((Mappity is unfinished, but update is here at last))
Alexandria
Hamilton presumes that you can use anti-panzer rifles, since they fit you just right by size. Then, you sort the grenades and grenade launchers, and you find out that they are quite universal for everyone's use. Those look quite strange to you - long tubes with ugly shield plates. However, you presume that such a blow would be more than efficient against... well, almost anything you can meet on the battlefield. You can use machineguns crafted by men, but it is uncomfortable, for the gripple is too small for your hands and so does the stock for your shoulders. You guess that a skilled gunsmith can convert those into assault rifles for you, but you hardly find one where you currently are. Rifles and smallarms do not fit you at all. May be sold for civil use, however - people buy such things here merely, for the law isn't quite established on freshly-qonquered territory.
Your gals find several gun dealers - they are legalized here, and are eager to buy & sell whatever they can, mostly sell, of course, but buying is also fine, though you presume that won't give the full prices... without a special treatment.
No mercs here. They seem to abandon those places as the war ended, and still did not return. Former soldiers now dodge any military activity - they founded families here, and now mosly do farming business - it goes well due to the fact that Dovheim now needs almost all kinds of resources to replenish national supplies. And dragonborn don't care who is growing foods for them. Speaking of dragonborn - local ones are mostly military authorites and young merchants, who understand how big are the profits of international trade. Lotsa sailors - both men and dragonborn.
UltraValican
You finally reach the village. a lot of commoners and farmer are now returning form the fieldworks. You stop one who looks like a friendly champ to you and wonder about the place you ended up after a few days of forest-shambling. He looks at your crumpled suit and thorn... everything.
- Y'look like a man in need, mate. You'd make a good use a warm wine and bed, I see. We're tryin' to be hospitable to strangers here, in Woodedge. Woodedge is our village, ye. Farmin', huntin', tradin' - not too much of fun, but we leave in peace here. The inn is called "Pint of Ale", right over there. We do not take much for a night here.
WhitusOpus
[initiative 1 vs 1] He attempts to draw a gun, and so do you, thanks to your reaction. Shots go at the same time.
[4] Yours hits his shoulder, so he drops the gun after his shot
[2] His goes wide, for he hadn't time to aim at all.
You push the pedal down to the floor and get the freck out of there. You choose your route through the town so to get some gasoline before riding across the empire. No problem with that - you get plently for a moderate price of two Quaters. It should be enough to bring you to the place much closer to the border.
Out of twon to your shed you now go. There, you stop to get your sniper rifle. You got it. Head to th elven land now?
Caerwyn
Sure, open the boxes. The most intresting thing in dungeon exploring is opening boxes, isn't it?
You ome altogether and hold your guns at steady, while Zigfried approaches the box. It seems to be metallic, but you have never seem ones of that kind. It truly has a hole, just like in front of the gates. Zigfried puts his hand inside carefully, and when the gauntlet comes inside completely, a silent click can be heard. Zigfried sallows, than turns his hand slowly. Finally, several louder metal-clicks are heard, one of them releasing the gauntlet. The coffin-like box opens the front side, and several panels slide away. They should be moved by pneumatics, you presume.
[1] Unfortunately, it is empty. No, really. Nothing at all. Whatever was here, it was taken long-ago. However, the stamp on the inner side tells you for sure that this thingy was produced by, or at least for, Men's Empire.
Rolepgeek
You pay for ale - that leaves you with a very little amount, but who cares. You go upstairs, and find you room. You walk in, and see Gerruce already sleeping. You know that this smart animal is sleeping very sensitive sleep, and is pretty aware that it was you who came to the room. You close the oor behind you, reach for the bed and cover yourself with a blanket. You close your eyes and descend into dreams.
Wanna wake up?