DF Sanitized: No More Animalmen and/or Giant CrittersThis is just a simple "mod" (if you can even call it that) which removes either
a) all animal men, leaving giant creatures intact
or
b) all animal men AND giant creatures
It is intended for either standalone use or as a base for other mods.
Yes, there are other ways to do this, such as adding [DOES_NOT_EXIST] to animalmen/giant creature variations, but this way the raws are nice and neat without a bunch of "useless"/non-existent creatures left over.
N.B.: Underground creatures were not touched, as removing some of the animalmen variations would also require deleting/restructuring [ENTITY:SUBTERRANEAN_ANIMAL_PEOPLES].
Also, playing with this mod as a standalone, especially the version that also removes giants, will seriously de-savage your worlds. SAVAGE biomes will be practically identical to non-savage biomes.
Unaltered files with animalmen/giant variations:
creature_next_underground.txt
creature_standard.txt
creature_subterranean.txt
Installation:
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0) **IMPORTANT** If you have any doubts as to whether you will like this mod, back up your /raw/ folder FIRST.
1) To remove all animal men and leave giant creatures as they are, copy the contents of the folder "REMOVE AM ONLY" to your /raw/ folder.
2) To remove all animal men AND giant creatures, copy the contents of the folder "REMOVE ALL VARIANTS" to your /raw/ folder.
Uninstallation:
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Restore from the backup you made in step 0. You did do that, right?
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I did this for myself whilst prepping for my D&D mod, and I couldn't find anything else that did this exactly. Just throwing it up here in case anyone else has a use for it. Good for making your own mod if you only want your own custom giant critters and animaldudes to show up.
Download @ DFFD