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Author Topic: Beginner's Mafia XLIV: The Court of Colors | Renascence | Town Win  (Read 113092 times)

Persus13

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Re: Beginner's Mafia XLIV: Day 2 has begun | Act II: Unraveling
« Reply #405 on: January 17, 2014, 06:43:51 pm »

If I read his post correctly it was only over two hours ago as I am now speaking.  I don't know if me or Persus got it wrong.
First of, Tiruin is a she. Secondly, there's a countdown clock linked in the description. Day ended about 11 hours ago.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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4maskwolf

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Re: Beginner's Mafia XLIV: Day 2 has begun | Act II: Unraveling
« Reply #406 on: January 17, 2014, 06:48:54 pm »

[modified out]
« Last Edit: January 18, 2014, 12:32:01 am by 4maskwolf »
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mastahcheese

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Re: Beginner's Mafia XLIV: Day 2 has begun | Act II: Unraveling
« Reply #407 on: January 17, 2014, 10:28:17 pm »

[Don't understand how shorten/extend works, modded out anyway.]
« Last Edit: January 18, 2014, 08:49:32 pm by mastahcheese »
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

makeinu

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Re: Beginner's Mafia XLIV: Day 2 has begun | Act II: Unraveling
« Reply #408 on: January 17, 2014, 10:32:27 pm »

The vote board disagrees, according to the rules.

Extension requests: 3
Shorten requests: 2

3 votes needed to extend the day
5 votes needed to shorten the day
There are two possible extension remaining today.

Quote
Extensions/shortens can be opposed by declaring the opposite (1 shorten cancels 1 extend request and vice versa), or stating directly: opposition (Oppose Shorten/Extend, I oppose this notion!, My Oppose goes to this), and they count against the total number of votes for an extension/shorten. Extensions count as opposition to shortens and vice versa.

Tiruin may make a different judgement, but from experience, the 3 Extend votes are countered by the two Shorten votes,which means you need 2 more Extend votes, above what have already been cast.
« Last Edit: January 17, 2014, 10:37:52 pm by makeinu »
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In 2142, We made the Regenabots. They made us immortal. Now the year is 2165. Too many humans, and not nearly enough to go around. What have we done? Join this dark world today.

The Starcrash. A global disaster that destroyed our homeworld. The AI Council tries to hold us together. But some of us won't be kept in line. We are the Free Captains. We are Star Pirates.

4maskwolf

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Re: Beginner's Mafia XLIV: Day 2 has begun | Act II: Unraveling
« Reply #409 on: January 17, 2014, 10:49:47 pm »

[rules lawyering blah blah blah, mod request caused modding out]
« Last Edit: January 18, 2014, 12:32:33 am by 4maskwolf »
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Tiruin

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Re: Beginner's Mafia XLIV: Day 2 has begun | Act II: Unraveling
« Reply #410 on: January 17, 2014, 10:55:14 pm »

Checking back on the votes/extends, wherein the count stops at all posts at Jan 17, 8am (...default forum time?).


*Checking*


Makeinu is right about the rules.  Also, I saw Tiruin recently on the RTD boards, so she may update this soon.
Yes, my net somehow revived at about <half an hour ago!
Its on and off nature makes me hate its timing.
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Tiruin

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Re: Beginner's Mafia XLIV: Day 2 has begun | Act II: Unraveling
« Reply #411 on: January 17, 2014, 11:09:31 pm »

:O

Editing~

Also I should really make an edition to the OP that shortens/extends should be bolded or else uncounted. Blargh.
« Last Edit: January 17, 2014, 11:13:23 pm by Tiruin »
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makeinu

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Re: Beginner's Mafia XLIV: Day 2 has begun | Act II: Unraveling
« Reply #412 on: January 17, 2014, 11:13:14 pm »

MOAR FLAVOR TEXT NAO!!!

:P
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In 2142, We made the Regenabots. They made us immortal. Now the year is 2165. Too many humans, and not nearly enough to go around. What have we done? Join this dark world today.

The Starcrash. A global disaster that destroyed our homeworld. The AI Council tries to hold us together. But some of us won't be kept in line. We are the Free Captains. We are Star Pirates.

Imp

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Re: Beginner's Mafia XLIV: Day 2 has begun | Act II: Unraveling
« Reply #413 on: January 17, 2014, 11:17:09 pm »

Also I should really make an edition to the OP that shortens/extends should be bolded or else uncounted. Blargh.

Forgive my posting at night, but the rules already instruct us to bold those words:
  • Votes for extension/shorten are done in boldface. Extend, Extension, Extend it up yo, Shorten it out y'all are acceptable ways to vote for an extension/shorten
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Tiruin

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Re: Beginner's Mafia XLIV: Day 2 has begun | Act II: Unraveling
« Reply #414 on: January 17, 2014, 11:18:35 pm »

Well I'm blind. :I

Alright, the count here is correct aaaaand~this one too. Now we proceed to the count until now. Wherein I catch up, because stoopid net.  ::)

Oh, and the timing of
Guys, Day end was 4 hours ago. Tiruin probably hasn't posted yet because of net issues. I'll answer your questions tomorrow MOWE.
Is true.


Mm. All posts, after this are invalidated.
The counts go at:
Spoiler (click to show/hide)
...Y'know, I'd rather poke at the real rules here on day ends and all, but here comes me thinking 'maybe I should extend until Monday...'
Hmm.
Nah.
« Last Edit: January 17, 2014, 11:41:03 pm by Tiruin »
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mastahcheese

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Re: Beginner's Mafia XLIV: Day 2 has begun | Act II: Unraveling
« Reply #415 on: January 17, 2014, 11:22:12 pm »

[Not sure if actually game related but modded out per GM request anyway.]
« Last Edit: January 18, 2014, 08:48:13 pm by mastahcheese »
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

4maskwolf

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Re: Beginner's Mafia XLIV: Day 2 has begun | Act II: Unraveling
« Reply #416 on: January 17, 2014, 11:24:15 pm »

[Modified out in accordance with mod request]
« Last Edit: January 18, 2014, 12:29:04 am by 4maskwolf »
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Tiruin

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Re: Beginner's Mafia XLIV: Night 2 has begun | Act II: Epilogue
« Reply #417 on: January 17, 2014, 11:29:24 pm »

"I will get this flavor in, by SUNDAY at least, and you will like it!"
--Tiruin, on a Saturday.






  • Superblackcat -
  • mastahcheese -
  • Sinlessmoon -
  • Imp - mastahcheese
  • Persus13 -
  • 4maskwolf - MyOwnWorstEnemy, Superblackcat, Nerjin,  Persus13
  • MyOwnWorstEnemy -
  • Nerjin -
  • Not Voting:   Sinlessmoon, Imp, 4maskwolf,


*Night 2 has begun and will end at most, on January 21, 2013 [Tuesday]  6:00 am [GMT//UTC +8] if all actions, if any, are sent before then.

* - Mentioned in the OP.

Extension requests: 4
Shorten requests: 2

3 votes needed to extend the day
5 votes needed to shorten the day
There are two possible extension remaining today. 

Praise be, for zombie urist's LurkerTracker!




4maskwolf/Pufferfish has been lynched! He was a Town Cop!

Quote
The Court has set the stage, and you play the one of the roles of the Light. Taking the role of the Aspect, you resemble the notion of thought, balance, rationality, morality and holism deep within the weave of society. The role of the omnipresent eye is subjective, having different meanings to different cultures, but always interpreted as a character of scrutiny, judgement and wisdom. Your role takes the importance of those around you and interprets their value, both to the world and to the self.

As intangible as you are, your essence flows throughout each and every being in the world, both sentient and static. You give sight to all, and see all, however you do not intervene unless the very foundations of the world are at stake. The hypothetical goes: Why should the people be helped, if the people-various and different as they are- can help themselves?


You are of the Town Faction and have the power to Inspect another member in play to get their Alignment.

Wincondition: You win when all members of the Mafia faction have been eliminated.

The game has entered the night phase. No person may post during the night phase and the thread will be locked to ensure such.

Please submit your actions via PM, if any. The Night will end at the time stated or until all probable actions are sent in.

~If any personal modifications to the planet at this certain era is wanted--please do send in that request. Flavoring hasn't been this fun!~







OH.  We're on manilla time.  Okay.

All I saw was the GMT and calc'd it from there.
I used the capital of my country instead of where I live. :P
« Last Edit: January 18, 2014, 01:30:59 am by Tiruin »
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Tiruin

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Re: Beginner's Mafia XLIV: Night 2 has begun | Act II: Epilogue
« Reply #418 on: January 18, 2014, 12:21:54 am »

Err, guys? For those after Imp's post there, please [Modify out] your game-related posts, sans the technicality-ones. Thank you. :)
« Last Edit: January 18, 2014, 12:31:54 am by Tiruin »
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4maskwolf

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Re: Beginner's Mafia XLIV: Night 2 has begun | Act II: Epilogue
« Reply #419 on: January 18, 2014, 07:38:06 pm »

I'm told that I'm allowed one "bah" post, so here it goes.

While I freely admit that the cop claim was a horrible idea, I can only say "I told you so".  Had you people believed me, there may have been a no-lynch, resulting in one fewer town dead.

That said, you all did the right thing, looking back on it, so I don't hold it against you.  The cop claim, particularly in that context, was a bad choice and a possible scumtell.

GO TOWN!  BEAT MAFIA!
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