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Author Topic: Wurm Online  (Read 66248 times)

andrea

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Re: Wurm Online
« Reply #615 on: October 27, 2019, 01:28:12 pm »

I arrived at the place today. The deed is up, and we are starting to put down some infrastructure (well, exerosp is). I also had fun naming things, so the deed of Twelth bay sits on the Hidden jewel lake, surrounded by tranquillity hills

Spoiler: Picture of Twelth bay (click to show/hide)

Mephisto

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Re: Wurm Online
« Reply #616 on: October 27, 2019, 02:43:50 pm »

That looks like a great spot. If I were able to play more than an hour or two a day, I'd be all over this.
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Gabeux

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Re: Wurm Online
« Reply #617 on: October 27, 2019, 05:19:03 pm »

Same, if I wasn't knees deep on work and other games I'd probably try joining other folks playing Wurm for the first time.
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.

Exerosp

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Re: Wurm Online
« Reply #618 on: October 29, 2019, 04:12:17 am »

Oh, just join when you have the time! I'll probably make one of those boards so people can join while all of us are offline, but for now, anyone can invite anyone. So just make your own large carts or houses if you want to keep things to yourself, otherwise we're all working together! :)
Got some small creative juices brewing. Andrea is planning a dairy farm. You're welcome to join when you want to o/
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andrea

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Re: Wurm Online
« Reply #619 on: November 15, 2019, 02:08:29 pm »

Well, the farm mentioned above is finally built, and starting to produce milk. Right now, I almost produce enough to feed myself, but I trust it is going to get better.

There is still a lot of land to use nearby, and even if you don't have much time, don't let that stop you! it is not a competition or anything, just be on whenever you can. We are somewhat established now, so we can help people getting started.

Shooer

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Re: Wurm Online
« Reply #620 on: November 15, 2019, 02:41:02 pm »

I've decided to join.  I'm making my over to Twelfth now and will see if there's a nice spot to try and make a underground deed.
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Therolyn

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Re: Wurm Online
« Reply #621 on: November 18, 2019, 03:53:26 am »

I'll consider joining myself. Been quite a while since i've rubbed shoulders with others. There's a few games on my plate at the moment, but I could probably spare some time.
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Exerosp

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Re: Wurm Online
« Reply #622 on: November 22, 2019, 08:17:38 pm »

I'll consider joining myself. Been quite a while since i've rubbed shoulders with others. There's a few games on my plate at the moment, but I could probably spare some time.
You're welcome! I just devoured a whole cheese infront of Shooer and Andrea before we took a jog on the lake to show them some stuff I had been thinking of. The more the merrier  :P
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andrea

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Re: Wurm Online
« Reply #623 on: December 24, 2019, 06:15:50 pm »

Small update: the settlement is growing! we have 3 houses, 1 being built, and some really cool cave dwellings that I'll let shooer show.
Meanwhile, here is an aerial view of the lake.

Spoiler: pictures (click to show/hide)

lastverb

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Re: Wurm Online
« Reply #624 on: December 29, 2019, 10:39:04 am »

What is the best way to get to the other side of continent (to the bay)?
I have tried playing Online when i was too impatient to play this and picked Ultimate some time ago on the sale. Might as well try to get in it now.
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andrea

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Re: Wurm Online
« Reply #625 on: December 29, 2019, 02:24:57 pm »

The best way would be to find a citizen online, get an invite and teleport.
Currently citizens are andrea, kevin, shooer, cmdrspock, therolyn, malaloca (wurm names).
Sadly I won't be online today.
It is also possibile to do the journey on foot, but it is very dangerous.

Edit: what is your wurm name? We can send an invite next time one of us logs in
« Last Edit: December 29, 2019, 05:33:01 pm by andrea »
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Shooer

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Re: Wurm Online
« Reply #626 on: December 30, 2019, 01:26:04 pm »

Yeah, you get a one chance free teleport to a deed when invited to join.

Might as well show off what I've done under ground.

My house.  Housing a growing number of wine barrels full of various aging boozes. (Thanks Andrea for the barrels)
Spoiler (click to show/hide)

And my main project.
Spoiler (click to show/hide)
Mining out a space to fit a tavern, my replacement tower, a industrial building, and a dock.  When done mining down I should be able to fit at least a 7 story building in this cave.

If your on deed the mine entrance under the guard tower is part of a long term project of mine for after the main cave.  Need to level it out before mining further there.  Easier to level it now than later.

Also if anyone wants me to finish the road north up the hill I started let me know and I will.
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Mephisto

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Re: Wurm Online
« Reply #627 on: January 25, 2020, 03:38:45 pm »

Well that sucks. I wonder if Unlimited wasn't as popular as they'd hoped.
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Shooer

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Re: Wurm Online
« Reply #628 on: January 25, 2020, 08:06:31 pm »

Too, it was too popular.  It hurt WO, which lived off subscriptions and currency purchases.  They felt like they were losing money.  Didn't help that it goes on huge discount 4+ times a year.

They lost subs to WU, lost subs when they added content to WU and WO, but regained when they added content to WO and not WU.  So they are going the simplest route; let the players add the content they aren't.

But that's mostly my opinion based on what the devs have said in the past and my own observations.

In better news:  The Cave has been fully mined out, leveled and the inn has been finished.  Thanks greatly in part to Urist.
Spoiler (click to show/hide)
Starting work on the workshop and my tower, but am going to go back to work on the bridge over the coming canal.
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Mephisto

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Re: Wurm Online
« Reply #629 on: January 25, 2020, 08:45:24 pm »

Wow. Good job on that. I remember some of us wanted to settle underground when there was a B12 "raid" (oh gods...) 13 years or so ago but underground building wasn't a thing. I just assumed it still wasn't a thing.
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