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Author Topic: Beginner's Mafia XLIV: The Court of Colors | Renascence | Town Win  (Read 112547 times)

Tiruin

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    Beginner's Mafia XLIV
    The Court of Colors

    "Better the rainbow, than an endless sea of grey. Nimium ne crede colori; Paulo maiora canamus."

       'Tis a wonderful morning in the cities of the Midlands. All throughout the country, celebrations are being held in the passing of the twin-suns as the reflecting colors in the skies turn from mellow hues of yellow, orange and pink to the auburn shades of the coming night. All throughout the country, villagers and freemen celebrate the passing of the day, emphasized by a grand festival in the Bastion and its surrounding village, where the Court of Colors is held once more. In the town square, all people of different race, rank, life and blood gather to celebrate the one thing that brings them together. Fellowship, and Fun.

       There may be strife in the land: plots of assassination of the King, a coming war on several fronts and the growing creep of the cold of winter, but there is always a time for everything. Today, and in the days proceeding, the festival of the Shadowed Light will occur, spearheaded by the Nobility in reverence to tradition and lore.

       And you are one of the key players in the act.



    The story (flavor) archive:
    Chapter I: 1, 2, 3, 4, 5
    [Chapter II: 1, 2, 3, 4, 5, 6, 7, 8
    Chapter III: 1, 2, 3, 4, 5, 6, 7, 8, 9
    Chapter IV: 1, 2, 3
    Chapter V:]



    Player List [7/7]:
    • Elephant Parade > Superblackcat -- Vanilla Townie; Lynched D3
    • mastahcheese -- Vanilla Townie; Vanquished N2
    • Sinlessmoon -- Vanilla Townie; Vanquished N4
    • Jembot > Imp -- Mafia Rolecop; Lynched N5
    • Persus13 -- Town Jailkeeper; Vanquished N3
    • Pufferfish > 4maskwolf -- Town Cop; Lynched D2
    • MyOwnWorstEnemy

    ICs [2/2]:
    • Nerjin
    • makeinu -- IC Apprentice -- Vanilla Mafioso; Lynched D1

    Scum IC [1/1]:
    • Deathsword




    Introduction

    Welcome to Beginner's Mafia XLIV. As the title suggests, this game is for beginners. If you have no idea how to play or you have some experience but you're still not quite sure what to do, then this is the right place for you. If you sign up, you have one goal: Learn how to play the game of mafia. Since this is not an easy thing to do on your own and we wouldn't dream of forcing you to do it, you will be assisted by two 'inexperience challenged' players, or ICs. The ICs are experienced players on the board who have signed up to help you learn. You can always trust that the advice they give is genuine, however, you cannot always trust the IC, as they are players in the game and have the same likelihood of being scum as every other single player.

    If this is your first time playing, keep in mind that games of forum mafia take several weeks, and can sometimes run longer than a month, and that you are expected to be able to play continuously through that time. If you can't anticipate being able to play for that long for whatever reason, then maybe the game of mafia isn't for you. But if it is, then welcome to the mafia subforum, and I hope you have a great time playing.



    Gameplay and Concept

    The game of mafia has a simple concept. A large group of players known as the town plays against a smaller group of players known as the mafia. In this setup, there are nine players, with seven town and two mafia.

    Before the game begins, each players is given a role and an alignment by the moderator. There are two alignments in this setup: Town and Mafia. The town outnumber the mafia, but each individual member of the town does not know the alignment of any of the other members. The mafia know the alignment of everyone on their team and they can discuss the game privately in a special mafia chat. The mafia has access to a nightkill that they may use in the Night phase, while the town occasionally has roles with abilities that are used during the night.

    Once everyone has a role, the game begins in the Day phase. During the Day phase, players may discuss the game and each player has a vote that they cast publicly to lynch a player. At the end of the day after some predetermined amount of time, the player with the most votes is lynched. Lynching does two things: it reveals a player's role and alignment, and it removes a player from the game. Once lynched, a player is no longer allowed to post in the thread.

    Once the day ends, the game proceeds to Night. During the Night, discussion is prohibited. The mafia team picks a target to nightkill. If available, any town power roles use their actions as well. At the end of the night, the target the mafia chose to nightkill has their role and alignment revealed, and that player is removed from the game in a similar way to being lynched. Once the night ends, the game proceeds to another Day.

    Both teams win by eliminating the other. However, due to the nature of the teams, they win very differently. The town win by finding and lynching the mafia, while the mafia win by avoiding being lynched and nightkilling.

    Potential Roles

    Vanilla Townie - A member of the town with no special abilities.
    Vanilla Mafioso - A member of the mafia with no special abilities.
    Cop (Town) - A cop may choose to inspect a single player during the night and learn that player's alignment.
    Jailkeeper (Town) - A combination of a Roleblocker and a Doctor, a Jailkeeper both protects and blocks the target from acting during the night.
    Role Cop (Mafia) - Much like the Town Cop counterpart, the Role Cop investigates a single other during the night to learn their role, instead of their alignment.

    This is still an experimental setup

    The only role that receives the success of their results in this setup is the Cop and Rolecop. All other roles are not informed if they were successful or not.

    One of the following setups is used:
    1. 1 Mafioso, 1 Mafia Role Cop, 5 Vanilla Townies, Sane Cop, Jailkeeper.
    2. 1 Mafioso, 1 Mafia Role Cop, 6 Vanilla Townies, Sane Cop.
    3. 1 Mafioso, 1 Mafia Role Cop, 6 Vanilla Townies, Jailkeeper.


    Notes about the ICs

    The ICs are here solely to teach new players how to play, but remember, they are also players in the game. This means they have the same chance to be scum as any other player and it is entirely possible for one IC or even both ICs to be scum. Regardless of their alignment, they are obligated to provide you with genuine advice, so that even if you don't trust the IC, you can trust the advice they give. Some ICs will use a special 'IC voice' to alert players that they are delivering honest, unfiltered advice, while some don't.

    The ICs have the special privilege of being able to talk while dead. This is so that they can continue to give advice even if they are killed during the course of the game.



    Rules
    • Voting - Votes are cast in red and should include the name of the targeted player. Other colors may be ignored.
      • Tiruin
      • Vote Tiruin
      • Tir
      Are all acceptable ways to cast a vote if the target is clear or comprehensible enough.
      • If you want to remove your vote, you may put unvote in red text. You must explicitly state this.  It is possible to put the name of the player you were voting afterwards, but it is not recommended as it can lead to confusion.
      • If the day ends with two or more people having the same number of votes, there will be no lynch (except in special circumstances regarding votes and abilities tied to votes--none of which exist in a BM)
      • It is also possible to vote for a no lynch, which in turn skips the Lynch-phase after every day and proceeds straight to the Night phase. This is not recommended in Beginner's Mafia and suggested to only be used in certain special cases.
    • Death - When you are dead, you are prohibited from posting in the thread. You may make a single 'bah' post after you die, however, it must not contain any game-related information.
    • PMs - PMs between players are prohibited. You may freely PM the moderator to ask game-related questions, however, what the moderator may reveal is limited.
      • Do not quote any direct correspondence with the moderator, including role PMs and rule-related queries.
    • Edits - Editing posts is prohibited. Do not edit your post for any reason, even if your post comes out as a train-wreck of formatting, spelling, punctuation, and/or grammar. The preview button exists; use it.
    • Replacements/Activity - If you find yourself unable to play, you may, and should, request a replacement. We may try to talk you out of it if it's for any other reason besides you not having enough time to play.
      • Prods may be requested for a player. If they have not posted in the thread within 24 hours, excluding weekends, they will be prodded.
      • If you stop playing altogether without notifying me, you will receive a warning after 48 hours, and a forced replace after 72 hours.
      • Please be active. The greatest killer of beginner games is poor activity.
    • Day/Night Length - Days will last 72 hours, excluding weekends. Nights will last 24 hours, or until all night actions are received. Neither of these include weekends. In the possibility of extensions in play, a day will last at most, a week's time from day start.
    • Extensions/Shortens - There are a total of Two extensions per game-day, with a mandatory 24-hour extension added whenever the Moderator announced a replacee coming into play (and in regular games, when day actions such as day-kills go off). A player may vote for an extension to increase the length of the day. It requires >33% of the current number of players to request an extension for an extension to be granted. A player may also vote for a shorten. It requires >50% of the current number of players for a shorten to be granted. Extensions increase day length by 48 hours, while shortens will immediately end the day as soon as possible. There is no limit to the number of extensions that may be granted with one exception. If an extension goes through and players do not make use of it there will be no more extensions on that day. If you request an extension USE IT!
      • Votes for extension/shorten are done in boldface. Extend, Extension, Extend it up yo, Shorten it out y'all are acceptable ways to vote for an extension/shorten
      • Extensions/shortens can be opposed by declaring the opposite (1 shorten cancels 1 extend request and vice versa), or stating directly: opposition (Oppose Shorten/Extend, I oppose this notion!, My Oppose goes to this), and they count against the total number of votes for an extension/shorten. Extensions count as opposition to shortens and vice versa.
      • If the game is in a LYLO [Lynch or Lose] or MYLO [Mislynch or Lose] situation, there will be no formal deadline. >50% Players must vote to end the day, or votes must not change for 24-hours.  Votes to end the day may, at the voter's option, be contingent on the lynching of the player being voted on, and will be considered null should a different player gain the majority vote.
    • External Participation - While the game is ongoing, if you are not a player, an IC, or a mod, refrain from posting in the thread.
      • Play to win! There is no hopeless situation, so don't ever give up. And remember, be bold! You learn nothing and you gain nothing by holding back.
    • Miscellaneous -  Use of cryptographic hashing is not permitted.  If you want to have hidden/obfuscated messages in your posts for later use, come up with them using your own wetware.

    Resources and Guides

    Our own Bay12 Mafia tutorial
    The Mafiascum wiki. Lots of theory, terminology, and game analysis.
    An Interactive Flash tutorial by one of the Mafiascum.net people. Helpful visualization!
    The Notable Games archive. Read a famous game from start to finish! Learn some Mafia history.

    Spoiler: On D1 No-lynches (click to show/hide)






    Frequently Asked Questions

    Spoiler (click to show/hide)
    « Last Edit: February 24, 2014, 01:26:38 am by Tiruin »
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    Elephant Parade

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    Re: Beginner's Mafia XLIV: The Court of Colors
    « Reply #1 on: November 27, 2013, 10:50:42 pm »

    IN.
    Logged

    Imp

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    Re: Beginner's Mafia XLIV: The Court of Colors
    « Reply #2 on: November 27, 2013, 11:04:33 pm »

    May I have an IC spot?
    Logged
    For every trouble under the sun, there is an answer, or there is none.
    If there is one, then seek until you find it.
    If there is none, then never ever mind it.

    makeinu

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    Re: Beginner's Mafia XLIV: The Court of Colors
    « Reply #3 on: November 27, 2013, 11:34:26 pm »

    In
    Logged
    In 2142, We made the Regenabots. They made us immortal. Now the year is 2165. Too many humans, and not nearly enough to go around. What have we done? Join this dark world today.

    The Starcrash. A global disaster that destroyed our homeworld. The AI Council tries to hold us together. But some of us won't be kept in line. We are the Free Captains. We are Star Pirates.

    Sinlessmoon

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    Re: Beginner's Mafia XLIV: The Court of Colors
    « Reply #4 on: November 27, 2013, 11:37:51 pm »

    IN

    Jim Groovester

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    Re: Beginner's Mafia XLIV: The Court of Colors
    « Reply #5 on: November 28, 2013, 01:04:26 am »

    Watching.

    May I have an IC spot?

    I think you're too green to be an IC.
    Logged
    I understood nothing, contributed nothing, but still got to win, so good game everybody else.

    Tiruin

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    Re: Beginner's Mafia XLIV: The Court of Colors
    « Reply #6 on: November 28, 2013, 01:35:04 am »

    We made some editions from the BM discussion--a thread on this board--and explained the extend system well and good. First testing run here but the outlook is great.

    Don't be afraid to shoot anyone questions here! :P


    Also this time I prooooomise that the flavor for night/night messages won't take forever unlike last time. :S
    Really.
    « Last Edit: November 28, 2013, 02:01:56 am by Tiruin »
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    zombie urist

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    Re: Beginner's Mafia XLIV: The Court of Colors
    « Reply #7 on: November 28, 2013, 01:48:22 am »

    Your OP is broken.
    Logged
    The worst part of all of this is that Shakerag won.

    Tiruin

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    Re: Beginner's Mafia XLIV: The Court of Colors
    « Reply #8 on: November 28, 2013, 01:54:34 am »

    Your OP is broken.
    Y u so mean ZU
    I fixed it before seeing this post xD
    Ahaha no I'm joking. You're awesome :I

    Edit: I've found that accident happens when your internet connection is...bad. Slow net = long time to load all the text (simple, simple text >_> )
    « Last Edit: November 28, 2013, 01:56:29 am by Tiruin »
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    Scelly9

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    Re: Beginner's Mafia XLIV: The Court of Colors
    « Reply #9 on: November 28, 2013, 02:00:08 am »

    PTW
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    Imp

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    Re: Beginner's Mafia XLIV: The Court of Colors
    « Reply #10 on: November 28, 2013, 05:15:56 am »

    Watching.

    May I have an IC spot?

    I think you're too green to be an IC.

    Sure thing.  Sounds like I'm still quite eligible to be a player then?
    Logged
    For every trouble under the sun, there is an answer, or there is none.
    If there is one, then seek until you find it.
    If there is none, then never ever mind it.

    Tiruin

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    Re: Beginner's Mafia XLIV: The Court of Colors
    « Reply #11 on: November 28, 2013, 05:22:27 am »

    *squee*

    Players people, players! :))
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    Persus13

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    Re: Beginner's Mafia XLIV: The Court of Colors
    « Reply #12 on: November 28, 2013, 09:09:24 am »

    IN
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    Congratulations Persus, now you are forced to have the same personal text for an entire year!
    Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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    Teneb

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    Re: Beginner's Mafia XLIV: The Court of Colors
    « Reply #13 on: November 28, 2013, 11:09:13 am »

    Scum IC in. I am clearly more suited for this task than being a regular IC.
    Logged
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    Tiruin

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    Re: Beginner's Mafia XLIV: The Court of Colors
    « Reply #14 on: December 01, 2013, 09:38:07 am »

    Merry Christmas everyone :D
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