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Braaaaaiiiinsss.... Braaaaaaiiiiiiiinnnsss....

By the holy swelling of Armok's Prostate, this is unfair!
- 0 (0%)
No, really - my miner's head was ripped off before he even started digging!
- 0 (0%)
OHMIGERD WHY OH WHY OH WHY
- 0 (0%)
Your sanity has crumbled to its end
- 0 (0%)
I'm a masochist.  This is the perfect spot for a new mountainhome!
- 0 (0%)

Total Members Voted: 0

Voting closed: November 16, 2013, 07:34:02 pm


Pages: [1] 2 3 ... 8

Author Topic: Edangzak Utharsanad Gedor [Players and Judges Needed!]  (Read 12864 times)

WoobMonkey

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Edangzak Utharsanad Gedor [Players and Judges Needed!]
« on: November 15, 2013, 01:46:34 am »

Losing is fun, or so they say.  What could possibly make for even more fun?

Howabout if we all lose, simultaneously?

I have prepared a special challenge, for any and all would-be overseers:

Edangzak Utharsanad Gedor, the Simultaneous Challenge Embark!

The Story:

     By Armok (glory to) and Nish (praise be), we leave home.  This sacred land to see, northwest from the Hall we marched.  Questing for a new demense, honour to the makers.  Rain and sun, a thicket of sunberries lay before us.  Thikut turns to us and says:

     "Ooooohhhh... My fellow foundlings, have you ever seen this shade of violet before, in both plants and trees?"

     Then it sorta all goes to shit.

The Setup:

     It is only the 2nd year of existence, and already the industrious dwarfs are ready to go out and explore the world outside, far from the Mountainhomes.  As an innocent and naive civilization, they sent only 7 dwarfs, laden on a single wagon, bearing only the sacred Anvil (representing the very Forge of Armok himself [glory to]), in which all dwarfs were crafted, and a single copper pick, the symbol of industry everywhere.

     Ah, the foolishness of the freshly-spawned.

-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     This is a different sort of multiplayer thread: instead of taking successive turns, we all use the exact same embark (linked below), and play until our inevitable, miserable failure.  Then we post our reports - how long did you last?  What finally killed you? 

     To at least allow for some survivability, vampires and werebeasts were not included in the world generation.  It should still be enough of a challenge to make this interesting.

Da Roolz: 

1.  This is a vanilla 0.34.11 game.  So please, keep it fair, and keep it unmodified in the raws.
2.  There is no savefile to pass, therefore there is no time limit per turn.  At least semi-regular reports/updates will help to keep the thread alive, however.
3.  No savescumming.  You are on your honour.
4.  This thread is declared over on either New Year's Day; the day all players have lost and submitted a report; or the thread is left untouched for more than 5 consecutive days (please, no double-posts, or bumps.  Awesomeness or death, is the name of the game, here)
5.  Why are you still reading this, when you should be grabbing the save, replying with 'in,' and STRIKING THE MUTHALOVIN' EARTH, ALREADY!?

Outlast everyone else!  Mine the deepest shaft!  Build the tallest tower!  GO, by the Adamantine Beard of Armok!

For those who are intimidated by the embark, not interested in playing, made of vomit, or otherwise unable to play - this game will especially need you, as the scoring panel.  I'm not gonna be the one to do it - perhaps we'll do a poll later on.  One may not be able to win Dwarf Fortress; this thread, however...???

Spoiler: biomes and map (click to show/hide)

Spoiler: The name says it all (click to show/hide)



Link to region folder (.rar format): http://dffd.wimbli.com/file.php?id=8135
« Last Edit: November 15, 2013, 01:50:47 am by WoobMonkey »
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Edangzak Utharsanad Gedor - think you have what it takes?
CharmCrafted

The dog misses the ball!
The ball softly hits Urist McTrainer in the head, breaking the paper-thin skull and denting the non-existent brain!

WoobMonkey

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Re: Edangzak Utharsanad Gedor [Players and Judges Needed!]
« Reply #1 on: November 15, 2013, 01:51:25 am »

{Reserved for scoring, updates, etc.}

Game is now OPEN!  Anyone is still welcome to join: simply download the file above, play, and have your screens/reports ready in time for the next round of judging -

Sunday, November 24th


Players:

1. WoobMonkey <Crumbled; 2 votes>
2. FireCrazy <Crumbled; 1 vote>
3. Grimmash
4. 4maskwolf <Crumbled; scoring pending>
5. DarkArtemisFowl
6. Timeless Bob
7. Jerky <Crumbled; scoring pending>
8. Monitor Lisard <Crumbled; scoring pending>

Judges:

1. puutuulion
2. WanderingKid

« Last Edit: November 26, 2013, 06:43:44 pm by WoobMonkey »
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Edangzak Utharsanad Gedor - think you have what it takes?
CharmCrafted

The dog misses the ball!
The ball softly hits Urist McTrainer in the head, breaking the paper-thin skull and denting the non-existent brain!

FireCrazy

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Re: Edangzak Utharsanad Gedor [Players and Judges Needed!]
« Reply #2 on: November 15, 2013, 02:38:54 am »

Count me in. By the way, we can use texture packs, yes? Since you used phoebus.
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WoobMonkey

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Re: Edangzak Utharsanad Gedor [Players and Judges Needed!]
« Reply #3 on: November 15, 2013, 07:20:35 am »

Texture packs are absolutely fine, as they don't change any of the game's mechanics.  Phoebus, Mayday, Ironhand, Ascii - whatever you prefer.

Consider yourself counted!
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Edangzak Utharsanad Gedor - think you have what it takes?
CharmCrafted

The dog misses the ball!
The ball softly hits Urist McTrainer in the head, breaking the paper-thin skull and denting the non-existent brain!

Grimmash

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Re: Edangzak Utharsanad Gedor [Players and Judges Needed!]
« Reply #4 on: November 15, 2013, 09:00:04 am »

Signing up, unless i retract after looking at the save :).

4maskwolf

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Re: Edangzak Utharsanad Gedor [Players and Judges Needed!]
« Reply #5 on: November 15, 2013, 09:31:06 am »

Signing up.

puutuulion

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Re: Edangzak Utharsanad Gedor [Players and Judges Needed!]
« Reply #6 on: November 15, 2013, 09:39:53 am »

I just told my wife I was going to take a break from DF until my turn on the Saltmine succession.   :'(

I would like to sign up for judgehood.
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WoobMonkey

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Re: Edangzak Utharsanad Gedor [Players and Judges Needed!]
« Reply #7 on: November 15, 2013, 10:55:00 am »

Grimmash, 4maskwolf - your names have been added to the victim players list.

I just told my wife I was going to take a break from DF until my turn on the Saltmine succession.   :'(

I would like to sign up for judgehood.

Awesome.  You are now the Chief Judgement Dwarf.  I leave it to you, or your appointee, to decide what criteria we'll be rated on, what point values they'll have, and how well each of us does in acheiving them. 

There are 4 players, thus far - do you guys think that's enough to proceed, or ought we to wait for a few more?
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Edangzak Utharsanad Gedor - think you have what it takes?
CharmCrafted

The dog misses the ball!
The ball softly hits Urist McTrainer in the head, breaking the paper-thin skull and denting the non-existent brain!

puutuulion

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Re: Edangzak Utharsanad Gedor [Players and Judges Needed!]
« Reply #8 on: November 15, 2013, 01:30:54 pm »

Here are the categories I propose:

  • Highest # of simultaneous undead at any point in time
  • Dwarf with the largest # of notable kills
  • Longest lived fort
  • Fortress wealth*
  • Most !!FUN!! meeting hall** (you may only have one general meeting/dining hall)
  • Most !!FUN!! battle report

Here is my scoring proposal:

-Lowest overall score wins.
-All categories will be ranked (1 pt = 1st place, 2 pts = 2nd place)
-On quantitative ties, both teams will get the average score.  For example:

Yellow team: 50 undead, Red team: 35 undead, Blue team: 35 unead
Result: Yellow: 1 pt, Blue: 2.5 pts, Red: 2.5 pts

-Judges will all come up with their own ranking for the subjective categories, and then the ranking will be decided based on their total score.  My vote will be the tiebreaker  For example:

Chief Judge: Yellow team 1, Red team 3, Blue team 2
Judge 2: Yellow team 1, Red team 3, Blue team 2
Judge 3: Yellow team 2, Red team 1, Blue team 3
Result: Yellow: 1 pt, Blue: 2 pts, Red: 3 pts (Blue/Red tie broken by Chief vote.)

*Overall score ties will be decided by total fortress wealth
**Gore, miasma, and unspeakable decorations are all bonuses.  Very high marks for actual danger posed to diners.
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DarkArtemisFowl

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Re: Edangzak Utharsanad Gedor [Players and Judges Needed!]
« Reply #9 on: November 15, 2013, 01:41:14 pm »

Signing up
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WoobMonkey

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Re: Edangzak Utharsanad Gedor [Players and Judges Needed!]
« Reply #10 on: November 15, 2013, 01:42:32 pm »

DarkArtemisFowl, welcome to the meatgrinder!

Sounds good, puutuulion.  Any particular way you'd like it formatted?

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Edangzak Utharsanad Gedor - think you have what it takes?
CharmCrafted

The dog misses the ball!
The ball softly hits Urist McTrainer in the head, breaking the paper-thin skull and denting the non-existent brain!

DarkArtemisFowl

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Re: Edangzak Utharsanad Gedor [Players and Judges Needed!]
« Reply #11 on: November 15, 2013, 01:44:43 pm »

Umm, not really. Dorf me as Zekariah, that's about it. Ready to go.
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WoobMonkey

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Re: Edangzak Utharsanad Gedor [Players and Judges Needed!]
« Reply #12 on: November 15, 2013, 01:47:08 pm »

Umm, not really. Dorf me as Zekariah, that's about it. Ready to go.

Oh, you want a dorf in MY fort?  Some kinda spy, hmmmm?  :P

To all: I propose we make the official start this Sunday, with initial write-ups due one week after.  Any objections?
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Edangzak Utharsanad Gedor - think you have what it takes?
CharmCrafted

The dog misses the ball!
The ball softly hits Urist McTrainer in the head, breaking the paper-thin skull and denting the non-existent brain!

DarkArtemisFowl

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Re: Edangzak Utharsanad Gedor [Players and Judges Needed!]
« Reply #13 on: November 15, 2013, 01:51:17 pm »

Yeah that sounds good to me :D
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puutuulion

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Re: Edangzak Utharsanad Gedor [Players and Judges Needed!]
« Reply #14 on: November 15, 2013, 02:00:42 pm »

For the most part, screenshots of all the relevant info will be sufficient.  On the meeting halls/battle reports, you can choose what you'd like to emphasize (for example, if your hall themes well with the rest of architecture and/or history of your fort, you should show that information too.)
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