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Author Topic: RimWorld - basically the sci-fi Dwarf Fortress  (Read 812030 times)

MCreeper

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #2595 on: August 05, 2017, 12:15:34 pm »

"Loadout contains a list of bla bla bla, such as meals, ammo and sidearms"
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scriver

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #2596 on: August 05, 2017, 05:52:02 pm »


Thanks for the tips, guys! The modding availability can be such a mess to stick your head into when you're new and it's already an established scene.
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StagnantSoul

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #2597 on: August 06, 2017, 07:40:41 am »

Erm, what's the different between the base game and that 500 dollar version?
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Karnewarrior

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #2598 on: August 06, 2017, 09:24:34 am »

wait what  ???

What five-hundred dollar version?
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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #2599 on: August 06, 2017, 09:26:36 am »

I'm guessing that's referring to one of the backer rewards?
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StagnantSoul

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #2600 on: August 06, 2017, 09:28:07 am »

Oh that's a backer thing. Thought there was so many dlc's already they surpassed Paradox.  :P
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Quote from: Cptn Kaladin Anrizlokum
I threw night creature blood into a night creature's heart and she pulled it out and bled to death.
Quote from: Eric Blank
Places to jibber madly at each other, got it
Quote from: NJW2000
If any of them are made of fire, throw stuff, run, and think non-flammable thoughts.

hops

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #2601 on: August 06, 2017, 09:47:03 am »

In the 500 dollar version, Giggles and boomfoos are removed from the game.
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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #2602 on: August 06, 2017, 10:08:11 am »

Gameplay-wise, no. It just means that in a later patch your name and Rimworld likeness will be put into the game as a faction leader, so that other players can eventually capture you, kill everyone close to you, force-feed you their flesh, then sell your kidneys on the black market.
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StagnantSoul

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #2603 on: August 06, 2017, 10:17:41 am »

...Nice!
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Quote from: Cptn Kaladin Anrizlokum
I threw night creature blood into a night creature's heart and she pulled it out and bled to death.
Quote from: Eric Blank
Places to jibber madly at each other, got it
Quote from: NJW2000
If any of them are made of fire, throw stuff, run, and think non-flammable thoughts.

Broseph Stalin

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #2604 on: August 06, 2017, 05:07:25 pm »

One of my new favorite mods lets you force prisoners to work. It's not super unbalanced because they need to be regularly threatened and you have to make sure there's never an open path to the exit. It's very satisfying to force them to clean, haul, and tend the gardens on a 23 hour schedule, then when they collapse have someone walk up and shoot them with a beanbag gun. 

Baffler

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #2605 on: August 07, 2017, 12:01:38 am »

One of my new favorite mods lets you force prisoners to work. It's not super unbalanced because they need to be regularly threatened and you have to make sure there's never an open path to the exit. It's very satisfying to force them to clean, haul, and tend the gardens on a 23 hour schedule, then when they collapse have someone walk up and shoot them with a beanbag gun.

I use that mod too, but I just use it to make them dig a mine since I usually don't build a perimeter wall. There's a barracks and mess hall close to the entrance where the more useless ones make stone blocks, haul products to conveyor belts for transport out of the mines and into long term storage, sweep up rubble, or distribute the canned food sent in; but almost every able bodied person who I manage to capture ends up just digging in the mine. Fortunately they're not smart enough to tunnel out, though there was an incident where the diggers broke through to a previously unrevealed part of the map with an off-map connection.
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StagnantSoul

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #2606 on: August 07, 2017, 12:59:33 am »

Watched a few videos of the game, sure seems fun, though I feel it needs z-layers, but it's great without too. Too bad it takes so long just to get some people around.
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Quote from: Cptn Kaladin Anrizlokum
I threw night creature blood into a night creature's heart and she pulled it out and bled to death.
Quote from: Eric Blank
Places to jibber madly at each other, got it
Quote from: NJW2000
If any of them are made of fire, throw stuff, run, and think non-flammable thoughts.

Zangi

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #2607 on: August 07, 2017, 09:15:00 am »

Gameplay-wise, no. It just means that in a later patch your name and Rimworld likeness will be put into the game as a faction leader, so that other players can eventually capture you, kill everyone close to you, force-feed you their flesh, then sell your kidneys on the black market.
A pity he removed the run the colony via fear feature.
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Broseph Stalin

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #2608 on: August 07, 2017, 09:25:51 am »

Watched a few videos of the game, sure seems fun, though I feel it needs z-layers, but it's great without too. Too bad it takes so long just to get some people around.
I think the game does a good job of letting you get a great deal done with very few pawns, it helps you build connections to them.

StagnantSoul

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #2609 on: August 07, 2017, 11:03:26 am »

After watching 2 hours of it, it seems fun, if a little limited gameplay wise. Love that you can send raids and everything though.
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Quote from: Cptn Kaladin Anrizlokum
I threw night creature blood into a night creature's heart and she pulled it out and bled to death.
Quote from: Eric Blank
Places to jibber madly at each other, got it
Quote from: NJW2000
If any of them are made of fire, throw stuff, run, and think non-flammable thoughts.
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