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Author Topic: [For V.0.34.11] Living Weapons - V.0.5 [WIP]  (Read 7402 times)

StagnantSoul

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Re: [For V.0.34.11] Living Weapons - V.0.5 [WIP]
« Reply #45 on: August 26, 2014, 05:29:06 am »

Think of it this way: a large fortress was invaded, with groups of refuges given a single golem to protect them on the way to safety. Similar to how the transports were given two x-wings in The Empire Strikes Back.
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Quote from: Cptn Kaladin Anrizlokum
I threw night creature blood into a night creature's heart and she pulled it out and bled to death.
Quote from: Eric Blank
Places to jibber madly at each other, got it
Quote from: NJW2000
If any of them are made of fire, throw stuff, run, and think non-flammable thoughts.

pisskop

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Re: [For V.0.34.11] Living Weapons - V.0.5 [WIP]
« Reply #46 on: August 26, 2014, 08:42:34 pm »

oh
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!
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