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Poll

Oh god the derail. Why do you derail so.

Because Past Xantalos enjoys seeing you suffer now
- 16 (55.2%)
For your own enjoyment
- 6 (20.7%)
Because I drive a Prius
- 7 (24.1%)

Total Members Voted: 29


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Author Topic: (IRTD) Roll to Die/Revive/Dwarf/Derail Updates Thread  (Read 18543 times)

mastahcheese

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  • Now with 20% less sanity and trans fat!
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Re: (IRTD) Roll to Die/Revive/Dwarf/Derail Updates Thread
« Reply #105 on: November 11, 2013, 12:58:11 am »

All in all, its great ideas, but its all up to Mastacheese on how he puts them in
They sound cool, but I'll probably make it a lot simpler.

Think less Dominions, and more Warlock: Master of the Arcane.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

flabort

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  • Still a demilich, despite the 4e and 5e nerfs
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Re: (IRTD) Roll to Die/Revive/Dwarf/Derail Updates Thread
« Reply #106 on: November 11, 2013, 01:26:50 am »

Which, thanks to your introducing me to it, I must say is a very addictive game and great time sink. I've already spent more time in it than I care to admit. 9.5/10, the missing .5 is the fact that repeated spells don't stack and it doesn't tell you, a fact I discovered after having casted Agile Mind 10 times.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

mastahcheese

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  • Now with 20% less sanity and trans fat!
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Re: (IRTD) Roll to Die/Revive/Dwarf/Derail Updates Thread
« Reply #107 on: November 11, 2013, 01:28:25 am »

Which, thanks to your introducing me to it, I must say is a very addictive game and great time sink. I've already spent more time in it than I care to admit. 9.5/10, the missing .5 is the fact that repeated spells don't stack and it doesn't tell you, a fact I discovered after having casted Agile Mind 10 times.
Oh, I know that feeling.
I tried stacking some enchantments on my spellcasters to increase their damage, so I found that out early.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

flabort

  • Bay Watcher
  • Still a demilich, despite the 4e and 5e nerfs
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Re: (IRTD) Roll to Die/Revive/Dwarf/Derail Updates Thread
« Reply #108 on: November 11, 2013, 01:34:04 am »

Yeah. If Agile Mind worked the way I thought it did, I would be casting it 4 times per turn by now. Not to mention how fast it would make my other spells.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

GreatWyrmGold

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  • Sane, by the local standards.
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Re: (IRTD) Roll to Die/Revive/Dwarf/Derail Updates Thread
« Reply #109 on: November 11, 2013, 08:45:35 am »

I now have two games to look into when I have time (read: NEVER).
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Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

highmax28

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  • I think this is what they call a tantrum spiral...
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Re: (IRTD) Roll to Die/Revive/Dwarf/Derail Updates Thread
« Reply #110 on: November 11, 2013, 12:06:36 pm »

I gotta try that warlock game so I can figure out the system he is using
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.
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