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Author Topic: Help with DFHack  (Read 5909 times)

Urist Mc Dwarf

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Help with DFHack
« on: September 18, 2013, 06:54:22 pm »

I can't get the create-item thing to work. I need pickaxes or my fort dies!

Repseki

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Re: Help with DFHack
« Reply #1 on: September 18, 2013, 06:56:03 pm »

"v" over a dwarf, enter "createitem WEAPON:ITEM_WEAPON_PICK COPPER 1"

How did you forget a pick?
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Urist Mc Dwarf

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Re: Help with DFHack
« Reply #2 on: September 19, 2013, 06:10:05 am »

I didn't. The carp attacked my dwarves when they fell into the water duye to embarking on a river. My mason and a bunch of animals also drowned

HyphyHonkey

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Re: Help with DFHack
« Reply #3 on: September 19, 2013, 09:15:28 am »

Last I checked the "createitem" command wasn't working in current release...?
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Urist Mc Dwarf

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Re: Help with DFHack
« Reply #4 on: September 19, 2013, 03:31:52 pm »

any bugfix thing script for that?

Quietust

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Re: Help with DFHack
« Reply #5 on: September 20, 2013, 04:31:04 pm »

Last I checked the "createitem" command wasn't working in current release...?
The only problem I remember with "createitem" in DFHack 0.34.11-r3 was a small memory leak - other than that, it should still work correctly.
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P.S. If you don't get this note, let me know and I'll write you another.
It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.

HyphyHonkey

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Re: Help with DFHack
« Reply #6 on: September 23, 2013, 08:28:23 am »

Alright, I got it functioning. Outdated DFhack.

However, how does one generate a creature? I mean, I know the pet command works, but all that does is create a "tame" creature that can't be trained or anything.
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