeed, never changes - and Caesar's Legion may be making another advance Westwards, possibly looking for another chance at taking Hoover Dam. If true, this could mean even more work, and even bigger money.

But only just now has the mining community of Sloan finally come within clear view on the road up ahead, and beyond it, the towering casinos of The Strip. Dusk is just beginning to fall, so you may need to stay in Sloan for the night, though at least you'll get a nice view of the city's lights. You've always heard them described as a thing of near unparallelled beauty out here in the vast desert wastelands, and until now you've seen only a faint glow on the horizon.

- - - - - - - - - - -

This is a Forum RPG taking place in (an expanded) Fallout setting. As you might have gathered from the intro, you players will form a party of Mercenaries/Scavengers of the like with a common goal, having met on the road to New Vegas - you've decided to band together.


A few random notes:

Here's OOC: http://www.bay12forums.com/smf/index.php?topic=130734.0

Yeah, suddenly another Fallout game. I love the Fallout universe, but it's not one I often use with RPs and unfortunately I didn't get a chance to join up in the other game - so here's one of my own.

Of course, you don't necessarily need to be a Mercenary, Scavenger or whatever, that just makes you joining up with the others for the long term easy to explain.

Combat is turn based - and it goes by an Action Point system.
(Usually characters will have 8 in total, various actions take a variable amount of points to perform, as you might expect.)

In case you don't know about this neat little trick: If you see text like This with the dotted line, mouse over it for a little tooltip.
I do make use of this a lot, usually for things like items, but I think I recall someone mentioning it didn't work for them a long while back - so let me know if it doesn't work for you.

And lastly, you might want to post before you begin work on a character sheet. I think the player limit will be 6, but I'm not entirely sure yet.
We're full up for the time being.


Character Application:
Spoiler (click to show/hide)

S.P.E.C.I.A.L:
Spoiler (click to show/hide)

Races:
Spoiler (click to show/hide)
« Last Edit: September 14, 2013, 01:05:58 am by Aninimouse »
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

scapheap

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Re: ~ Fallout: Adventurers of the Wasteland (Co-op Forum RP(G)) ~
« Reply #1 on: September 02, 2013, 06:08:38 pm »

Character's Name:Maxwell Tire
Character's Gender:Male
Character's Age:17
Character's Race:super mutant
Character's Physical Description:Your stranded super mutant, big, yellow and scary. His clothes seem to the ratted remains of a raider.
History:Hell if he knows. Maxwell knows he was a raider of the Capital Wasteland at one point, then woke up in Mariposa Military Base, many, many years after the vault dweller's actions at the place. With little ideas on where to go, Maxwell went where the road took him.

S.P.E.C.I.A.L:
Strength: 14
Perception: 1
Endurance: 12
Charisma: 1
Intelligence: 4
Agility: 1
Luck: 7

Tag Skills:
Big Guns
Melee Weapons
Outdoorsman
« Last Edit: September 03, 2013, 09:00:45 am by scapheap »
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Patrick Hunt

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Re: ~ Fallout: Adventurers of the Wasteland (Co-op Forum RP(G)) ~
« Reply #2 on: September 02, 2013, 06:37:06 pm »

Sheet to follow.
I'll get up a high charisma char soon.

Name : Harvey Ramos.
Gender : Male
Age : 27
Race : Human
Physical description : Has a lean but toned body with sandy blond hair thats permanently windswept. Has bright blue eyes and a soft warm face standing just below 6 ft tall. He always wears knee length shorts and a series of Hawaiian shirts.
History : Harvey is a young man who keeps his past to himself, he gets by on his skill with guns and his ability to talk circles around most people while he carries out the mission thats sent him away from home for many years now though he never discusses it.

Strength : 4
Perception : 5
Endurance : 5
Charisma : 8
Intelligence : 4
Agility : 7
Luck : 7

Tag skills.
Small guns.
Barter.
Speech.
« Last Edit: September 03, 2013, 08:19:50 am by Patrick Hunt »
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Doomblade187

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Re: ~ Fallout: Adventurers of the Wasteland (Co-op Forum RP(G)) ~
« Reply #3 on: September 02, 2013, 06:51:50 pm »

Reserved. Glad to see this, aninimouse.
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hachnslay

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Re: ~ Fallout: Adventurers of the Wasteland (Co-op Forum RP(G)) ~
« Reply #4 on: September 03, 2013, 07:27:04 am »

Lizbeth
Ghoul
Female
Age:292
Bright blue Eyes that reveal a sharpness that would frighten any bad boy she would have to school. Her thoroughly decomposed skin reveals the muscles and bones of her wiry body. Before the bombs fell she was a teacher.
S:4
P:9
E:4
C:2
I:10
A:7
L:4

Tag: Science, Energy weapon, Lockpick
« Last Edit: September 06, 2013, 10:58:36 am by hachnslay »
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Aninimouse

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Re: ~ Fallout: Adventurers of the Wasteland (Co-op Forum RP(G)) ~
« Reply #5 on: September 03, 2013, 08:47:37 am »

Your stats all check out it looks like.
Patrick: What would Harvey's favoured type of gun be? (In other words, what would you want to start with? Pistols, an SMG, a Rifle, etc.)
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

scapheap

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Re: ~ Fallout: Adventurers of the Wasteland (Co-op Forum RP(G)) ~
« Reply #6 on: September 03, 2013, 09:01:05 am »

Finished sheet.
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Morpheus, a magic girls game

Patrick Hunt

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Re: ~ Fallout: Adventurers of the Wasteland (Co-op Forum RP(G)) ~
« Reply #7 on: September 03, 2013, 09:36:16 am »

(( Hmmm, ideally a rifle with a decent scope on it. He's a mid to mid-long range kind of guy when it comes to fighting and preferably with auto and semi auto firing modes. ))
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Aninimouse

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Re: ~ Fallout: Adventurers of the Wasteland (Co-op Forum RP(G)) ~
« Reply #8 on: September 03, 2013, 01:14:08 pm »

Pat, Scap, your sheets are up in OOC. If there are any other items you might want, let me know and I'll decide whether they're suitable enough to start with.
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

GiglameshDespair

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Re: ~ Fallout: Adventurers of the Wasteland (Co-op Forum RP(G)) ~
« Reply #9 on: September 03, 2013, 02:04:17 pm »

I'd like in, please.
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No one wishes to go on...

Aninimouse

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Re: ~ Fallout: Adventurers of the Wasteland (Co-op Forum RP(G)) ~
« Reply #10 on: September 03, 2013, 02:19:18 pm »

Okay. I think that'll make you the last one in, for now.
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

GiglameshDespair

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Re: ~ Fallout: Adventurers of the Wasteland (Co-op Forum RP(G)) ~
« Reply #11 on: September 03, 2013, 02:20:01 pm »

Spoiler (click to show/hide)

She's more of a plasma pistol type of gal. Shame there aren't perks else she'd take one handed.
« Last Edit: September 03, 2013, 05:15:19 pm by GiglameshDespair »
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Atnegam

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Re: ~ Fallout: Adventurers of the Wasteland (Co-op Forum RP(G)) ~
« Reply #12 on: September 03, 2013, 03:57:44 pm »

Oh, is it too late for me to throw my hat into the ring?

GiglameshDespair

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Re: ~ Fallout: Adventurers of the Wasteland (Co-op Forum RP(G)) ~
« Reply #13 on: September 03, 2013, 04:08:14 pm »

Okay. I think that'll make you the last one in, for now.
Oh, is it too late for me to throw my hat into the ring?

Might be, I'm afraid.
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Aninimouse

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Re: ~ Fallout: Adventurers of the Wasteland (Co-op Forum RP(G)) - [6/6]~
« Reply #14 on: September 03, 2013, 04:10:48 pm »

Eh, well... I don't think Doom is going to be dropping out - But I guess room could be made for you. Ended up doing that in my other game too, raising it to 7.
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.
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