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Author Topic: Terra Vitae Mod (version 1.6 released!)  (Read 171609 times)

SlatersQuest

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Re: Terra Vitae Mod (version 1.6 released!)
« Reply #810 on: April 25, 2020, 11:34:04 pm »

It's equivalent to Treason, so very, very serious.

A hint: conservative sleeper loveslaves are secret affairs. You can recruit a network of conservative judges safely even in nightmare mode.

Another hint: conservative judges have higher infiltration than liberal judges, so a sleeper conservative judge will do a better job at keeping you safe from the legal system than a sleeper liberal judge.
« Last Edit: April 25, 2020, 11:36:31 pm by SlatersQuest »
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Basilleus

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Re: Terra Vitae Mod (version 1.6 released!)
« Reply #811 on: May 15, 2020, 07:06:16 pm »

I was thinking that maybe crusaders could be a class of profession from the church - who become paladins if enlightened to liberalism, or called knights if they somehow become moderate, who are chainmail wearing   (or something) sword wielding fundamentalists- something like that maybe.
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SlatersQuest

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Re: Terra Vitae Mod (version 1.6 released!)
« Reply #812 on: May 16, 2020, 04:23:10 pm »

Hmm... interesting idea

I'm thinking that they would be a style of superhero(villain). Chainmail doesn't normally do much in LCS, and swords are less effective than most ranged weapons in most circumstances.
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Basilleus

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Re: Terra Vitae Mod (version 1.6 released!)
« Reply #813 on: May 26, 2020, 09:32:42 pm »

Okay, I don't know what causes it, but I've been unable to carry extra clips for guns. I can equip guns and the clip it has loaded, but I can't bring anymore in the field. Buying clips circumvents this, but it still gets annoying when I want to use flamethrowers or something. I haven't had this problem in other unmodded versions of LCS.
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SlatersQuest

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Re: Terra Vitae Mod (version 1.6 released!)
« Reply #814 on: May 30, 2020, 05:05:48 pm »

You're going to need to provide more details on how it happens, because it works for me. Another user has recently thought xe had a bug, but after looking at it more closely realized that xe didn't read the interface correctly.
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Nerava

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Re: Terra Vitae Mod (version 1.6 released!)
« Reply #815 on: May 31, 2020, 12:02:41 pm »

Is it a preexisting bug that the prison can sometimes generate with a up staircase that has no corresponding down staircase? It came out inside of a wall.

Also disbanding causes a "time passes" message followed by a crash.
« Last Edit: May 31, 2020, 12:18:48 pm by Nerava »
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