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Author Topic: Tribulations in Magic: The cavalry is... still preparing.  (Read 313914 times)

Tomcost

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Re: Tribulations in Magic: Players getting horribly mauled down here.
« Reply #1710 on: November 26, 2014, 05:34:29 am »

I'm sorry guys, but probably I won't be able to finish the turn today, but the most important part is already done, and, so that some of you who have their characters in peril don't suffer any more, I can tell you that:

In the five person fight, nobody dies next turn.

Bigf00t

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Re: Tribulations in Magic: Players getting horribly mauled down here.
« Reply #1711 on: November 26, 2014, 06:11:54 am »

I'm sorry guys, but probably I won't be able to finish the turn today, but the most important part is already done, and, so that some of you who have their characters in peril don't suffer any more, I can tell you that:

In the five person fight, nobody dies next turn.
I love two parts of this:

"don't suffer any more"
and
"In the five person fight, nobody dies"

He he he ;D (I CAN DREAM!)
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WELCOME TO PERPLEXICON! I HOPE YOU LIKE RESPAWNING!
But screw it nobody tames a murderbear without taking risks.

Tomcost

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Re: Tribulations in Magic: The bad luck was too real this time.
« Reply #1712 on: November 26, 2014, 06:47:43 pm »

Turn 081

"I think you and I both know that there is no compromise here!"

Finish him off!  Overdrive that dex and Finish destroying his chest, so he falls into 5 little Derm-bits.

Back the hell off goddammit!

Quote from: Beirus
PM

Quote from: EP
PM

Thought I PMed you something. Sorry.

[Systar spd:1+1=2]
[Derm spd:3-2-1+1=1]
[Robert spd:3]
[Flimsy spd:6-1-2=3]
[Igor Jr. spd:4-1-2=1]

The Flimsy Wizard will not let this uncivilized guy bite him, oh, no, better eat this:

[Flimsy pot:6+1=7]
[Flimsy dex:3-1+2=4]
[Igor Jr. dex:6-1=5]

And, as the Wizard faces Igor Jr. a big mass of fire appears and is fired forwards, so big that not only catches Igor, but the Wizard is also caught within the sheer amount of fire.

Flimsy has [Minor burns] on chest and arms.

Igor Jr. has [Minor burns] in chest and left arm.

But as this happens, the Dragon attempts to fire a spell at Systar:

[Robert pot:3+1+1=5]
[Robert dex:3]
[Systar dex:4+1-1=4]

The Dragon looks at Systar, but the wounded dude notices this and moves just in time before the spell takes effect. A portion of the floor glows and flashes and then it becomes magma! Which just sits there. Well, Systar saved his ass there. Wait,  why is the dragon showing off its teeth?

[Robert dex:6]
[Systar dex:6+1-1-1=5]

[Robert str:1-1=0]

And the dragon charges the bearded guy! The bearded guy is surprised by the ferocity of its onslaught! The dragon bites the bearded guy in the upper right arm, bruising the skin!

In other words, nothing really happened here. The dragon could not press its mouth with enough force to even latch on Systar's arm.

On the other hand, Systar can finish this thing once and for all now:

[Systar dex:4+1-1-1=3]
[Derm dex:6+1-2+1-1=5]

But the damned guy just can't assume his inevitable demise, and bends to a side, using the fact that more than half his torso is chopped down to bend quite a lot to a side, allowing the naginata to go through the empty space. That was risky, but oddly rewarding.

But now Igor Jr. enters the fray and attempts to steal the kill from Systar's hand. He tries to steal Derm's spear!

[Igor Jr. dex:2-1=1]
[Derm dex:4+1+1-1-2=3]

But Derm moves at the last second, not letting the filthy kill-stealer have him either.

((As I said before, only one physical action per turn, counterattacks are not counted))

But after all this, Derm tries to finish himself the damned guy who almost chopped him in half:

[Derm dex:2+1+1-2-1=1]
[Systar dex:6-1-1=4]

But he loses balance as he tries to lift his spear, the upper half of his body bending a little too much towards the side it is still attached to. This is the opportunity for Systar to secure his kill!

[Systar dex:2+1-2-1=0]
[Derm dex:4+1+1-1-1-3=1]

But Derm uses again that trick consisting in almost ending his own life himself, and thus evades the blade.

Edit: ACTION SENT!

Also KEEP WITH THE NECROSIS FOG AND THE KILLING (ATTEMPT) OF MAKO

Either get up or pull him over. Repeat introducing Mace to Mako. They're going to be the best-est of friends when I'm done. Inseparable.

Quote from: TCM
PM

[Trevor spd:5+1=6]
[Bigf01t spd:2-1=1]
[Mako spd:2]

Trevor, seeing that this may be a situation that could require violence, decides to arm himself:

[Pot:1-1=0]
[Will:1-1-1=-1]

He notices that something is wrong. Really wrong. Then he notices the golden particles being absorbed not by all his body but half of it! He starts to scream, realizing the inevitable, the fate that will soon be faced by him. Even the two guys fighting stop because of the sheer desperation of his screams. But then he flashes with light, and the screams instantaneously stopped, as what appeared afterwards was a pair of legs and a waist, attached to a shiny steel halberd, an image being almost cartoonish, that soon lost balance and fell to the ground, making a clanking noise. The notable difference of width between the handle of the halberd and the waist was not filled. Instead, there was a layer of skin sealing the innards of the lower body so that they would not spill out, because that would have ruined to cartoon effect that poor Trevor had to endure.

Magical Trevor is dead. His soul goes to no one

After seeing all this, Mako laughs his ass off. Where was he? Oh, right, trying to kill this metallic dude. Well, better resort to the good ol' curbstomping:

[Mako dex:5+1=6]
[Bigf01t dex:5+1-1=5]

[Mako str:2+1=3]

And between all the wild stomps, one of them lands in Bigf01t's left leg, bending slightly the metal inwards. Yeah, this is going to take a looong time.

But there is no time to think about this, as Bigf01t counterstrikes with magic:

[Bigf01t pot:6+1=7]
[Mako dex:5+1=6]

A big purple fog erupts between Bigf01t and Mako, the altter jumping backwards in surprise, but not totally able to stop breathing in time, a small portion of the fog managing to get into his lungs. This doesn't seem good.

But Bigf01t hasn't finished with this yet!

[Bigf01t dex:2-1-1=0]
[Mako dex:6+1-1=6]

Counterstrike:

[Mako str:4+1=5]
[Bigf01t str:4]

But as the fallent cyborg attempts to move, Mako sees the oportunity and kicks his morningstar out of his hands!

Demonic morningstar lost! ((I'm going to keep it in your inventory because it is easier to search afterwards))

And then Mako starts to cough. First a little, then a little too much. So, this is what the fog was about?

[Coughing]

Thrancaole appears in the Portal Room. He is ready to perform some sweet magic


Character sheets
Spoiler: Dermonster (click to show/hide)

Spoiler: Bigf00t (click to show/hide)

Spoiler: Beirus (click to show/hide)

Spoiler: Toaster (click to show/hide)

Spoiler: Elephant Parade (click to show/hide)

Spoiler: TCM (click to show/hide)

Spoiler: NAV (click to show/hide)

Spoiler: Syvarris (click to show/hide)

Elephant Parade

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Re: Tribulations in Magic: The bad luck was too real this time.
« Reply #1713 on: November 26, 2014, 06:51:06 pm »

Hold on. Was Magical Trevor even in a fight?
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Tomcost

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Re: Tribulations in Magic: The bad luck was too real this time.
« Reply #1714 on: November 26, 2014, 07:28:51 pm »

Hold on. Was Magical Trevor even in a fight?
No, he killed himself while trying to summon a halberd to fight if it was necessary.

Rolepgeek

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Re: Tribulations in Magic: The bad luck was too real this time.
« Reply #1715 on: November 26, 2014, 07:30:37 pm »

Spoiler (click to show/hide)
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Tomcost

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Re: Tribulations in Magic: The bad luck was too real this time.
« Reply #1716 on: November 26, 2014, 07:42:03 pm »

Spoiler (click to show/hide)
My apologies, but I can't do much about that. Rolling a -1 is far beyond something you could say it's survivable.

Lost in Nowhere

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Re: Tribulations in Magic: The bad luck was too real this time.
« Reply #1717 on: November 26, 2014, 08:07:16 pm »

I'm dissappointed by the lack of more deaths.
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And so I strike, like an unseen dodge ball in an echoing gymnasium!
Another book entitled Start Your Day with Extinction.
Must be the next book in the series after Start Your Day with Death.

Rolepgeek

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Re: Tribulations in Magic: The bad luck was too real this time.
« Reply #1718 on: November 26, 2014, 09:42:23 pm »

There was a 1/72 chance of that happening.

Less than 2%.

Ridiculous.
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Toaster

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Re: Tribulations in Magic: The bad luck was too real this time.
« Reply #1719 on: November 26, 2014, 10:23:26 pm »

I'm dissappointed by the lack of more deaths.

"You and me both!"


Kill Derm for real this time, with overdrive dex and aiming center mass.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

NAV

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Re: Tribulations in Magic: The bad luck was too real this time.
« Reply #1720 on: November 27, 2014, 12:02:38 am »

Don't avenge my father yet.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Dermonster

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Re: Tribulations in Magic: The bad luck was too real this time.
« Reply #1721 on: November 27, 2014, 12:47:00 am »

I'm dissappointed by the lack of more deaths.

"You and me both!"


Kill Derm for real this time, with overdrive dex and aiming center mass.

"There are MORE IMPORTANT MATTERS TO BE FOCUSING ON HERE. Did you not notice the three boss guys who put us here!?"

God damn.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

syvarris

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Re: Tribulations in Magic: The bad luck was too real this time.
« Reply #1722 on: November 27, 2014, 07:53:58 pm »

Posting here to say I got the PM, and that I don't have the vaguest idea what's going on.  Why did past-me think 1pot 8pool was a good build?

If I don't post an action by next turn, kill me off.  I plan to do something, but I might forget, or get overwhelmed. 

Tomcost

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Re: Tribulations in Magic: The bad luck was too real this time.
« Reply #1723 on: November 27, 2014, 08:50:30 pm »

There was a 1/72 chance of that happening.

Less than 2%.

Ridiculous.
Indeed. I couldn't believe it myself at first. But I honestly can't neglect a -1. In fact, I was going to go for the criteria of a 1 in will leaving you really crippled, with a 0 being the fatal one. Guess that the Random Number Gods wanted you dead really hard.

If I don't post an action by next turn, kill me off.  I plan to do something, but I might forget, or get overwhelmed. 

Well, you may have one or two days more, depending on how tight my schedule gets, because if I realize that I can't update for some time, I try to update as soon as possible

Rolepgeek

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Re: Tribulations in Magic: The bad luck was too real this time.
« Reply #1724 on: November 27, 2014, 09:18:40 pm »

Name: Lucky the Summoner
Appearance: Lucky
Stats: Lucky
Str: 0
Dex: 1
Spd: 1
Wil: 0
End: 1
Pot: 1
Pol: 5
Status effects: Lucky
Transformation status: Unlucky
Inventory: Neutral
Location: Lucky
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.
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