Other Projects > Curses
Terra Vitae Fork (version 2.0 released!)
EuchreJack:
There is also the hurdle of learning how to mod in a new organization. I've seen only one mod do so, and it was only partially successful.
SlatersQuest:
--- Quote from: EuchreJack on December 25, 2013, 04:05:09 pm ---There is also the hurdle of learning how to mod in a new organization. I've seen only one mod do so, and it was only partially successful.
--- End quote ---
All of the things that I've thought of so far that I want to include will be a simple matter of global variables, with the sole possible exception of specific character spawns, for which I was going to use the corporate CEO spawning system as a model. But yeah, there may be some unforeseen issues there, too.
Meanwhile, on maps: I've figured out how to make site maps for site actions. However, I don't understand how maps of different safehouses are made for sieges. Can anybody fill me in? Thanks!
KA101:
I'm not sold on the magic/"powers" (psionics?) angle. Having other orgs is generally a good idea though.
SlatersQuest:
Ah, been not responding for the holiday, getting back.
Some of my questions I'd like to have answers to before I actually start, so that I know what the end-product will be and how tricky it will be for me to do it.
--- Quote from: KA101 on December 25, 2013, 08:06:06 pm ---I'm not sold on the magic/"powers" (psionics?) angle. Having other orgs is generally a good idea though.
--- End quote ---
Because the mod has a superhero theme as part of the theme of the mod, removing the magic and super powers is not an option.
This said, magic and powers will only show up in certain extreme law situations or if you're pursuing the alternate victory condition, so generally they will only become prevalent if you push them.
Jonathan S. Fox:
--- Quote from: SlatersQuest on December 25, 2013, 06:38:00 pm ---Meanwhile, on maps: I've figured out how to make site maps for site actions. However, I don't understand how maps of different safehouses are made for sieges. Can anybody fill me in? Thanks!
--- End quote ---
The format of safehouse maps is identical to other maps; the safehouse locations are just handled differently in code to make them safehouses rather than destinations. All safehouses can be targeted for site actions too, though it's rarely useful to target your own safehouses.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version