Other Projects > Other Games
RimWorld - basically the sci-fi Dwarf Fortress
TynanSylvester:
RimWorld
------ Updated August 2 2016
Game is now on Steam! And 14 alphas have been released.
Steam page: http://store.steampowered.com/app/294100/
DRM-free sales page: http://rimworldgame.com
Nice to see this thread still going! I'm leaving the old text below because I find it to be of historical interest.
------ Updated October 2 2014
RimWorld is now on Kickstarter and Steam Greenlight!
Kickstarter: http://www.kickstarter.com/projects/tynansylvester/rimworld
Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=183032873
Also, check out the much hotter newer sexier trailer here:
http://www.youtube.com/watch?v=DJmYKKzC0uA
Original thread continues below.
------
I've been working on this a little while and just put out the first video, figured it was a good time to tell people it existed. Especially people who play the game that inspired it.
At the most basic level, this is Dwarf Fortress in space. There are a lot of differences in the details.
-"Random" events like weather and attacks aren't random; they're created by a configurable AI storyteller along the same lines as the Left 4 Dead AI Director
-Guns
-You can take people prisoner and recruit them. This is the main way you grow the colony
-Nobody is a professional settler; you're all crashlanding victims. So you get to build a colony with, like, an accountant, an airline pilot, and a housewife. I like to think this adds flavor
-There's a shallow research tree
-Fire is just as brokenly unstoppable as in DF! (currently)
Here's the video: http://www.youtube.com/watch?v=vV6wyeZ7458
And the game's page: rimworldgame.com
Love to hear any thoughts or suggestions you have on it!
Astral:
Obligatory "creating account and making your first post as an advertisement for your game is seen as rude in this community" post.
However, this does look pretty awesome. The aesthetics remind me heavily of Prison Architect meets DF, which isn't necessarily a bad thing. Definitely keeping an eye on this. Any ETA on a publicly available demo?
OREOSOME:
PTW. Although, I wish to know one thing about this game. Will it eventually be mac compatible?
Greiger:
Looks promising, posting to watch.
Are there any eventual modding plans?
Edit: As a side note, having a guy named "Ass" in your first trailer is the definition of classy. :P
TynanSylvester:
--- Quote from: Astral on September 15, 2013, 08:07:06 pm ---Obligatory "creating account and making your first post as an advertisement for your game is seen as rude in this community" post.
However, this does look pretty awesome. The aesthetics remind me heavily of Prison Architect meets DF, which isn't necessarily a bad thing. Definitely keeping an eye on this. Any ETA on a publicly available demo?
--- End quote ---
God I know, forgive me! I do promise that I've been stalking these forums for years. In fact I use them as inspiration for development ideas (by analyzing what aspects of DF people make stories out of and emphasizing those in RW). That and you can't buy RimWorld, so I'm not selling anything (though I will be some day, I think). Anyway, sorry.
Modding is totally possible. I had a blog post on this:
http://ludeon.com/blog/2013/07/moddability/
Even more stuff is theoretically moddable now. Even AI. The AI is set up in a data-driven behavior tree so you could, say, make a new animal who eats colonists at highest priority and ignores fire. Lots of possibilities - new characters, weapons, plants, buildings. It's all in XML (though I need to do some work to expose it).
Yes it will be mac compatible. It's in Unity so making a Mac version is reasonably simple.
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