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Author Topic: Your early misconceptions about DF  (Read 18135 times)

Button

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Re: Your early misconceptions about DF
« Reply #15 on: November 26, 2013, 10:36:39 am »

I thought that playing without a tileset made me hardcore.
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Beast Tamer

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Re: Your early misconceptions about DF
« Reply #16 on: November 26, 2013, 10:45:36 am »

"Hey, how do I get rid of these ramps? Oh, I'll just dig one tile in because there doesn't seem to a way to do it any other way."

"Pfft! A still? I don't need a still, there's a brook right over there."

"Uh.... how do I scroll between Z levels? Forget it, I'll just go to the units screen and select a dwarf, zoom in, and hope I get lucky."

"How the hell do you farm?"

"Military? I'll do that once I get a few more men, it's not like anyone would send an army to crush a random outpost in the middle of nowhere."

"A possessed mood! Crap I do need a military! He's going to kill everyone- no he's just standing on a hill.... He'll get over it soon."

*Ambush!

"Crap, that doesn't sound good. Thankfully I mined away all the ramps to my fort and figured out how to raise the drawbridge!"

*Miner cancels Mood: gone bezerk

"That sounds bad."

*Miner has struck down Ambushing Goblin *6

"Hot damn I don't even need an army! I'll just lower the bridge so my new one man army doesn't get lonely out in the cold. Now I wonder how my engraver is doing on the other side of the map... oh he's dead."

Urist Farmer Cancels Make Farm Plot: intrupted by Miner.

"Huh? What's going on? Why is there blood everywhere!"

*Your fort has crumbled to its end.

And that is how my first fort went.
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Matoro

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Re: Your early misconceptions about DF
« Reply #17 on: November 26, 2013, 11:15:53 am »

I thought that I'd need to assign each dwarf individually a room. Also I thought I need always to irrigate soil before planting crops.
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Iamblichos

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Re: Your early misconceptions about DF
« Reply #18 on: November 26, 2013, 11:19:40 am »

I thought iron was plentiful, common and cheap.

I thought coal was even more plentiful, common and cheap.

I thought water was easy to channel and a useful servant, instead of a seething malevolent blue dwarf-destroying distillation of hatred for all life.

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I'm new to succession forts in general, yes, but do all forts designed by multiple overseers inevitably degenerate into a body-filled labyrinth of chaos and despair like this? Or is this just a Battlefailed thing?

There isn't much middle ground between killed-by-dragon and never-seen-by-dragon.

McDonald

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Re: Your early misconceptions about DF
« Reply #19 on: November 26, 2013, 11:25:03 am »

And that a snail titan would be snail slow.

They might be in the next version!
I was like "A titan snail? Meh, it's not very close to my entrance, I'll just get all my dwarves inside and raise the drawbridge. It's a snail so I have pleeenty of time!" Then I unpaused and suddenly it was in my fort.

Also:
I thought that I'd need to assign each dwarf individually a room.
And:
I didn't know you could just assign skills to dwarves and they would do that task even if they had no experience.  I abandoned several forts for forgetting to bring along a carpenter or mason.
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Putnam

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Re: Your early misconceptions about DF
« Reply #20 on: November 26, 2013, 01:08:08 pm »

-snip about farms requiring water-
Oh, yeah, and this. It's still a really common misconception, not sure what's up with it.
Well, every single tutorial and wiki page about farms says that they need mud from water - but maybe 3 of 300 also explain that they need to be watered /once/.

Really? The farming page on the wiki says this:

Building uses no resources, and can only be done on soil or muddied rock

In fact, every mention of "mud" on the farming page comes with a mention of soil.

Raphite1

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Re: Your early misconceptions about DF
« Reply #21 on: November 26, 2013, 01:12:41 pm »

I thought 'complained about the draft lately' meant they didn't have a door to their room.

Haha, that's hilarious.

I used to spend a ridiculous amount of time making multiple z-level rooms by mining out a level and then channeling out the floor line by line, not realizing that I could do the same with a single designation of ramps.

Nyxalinth

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Re: Your early misconceptions about DF
« Reply #22 on: November 26, 2013, 01:40:15 pm »

My newest misconception:

Goblins stop bugging you when they lose their leader. Six sieges after slaughtering their leader (civ screen confirms this) they still hassle me.
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McDonald

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Re: Your early misconceptions about DF
« Reply #23 on: November 26, 2013, 01:42:14 pm »

I thought 'complained about the draft lately' meant they didn't have a door to their room.
Oooooh, I get it. I had to google it...
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neblime

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Re: Your early misconceptions about DF
« Reply #24 on: November 26, 2013, 04:22:09 pm »

I thought 'complained about the draft lately' meant they didn't have a door to their room.
THIS.

Also I didn't realise you could actually assign dwarves to squads etc, I thought you had to have a military dwarf migrate in.

For some reason I thought traps were overly complicated to setup so didn't even investigate them.
Same with brewing, so my dwarves chilled with water. 
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HavingPhun

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Re: Your early misconceptions about DF
« Reply #25 on: November 26, 2013, 05:25:10 pm »

I initially thought it was 3d as I thought I saw a picture of it in 3d before I played it. Can't really remember the other things I believed.
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Putnam

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Re: Your early misconceptions about DF
« Reply #26 on: November 26, 2013, 05:34:43 pm »

I initially thought it was 3d as I thought I saw a picture of it in 3d before I played it. Can't really remember the other things I believed.

It is 3D.

SkyRender

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Re: Your early misconceptions about DF
« Reply #27 on: November 26, 2013, 05:37:57 pm »

 My first exposure to Dwarf Fortress was Boatmurdered.  By the time I played the game, it was already up to the 42d series.  As a result, I was expecting it to be limited to one Z-level.  Led to a bit of a shock the first time I had a Dwarf seemingly disappear, showing up only in a space that seemed to not actually exist for any other Dwarf.  It didn't take long for me after that to figure out Z-levels, fortunately.
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HavingPhun

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Re: Your early misconceptions about DF
« Reply #28 on: November 26, 2013, 05:46:54 pm »

I initially thought it was 3d as I thought I saw a picture of it in 3d before I played it. Can't really remember the other things I believed.

It is 3D.
Aha, I meant rendered in 3d instead of top down 2d.
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Putnam

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Re: Your early misconceptions about DF
« Reply #29 on: November 26, 2013, 05:48:28 pm »

No, like, really. It's top-down 3D. The tiles are made of polygons. I'm not joking.
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